extern cl::opt<bool> ForceStackAlign;
bool X86FrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
- return !MF.getFrameInfo()->hasVarSizedObjects();
+ return !MF.getFrameInfo()->hasVarSizedObjects() &&
+ !MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
+}
+
+/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
+/// call frame pseudos can be simplified. Having a FP, as in the default
+/// implementation, is not sufficient here since we can't always use it.
+/// Use a more nuanced condition.
+bool
+X86FrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
+ const X86RegisterInfo *TRI = static_cast<const X86RegisterInfo *>
+ (MF.getSubtarget().getRegisterInfo());
+ return hasReservedCallFrame(MF) ||
+ (hasFP(MF) && !TRI->needsStackRealignment(MF))
+ || TRI->hasBasePointer(MF);
+}
+
+// needsFrameIndexResolution - Do we need to perform FI resolution for
+// this function. Normally, this is required only when the function
+// has any stack objects. However, FI resolution actually has another job,
+// not apparent from the title - it resolves callframesetup/destroy
+// that were not simplified earlier.
+// So, this is required for x86 functions that have push sequences even
+// when there are no stack objects.
+bool
+X86FrameLowering::needsFrameIndexResolution(const MachineFunction &MF) const {
+ return MF.getFrameInfo()->hasStackObjects() ||
+ MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
}
/// hasFP - Return true if the specified function should have a dedicated frame
return X86::AND32ri;
}
-static unsigned getPUSHiOpcode(bool IsLP64, MachineOperand MO) {
- // We don't support LP64 for now.
- assert(!IsLP64);
-
- if (MO.isImm() && isInt<8>(MO.getImm()))
- return X86::PUSH32i8;
-
- return X86::PUSHi32;;
-}
-
static unsigned getLEArOpcode(unsigned IsLP64) {
return IsLP64 ? X86::LEA64r : X86::LEA32r;
}
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
DebugLoc DL) {
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
bool Is64Bit = STI.is64Bit();
bool IsLargeCodeModel = MF.getTarget().getCodeModel() == CodeModel::Large;
}
}
+static unsigned calculateSetFPREG(uint64_t SPAdjust) {
+ // Win64 ABI has a less restrictive limitation of 240; 128 works equally well
+ // and might require smaller successive adjustments.
+ const uint64_t Win64MaxSEHOffset = 128;
+ uint64_t SEHFrameOffset = std::min(SPAdjust, Win64MaxSEHOffset);
+ // Win64 ABI requires 16-byte alignment for the UWOP_SET_FPREG opcode.
+ return static_cast<unsigned>(RoundUpToAlignment(SEHFrameOffset, 16));
+}
+
+// If we're forcing a stack realignment we can't rely on just the frame
+// info, we need to know the ABI stack alignment as well in case we
+// have a call out. Otherwise just make sure we have some alignment - we'll
+// go with the minimum SlotSize.
+static uint64_t calculateMaxStackAlign(const MachineFunction &MF) {
+ const MachineFrameInfo *MFI = MF.getFrameInfo();
+ uint64_t MaxAlign = MFI->getMaxAlignment(); // Desired stack alignment.
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const X86RegisterInfo *RegInfo = STI.getRegisterInfo();
+ unsigned SlotSize = RegInfo->getSlotSize();
+ unsigned StackAlign = STI.getFrameLowering()->getStackAlignment();
+ if (ForceStackAlign) {
+ if (MFI->hasCalls())
+ MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
+ else if (MaxAlign < SlotSize)
+ MaxAlign = SlotSize;
+ }
+ return MaxAlign;
+}
+
/// emitPrologue - Push callee-saved registers onto the stack, which
/// automatically adjust the stack pointer. Adjust the stack pointer to allocate
/// space for local variables. Also emit labels used by the exception handler to
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineFrameInfo *MFI = MF.getFrameInfo();
const Function *Fn = MF.getFunction();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const X86RegisterInfo *RegInfo = STI.getRegisterInfo();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
MachineModuleInfo &MMI = MF.getMMI();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
- uint64_t MaxAlign = MFI->getMaxAlignment(); // Desired stack alignment.
