bool hasBasePointer(const MachineFunction &MF) const;
- bool canRealignStack(const MachineFunction &MF) const;
-
- bool needsStackRealignment(const MachineFunction &MF) const override;
+ bool canRealignStack(const MachineFunction &MF) const override;
bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
int &FrameIdx) const override;