The VPERM2F128 is a AVX instruction which permutes between two 256-bit
[oota-llvm.git] / lib / Target / X86 / X86MachineFunctionInfo.h
index 7a21fb2f27749a512bfbb7f9896f2895fd0e30b6..06043ecd3f30e0f07eb1e75bd89049ebd6e80bfa 100644 (file)
@@ -2,8 +2,8 @@
 // 
 //                     The LLVM Compiler Infrastructure
 //
-// This file was developed by the Evan Cheng and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
 // 
 //===----------------------------------------------------------------------===//
 //
 
 namespace llvm {
 
-enum NameDecorationStyle {
-  None,
-  StdCall,
-  FastCall
-};
-  
-/// X86MachineFunctionInfo - This class is derived from MachineFunction private
-/// X86 target-specific information for each MachineFunction.
+/// X86MachineFunctionInfo - This class is derived from MachineFunction and
+/// contains private X86 target-specific information for each MachineFunction.
 class X86MachineFunctionInfo : public MachineFunctionInfo {
   /// ForceFramePointer - True if the function is required to use of frame
   /// pointer for reasons other than it containing dynamic allocation or 
@@ -37,24 +31,67 @@ class X86MachineFunctionInfo : public MachineFunctionInfo {
   /// stack frame in bytes.
   unsigned CalleeSavedFrameSize;
 
-  /// BytesToPopOnReturn - amount of bytes function pops on return.
+  /// BytesToPopOnReturn - Number of bytes function pops on return (in addition
+  /// to the space used by the return address).
   /// Used on windows platform for stdcall & fastcall name decoration
   unsigned BytesToPopOnReturn;
 
-  /// If the function requires additional name decoration, DecorationStyle holds
-  /// the right way to do so.
-  NameDecorationStyle DecorationStyle;
-  
+  /// ReturnAddrIndex - FrameIndex for return slot.
+  int ReturnAddrIndex;
+
+  /// TailCallReturnAddrDelta - The number of bytes by which return address
+  /// stack slot is moved as the result of tail call optimization.
+  int TailCallReturnAddrDelta;
+
+  /// SRetReturnReg - Some subtargets require that sret lowering includes
+  /// returning the value of the returned struct in a register. This field
+  /// holds the virtual register into which the sret argument is passed.
+  unsigned SRetReturnReg;
+
+  /// GlobalBaseReg - keeps track of the virtual register initialized for
+  /// use as the global base register. This is used for PIC in some PIC
+  /// relocation models.
+  unsigned GlobalBaseReg;
+
+  /// ReserveFP - whether the function should reserve the frame pointer
+  /// when allocating, even if there may not actually be a frame pointer used.
+  bool ReserveFP;
+
+  /// VarArgsFrameIndex - FrameIndex for start of varargs area.
+  int VarArgsFrameIndex;
+  /// RegSaveFrameIndex - X86-64 vararg func register save area.
+  int RegSaveFrameIndex;
+  /// VarArgsGPOffset - X86-64 vararg func int reg offset.
+  unsigned VarArgsGPOffset;
+  /// VarArgsFPOffset - X86-64 vararg func fp reg offset.
+  unsigned VarArgsFPOffset;
+
 public:
   X86MachineFunctionInfo() : ForceFramePointer(false),
                              CalleeSavedFrameSize(0),
                              BytesToPopOnReturn(0),
-                             DecorationStyle(None) {}
+                             ReturnAddrIndex(0),
+                             TailCallReturnAddrDelta(0),
+                             SRetReturnReg(0),
+                             GlobalBaseReg(0),
+                             VarArgsFrameIndex(0),
+                             RegSaveFrameIndex(0),
+                             VarArgsGPOffset(0),
+                             VarArgsFPOffset(0) {}
   
-  X86MachineFunctionInfo(MachineFunction &MF) : ForceFramePointer(false),
-                                                CalleeSavedFrameSize(0),
-                                                BytesToPopOnReturn(0),
-                                                DecorationStyle(None) {}
+  explicit X86MachineFunctionInfo(MachineFunction &MF)
+    : ForceFramePointer(false),
+      CalleeSavedFrameSize(0),
+      BytesToPopOnReturn(0),
+      ReturnAddrIndex(0),
+      TailCallReturnAddrDelta(0),
+      SRetReturnReg(0),
+      GlobalBaseReg(0),
+      ReserveFP(false),
+      VarArgsFrameIndex(0),
+      RegSaveFrameIndex(0),
+      VarArgsGPOffset(0),
+      VarArgsFPOffset(0) {}
   
   bool getForceFramePointer() const { return ForceFramePointer;} 
   void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
@@ -65,10 +102,34 @@ public:
   unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
   void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
 
-  NameDecorationStyle getDecorationStyle() const { return DecorationStyle; }
-  void setDecorationStyle(NameDecorationStyle style) { DecorationStyle = style;}
-  
+  int getRAIndex() const { return ReturnAddrIndex; }
+  void setRAIndex(int Index) { ReturnAddrIndex = Index; }
+
+  int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
+  void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
+
+  unsigned getSRetReturnReg() const { return SRetReturnReg; }
+  void setSRetReturnReg(unsigned Reg) { SRetReturnReg = Reg; }
+
+  unsigned getGlobalBaseReg() const { return GlobalBaseReg; }
+  void setGlobalBaseReg(unsigned Reg) { GlobalBaseReg = Reg; }
+
+  bool getReserveFP() const { return ReserveFP; }
+  void setReserveFP(bool reserveFP) { ReserveFP = reserveFP; }
+
+  int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
+  void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
+
+  int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
+  void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
+
+  unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
+  void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
+
+  unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
+  void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
 };
+
 } // End llvm namespace
 
 #endif