+ uint64_t MaxAlign = calculateMaxStackAlign(MF); // Desired stack alignment.
uint64_t StackSize = MFI->getStackSize(); // Number of bytes to allocate.
bool HasFP = hasFP(MF);
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
bool Is64Bit = STI.is64Bit();
// standard x86_64 and NaCl use 64-bit frame/stack pointers, x32 - 32-bit.
const bool Uses64BitFramePtr = STI.isTarget64BitLP64() || STI.isTargetNaCl64();
bool NeedsDwarfCFI =
!IsWinEH && (MMI.hasDebugInfo() || Fn->needsUnwindTableEntry());
bool UseLEA = STI.useLeaForSP();
- unsigned StackAlign = getStackAlignment();
unsigned SlotSize = RegInfo->getSlotSize();
unsigned FramePtr = RegInfo->getFrameRegister(MF);
- const unsigned MachineFramePtr = STI.isTarget64BitILP32() ?
- getX86SubSuperRegister(FramePtr, MVT::i64, false) : FramePtr;
+ const unsigned MachineFramePtr =
+ STI.isTarget64BitILP32()
+ ? getX86SubSuperRegister(FramePtr, MVT::i64, false)
+ : FramePtr;
unsigned StackPtr = RegInfo->getStackRegister();
unsigned BasePtr = RegInfo->getBaseRegister();
DebugLoc DL;
- // If we're forcing a stack realignment we can't rely on just the frame
- // info, we need to know the ABI stack alignment as well in case we
- // have a call out. Otherwise just make sure we have some alignment - we'll
- // go with the minimum SlotSize.
- if (ForceStackAlign) {
- if (MFI->hasCalls())
- MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
- else if (MaxAlign < SlotSize)
- MaxAlign = SlotSize;
- }
-
// Add RETADDR move area to callee saved frame size.
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
+ if (TailCallReturnAddrDelta && IsWinEH)
+ report_fatal_error("Can't handle guaranteed tail call under win64 yet");
+
if (TailCallReturnAddrDelta < 0)
X86FI->setCalleeSavedFrameSize(
X86FI->getCalleeSavedFrameSize() - TailCallReturnAddrDelta);
// Callee-saved registers are pushed on stack before the stack
// is realigned.
FrameSize -= X86FI->getCalleeSavedFrameSize();
- NumBytes = (FrameSize + MaxAlign - 1) / MaxAlign * MaxAlign;
+ NumBytes = RoundUpToAlignment(FrameSize, MaxAlign);
} else {
NumBytes = FrameSize - X86FI->getCalleeSavedFrameSize();
}
.setMIFlag(MachineInstr::FrameSetup);
}
- // Update EBP with the new base value.
- BuildMI(MBB, MBBI, DL,
- TII.get(Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr), FramePtr)
- .addReg(StackPtr)
- .setMIFlag(MachineInstr::FrameSetup);
+ if (!IsWinEH) {
+ // Update EBP with the new base value.
+ BuildMI(MBB, MBBI, DL,
+ TII.get(Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr),
+ FramePtr)
+ .addReg(StackPtr)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
if (NeedsDwarfCFI) {
// Mark effective beginning of when frame pointer becomes valid.
// Realign stack after we pushed callee-saved registers (so that we'll be
// able to calculate their offsets from the frame pointer).
- if (RegInfo->needsStackRealignment(MF)) {
+ // Don't do this for Win64, it needs to realign the stack after the prologue.
