/// relocation models.
unsigned GlobalBaseReg;
+ /// ReserveFP - whether the function should reserve the frame pointer
+ /// when allocating, even if there may not actually be a frame pointer used.
+ bool ReserveFP;
+
public:
X86MachineFunctionInfo() : ForceFramePointer(false),
CalleeSavedFrameSize(0),
ReturnAddrIndex(0),
TailCallReturnAddrDelta(0),
SRetReturnReg(0),
- GlobalBaseReg(0) {}
+ GlobalBaseReg(0),
+ ReserveFP(false) {}
bool getForceFramePointer() const { return ForceFramePointer;}
void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
unsigned getGlobalBaseReg() const { return GlobalBaseReg; }
void setGlobalBaseReg(unsigned Reg) { GlobalBaseReg = Reg; }
+
+ bool getReserveFP() const { return ReserveFP; }
+ void setReserveFP(bool reserveFP) { ReserveFP = reserveFP; }
};
} // End llvm namespace