//===----------------------------------------------------------------------===//
#include "X86RegisterInfo.h"
+#include "X86FrameLowering.h"
#include "X86InstrBuilder.h"
#include "X86MachineFunctionInfo.h"
#include "X86Subtarget.h"
// offset is from the SP at the end of the prologue, not the FP location. This
// matches the behavior of llvm.frameaddress.
if (Opc == TargetOpcode::FRAME_ALLOC) {
- assert(TFI->hasFP(MF) && "frame alloc requires FP");
MachineOperand &FI = MI.getOperand(FIOperandNum);
- const MachineFrameInfo *MFI = MF.getFrameInfo();
- int Offset = MFI->getObjectOffset(FrameIndex) - TFI->getOffsetOfLocalArea();
bool IsWinEH = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
+ int Offset;
if (IsWinEH)
- Offset += MFI->getStackSize();
+ Offset = static_cast<const X86FrameLowering *>(TFI)
+ ->getFrameIndexOffsetFromSP(MF, FrameIndex);
else
- Offset += SlotSize;
+ Offset = TFI->getFrameIndexOffset(MF, FrameIndex);
FI.ChangeToImmediate(Offset);
return;
}