+ if (!IsWinEH && RegInfo->needsStackRealignment(MF)) {
assert(HasFP && "There should be a frame pointer if stack is realigned.");
uint64_t Val = -MaxAlign;
MachineInstr *MI =
- BuildMI(MBB, MBBI, DL,
- TII.get(getANDriOpcode(Uses64BitFramePtr, Val)), StackPtr)
- .addReg(StackPtr)
- .addImm(Val)
- .setMIFlag(MachineInstr::FrameSetup);
+ BuildMI(MBB, MBBI, DL, TII.get(getANDriOpcode(Uses64BitFramePtr, Val)),
+ StackPtr)
+ .addReg(StackPtr)
+ .addImm(Val)
+ .setMIFlag(MachineInstr::FrameSetup);
// The EFLAGS implicit def is dead.
MI->getOperand(3).setIsDead();
UseLEA, TII, *RegInfo);
}
+ if (NeedsWinEH && NumBytes)
+ BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
+ .addImm(NumBytes)
+ .setMIFlag(MachineInstr::FrameSetup);
+
int SEHFrameOffset = 0;
- if (NeedsWinEH) {
- if (HasFP) {
- // We need to set frame base offset low enough such that all saved
- // register offsets would be positive relative to it, but we can't
- // just use NumBytes, because .seh_setframe offset must be <=240.
- // So we pretend to have only allocated enough space to spill the
- // non-volatile registers.
- // We don't care about the rest of stack allocation, because unwinder
- // will restore SP to (BP - SEHFrameOffset)
- for (const CalleeSavedInfo &Info : MFI->getCalleeSavedInfo()) {
- int offset = MFI->getObjectOffset(Info.getFrameIdx());
- SEHFrameOffset = std::max(SEHFrameOffset, std::abs(offset));
- }
- SEHFrameOffset += SEHFrameOffset % 16; // ensure alignmant
-
- // This only needs to account for XMM spill slots, GPR slots
- // are covered by the .seh_pushreg's emitted above.
- unsigned Size = SEHFrameOffset - X86FI->getCalleeSavedFrameSize();
- if (Size) {
- BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
- .addImm(Size)
- .setMIFlag(MachineInstr::FrameSetup);
- }
+ if (IsWinEH && HasFP) {
+ SEHFrameOffset = calculateSetFPREG(NumBytes);
+ addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA64r), FramePtr),
+ StackPtr, false, SEHFrameOffset);
+ if (NeedsWinEH)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SetFrame))
.addImm(FramePtr)
.addImm(SEHFrameOffset)
.setMIFlag(MachineInstr::FrameSetup);
- } else {
- // SP will be the base register for restoring XMMs
- if (NumBytes) {
- BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
- .addImm(NumBytes)
- .setMIFlag(MachineInstr::FrameSetup);
- }
- }
}
- // Skip the rest of register spilling code
- while (MBBI != MBB.end() && MBBI->getFlag(MachineInstr::FrameSetup))
+ while (MBBI != MBB.end() && MBBI->getFlag(MachineInstr::FrameSetup)) {
+ const MachineInstr *FrameInstr = &*MBBI;
++MBBI;
- // Emit SEH info for non-GPRs
- if (NeedsWinEH) {
- for (const CalleeSavedInfo &Info : MFI->getCalleeSavedInfo()) {
- unsigned Reg = Info.getReg();
- if (X86::GR64RegClass.contains(Reg) || X86::GR32RegClass.contains(Reg))
- continue;
- assert(X86::FR64RegClass.contains(Reg) && "Unexpected register class");
-
- int Offset = getFrameIndexOffset(MF, Info.getFrameIdx());
- Offset += SEHFrameOffset;
-
- BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SaveXMM))
- .addImm(Reg)
- .addImm(Offset)
- .setMIFlag(MachineInstr::FrameSetup);
+ if (NeedsWinEH) {
+ int FI;
+ if (unsigned Reg = TII.isStoreToStackSlot(FrameInstr, FI)) {
+ if (X86::FR64RegClass.contains(Reg)) {
+ int Offset = getFrameIndexOffset(MF, FI);
+ Offset += SEHFrameOffset;
+
+ BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SaveXMM))
+ .addImm(Reg)
+ .addImm(Offset)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
+ }
}
+ }
+ if (NeedsWinEH)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_EndPrologue))
.setMIFlag(MachineInstr::FrameSetup);
+
+ // Realign stack after we spilled callee-saved registers (so that we'll be
+ // able to calculate their offsets from the frame pointer).
+ // Win64 requires aligning the stack after the prologue.
+ if (IsWinEH && RegInfo->needsStackRealignment(MF)) {
+ assert(HasFP && "There should be a frame pointer if stack is realigned.");
+ uint64_t Val = -MaxAlign;
+ MachineInstr *MI =
+ BuildMI(MBB, MBBI, DL, TII.get(getANDriOpcode(Uses64BitFramePtr, Val)),
+ StackPtr)
+ .addReg(StackPtr)
+ .addImm(Val)
+ .setMIFlag(MachineInstr::FrameSetup);
+
+ // The EFLAGS implicit def is dead.
+ MI->getOperand(3).setIsDead();
}
// If we need a base pointer, set it up here. It's whatever the value
MachineBasicBlock &MBB) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const X86RegisterInfo *RegInfo = STI.getRegisterInfo();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
assert(MBBI != MBB.end() && "Returning block has no instructions");
unsigned RetOpcode = MBBI->getOpcode();
DebugLoc DL = MBBI->getDebugLoc();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
bool Is64Bit = STI.is64Bit();
// standard x86_64 and NaCl use 64-bit frame/stack pointers, x32 - 32-bit.
const bool Uses64BitFramePtr = STI.isTarget64BitLP64() || STI.isTargetNaCl64();
const bool Is64BitILP32 = STI.isTarget64BitILP32();
bool UseLEA = STI.useLeaForSP();
- unsigned StackAlign = getStackAlignment();
unsigned SlotSize = RegInfo->getSlotSize();
unsigned FramePtr = RegInfo->getFrameRegister(MF);
- unsigned MachineFramePtr = Is64BitILP32 ?
- getX86SubSuperRegister(FramePtr, MVT::i64, false) : FramePtr;
+ unsigned MachineFramePtr =
+ Is64BitILP32 ? getX86SubSuperRegister(FramePtr, MVT::i64, false)
+ : FramePtr;
unsigned StackPtr = RegInfo->getStackRegister();
bool IsWinEH = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
// Get the number of bytes to allocate from the FrameInfo.
uint64_t StackSize = MFI->getStackSize();
- uint64_t MaxAlign = MFI->getMaxAlignment();
+ uint64_t MaxAlign = calculateMaxStackAlign(MF);
unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t NumBytes = 0;
- // If we're forcing a stack realignment we can't rely on just the frame
- // info, we need to know the ABI stack alignment as well in case we
- // have a call out. Otherwise just make sure we have some alignment - we'll
- // go with the minimum.
- if (ForceStackAlign) {
- if (MFI->hasCalls())
- MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
- else
- MaxAlign = MaxAlign ? MaxAlign : 4;
- }
-
if (hasFP(MF)) {
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
} else {
NumBytes = StackSize - CSSize;
}
+ uint64_t SEHStackAllocAmt = NumBytes;
// Skip the callee-saved pop instructions.
while (MBBI != MBB.begin()) {
if (RegInfo->needsStackRealignment(MF) || MFI->hasVarSizedObjects()) {
if (RegInfo->needsStackRealignment(MF))
MBBI = FirstCSPop;
- if (CSSize != 0) {
+ if (IsWinEH) {
+ unsigned SEHFrameOffset = calculateSetFPREG(SEHStackAllocAmt);
+ addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA64r), StackPtr),
+ FramePtr, false, SEHStackAllocAmt - SEHFrameOffset);
+ --MBBI;
+ } else if (CSSize != 0) {
unsigned Opc = getLEArOpcode(Uses64BitFramePtr);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr),
FramePtr, false, -CSSize);
int X86FrameLowering::getFrameIndexOffset(const MachineFunction &MF,
int FI) const {
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
const MachineFrameInfo *MFI = MF.getFrameInfo();
+ // Offset will hold the offset from the stack pointer at function entry to the
+ // object.
+ // We need to factor in additional offsets applied during the prologue to the
+ // frame, base, and stack pointer depending on which is used.
int Offset = MFI->getObjectOffset(FI) - getOffsetOfLocalArea();
+ const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
+ unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t StackSize = MFI->getStackSize();
+ unsigned SlotSize = RegInfo->getSlotSize();
+ bool HasFP = hasFP(MF);
+ bool IsWinEH = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
+ int64_t FPDelta = 0;
+
+ if (IsWinEH) {
+ uint64_t NumBytes = 0;
+ // Calculate required stack adjustment.
+ uint64_t FrameSize = StackSize - SlotSize;
+ // If required, include space for extra hidden slot for stashing base pointer.
+ if (X86FI->getRestoreBasePointer())
+ FrameSize += SlotSize;
+ uint64_t SEHStackAllocAmt = StackSize;
+ if (RegInfo->needsStackRealignment(MF)) {
+ // Callee-saved registers are pushed on stack before the stack
+ // is realigned.
+ FrameSize -= CSSize;
+
+ uint64_t MaxAlign =
+ calculateMaxStackAlign(MF); // Desired stack alignment.
+ NumBytes = RoundUpToAlignment(FrameSize, MaxAlign);
+ SEHStackAllocAmt = RoundUpToAlignment(SEHStackAllocAmt, 16);
+ } else {
+ NumBytes = FrameSize - CSSize;
+ }
+ uint64_t SEHFrameOffset = calculateSetFPREG(NumBytes);
+ if (FI && FI == X86FI->getFAIndex())
+ return -SEHFrameOffset;
+
+ // FPDelta is the offset from the "traditional" FP location of the old base
+ // pointer followed by return address and the location required by the
+ // restricted Win64 prologue.
+ // Add FPDelta to all offsets below that go through the frame pointer.
+ FPDelta = SEHStackAllocAmt - SEHFrameOffset;
+ }
+
if (RegInfo->hasBasePointer(MF)) {
- assert (hasFP(MF) && "VLAs and dynamic stack realign, but no FP?!");
+ assert(HasFP && "VLAs and dynamic stack realign, but no FP?!");
if (FI < 0) {
// Skip the saved EBP.
- return Offset + RegInfo->getSlotSize();
+ return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
} else if (RegInfo->needsStackRealignment(MF)) {
if (FI < 0) {
// Skip the saved EBP.
- return Offset + RegInfo->getSlotSize();
+ return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
}
// FIXME: Support tail calls
} else {
- if (!hasFP(MF))
+ if (!HasFP)
return Offset + StackSize;
+ if (IsWinEH)
+ return Offset + FPDelta;
// Skip the saved EBP.
- Offset += RegInfo->getSlotSize();
+ Offset += SlotSize;
// Skip the RETADDR move area
- const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
if (TailCallReturnAddrDelta < 0)
Offset -= TailCallReturnAddrDelta;
int X86FrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const {
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
// We can't calculate offset from frame pointer if the stack is realigned,
// so enforce usage of stack/base pointer. The base pointer is used when we
// have dynamic allocas in addition to dynamic realignment.
{
#ifndef NDEBUG
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(MF.getSubtarget().getRegisterInfo());
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
// Note: LLVM arranges the stack as:
// Args > Saved RetPC (<--FP) > CSRs > dynamic alignment (<--BP)
// > "Stack Slots" (<--SP)
return Offset + StackSize;
}
// Simplified from getFrameIndexReference keeping only StackPointer cases
-int X86FrameLowering::getFrameIndexReferenceFromSP(const MachineFunction &MF, int FI,
- unsigned &FrameReg) const {
+int X86FrameLowering::getFrameIndexReferenceFromSP(const MachineFunction &MF,
+ int FI,
+ unsigned &FrameReg) const {
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(MF.getSubtarget().getRegisterInfo());
-
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
assert(!RegInfo->hasBasePointer(MF) && "we don't handle this case");
FrameReg = RegInfo->getStackRegister();
std::vector<CalleeSavedInfo> &CSI) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
unsigned SlotSize = RegInfo->getSlotSize();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
DebugLoc DL = MBB.findDebugLoc(MI);
MachineFunction &MF = *MBB.getParent();
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
// Push GPRs. It increases frame size.
unsigned Opc = STI.is64Bit() ? X86::PUSH64r : X86::PUSH32r;
// It can be done by spilling XMMs to stack frame.
for (unsigned i = CSI.size(); i != 0; --i) {
unsigned Reg = CSI[i-1].getReg();
- if (X86::GR64RegClass.contains(Reg) ||
- X86::GR32RegClass.contains(Reg))
+ if (X86::GR64RegClass.contains(Reg) || X86::GR32RegClass.contains(Reg))
continue;
// Add the callee-saved register as live-in. It's killed at the spill.
MBB.addLiveIn(Reg);
DebugLoc DL = MBB.findDebugLoc(MI);
MachineFunction &MF = *MBB.getParent();
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
// Reload XMMs from stack frame.
for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
RegScavenger *RS) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo());
+ MF.getSubtarget<X86Subtarget>().getRegisterInfo();
unsigned SlotSize = RegInfo->getSlotSize();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
X86FrameLowering::adjustForSegmentedStacks(MachineFunction &MF) const {
MachineBasicBlock &prologueMBB = MF.front();
MachineFrameInfo *MFI = MF.getFrameInfo();
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
uint64_t StackSize;
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
bool Is64Bit = STI.is64Bit();
const bool IsLP64 = STI.isTarget64BitLP64();
unsigned TlsReg, TlsOffset;
/// temp0 = sp - MaxStack
/// if( temp0 < SP_LIMIT(P) ) goto IncStack else goto OldStart
void X86FrameLowering::adjustForHiPEPrologue(MachineFunction &MF) const {
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
MachineFrameInfo *MFI = MF.getFrameInfo();
- const unsigned SlotSize =
- static_cast<const X86RegisterInfo *>(MF.getSubtarget().getRegisterInfo())
- ->getSlotSize();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
+ const unsigned SlotSize = STI.getRegisterInfo()->getSlotSize();
const bool Is64Bit = STI.is64Bit();
const bool IsLP64 = STI.isTarget64BitLP64();
DebugLoc DL;
#endif
}
-bool X86FrameLowering::
-convertArgMovsToPushes(MachineFunction &MF, MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I, uint64_t Amount) const {
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
- MF.getSubtarget().getRegisterInfo());
- unsigned StackPtr = RegInfo.getStackRegister();
-
- // Scan the call setup sequence for the pattern we're looking for.
- // We only handle a simple case now - a sequence of MOV32mi or MOV32mr
- // instructions, that push a sequence of 32-bit values onto the stack, with
- // no gaps.
- std::map<int64_t, MachineBasicBlock::iterator> MovMap;
- do {
- int Opcode = I->getOpcode();
- if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr)
- break;
-
- // We only want movs of the form:
- // movl imm/r32, k(%ecx)
- // If we run into something else, bail
- // Note that AddrBaseReg may, counterintuitively, not be a register...
- if (!I->getOperand(X86::AddrBaseReg).isReg() ||
- (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
- !I->getOperand(X86::AddrScaleAmt).isImm() ||
- (I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
- (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
- (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
- !I->getOperand(X86::AddrDisp).isImm())
- return false;
-
- int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
-
- // We don't want to consider the unaligned case.
- if (StackDisp % 4)
- return false;
-
- // If the same stack slot is being filled twice, something's fishy.
- if (!MovMap.insert(std::pair<int64_t, MachineInstr*>(StackDisp, I)).second)
- return false;
-
- ++I;
- } while (I != MBB.end());
-
- // We now expect the end of the sequence - a call and a stack adjust.
- if (I == MBB.end())
- return false;
- if (!I->isCall())
- return false;
- MachineBasicBlock::iterator Call = I;
- if ((++I)->getOpcode() != TII.getCallFrameDestroyOpcode())
- return false;
-
- // Now, go through the map, and see that we don't have any gaps,
- // but only a series of 32-bit MOVs.
- // Since std::map provides ordered iteration, the original order
- // of the MOVs doesn't matter.
- int64_t ExpectedDist = 0;
- for (auto MMI = MovMap.begin(), MME = MovMap.end(); MMI != MME;
- ++MMI, ExpectedDist += 4)
- if (MMI->first != ExpectedDist)
- return false;
-
- // Ok, everything looks fine. Do the transformation.
- DebugLoc DL = I->getDebugLoc();
-
- // It's possible the original stack adjustment amount was larger than
- // that done by the pushes. If so, we still need a SUB.
- Amount -= ExpectedDist;
- if (Amount) {
- MachineInstr* Sub = BuildMI(MBB, Call, DL,
- TII.get(getSUBriOpcode(false, Amount)), StackPtr)
- .addReg(StackPtr).addImm(Amount);
- Sub->getOperand(3).setIsDead();
- }
-
- // Now, iterate through the map in reverse order, and replace the movs
- // with pushes. MOVmi/MOVmr doesn't have any defs, so need to replace uses.
- for (auto MMI = MovMap.rbegin(), MME = MovMap.rend(); MMI != MME; ++MMI) {
- MachineBasicBlock::iterator MOV = MMI->second;
- MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands);
-
- // Replace MOVmr with PUSH32r, and MOVmi with PUSHi of appropriate size
- int PushOpcode = X86::PUSH32r;
- if (MOV->getOpcode() == X86::MOV32mi)
- PushOpcode = getPUSHiOpcode(false, PushOp);
-
- BuildMI(MBB, Call, DL, TII.get(PushOpcode)).addOperand(PushOp);
- MBB.erase(MOV);
- }
-
- return true;
-}
-
void X86FrameLowering::
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const {
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
- MF.getSubtarget().getRegisterInfo());
+ const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
+ const TargetInstrInfo &TII = *STI.getInstrInfo();
+ const X86RegisterInfo &RegInfo = *STI.getRegisterInfo();
unsigned StackPtr = RegInfo.getStackRegister();
bool reserveCallFrame = hasReservedCallFrame(MF);
int Opcode = I->getOpcode();
bool isDestroy = Opcode == TII.getCallFrameDestroyOpcode();
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
bool IsLP64 = STI.isTarget64BitLP64();
DebugLoc DL = I->getDebugLoc();
uint64_t Amount = !reserveCallFrame ? I->getOperand(0).getImm() : 0;
- uint64_t CalleeAmt = isDestroy ? I->getOperand(1).getImm() : 0;
+ uint64_t InternalAmt = (isDestroy || Amount) ? I->getOperand(1).getImm() : 0;
I = MBB.erase(I);
if (!reserveCallFrame) {
// We need to keep the stack aligned properly. To do this, we round the
// amount of space needed for the outgoing arguments up to the next
// alignment boundary.
- unsigned StackAlign = MF.getTarget()
- .getSubtargetImpl()
- ->getFrameLowering()
- ->getStackAlignment();
- Amount = (Amount + StackAlign - 1) / StackAlign * StackAlign;
+ unsigned StackAlign = getStackAlignment();
+ Amount = RoundUpToAlignment(Amount, StackAlign);
MachineInstr *New = nullptr;
- if (Opcode == TII.getCallFrameSetupOpcode()) {
- // Try to convert movs to the stack into pushes.
- // We currently only look for a pattern that appears in 32-bit
- // calling conventions.
- if (!IsLP64 && convertArgMovsToPushes(MF, MBB, I, Amount))
- return;
-
- New = BuildMI(MF, DL, TII.get(getSUBriOpcode(IsLP64, Amount)),
- StackPtr)
- .addReg(StackPtr)
- .addImm(Amount);
- } else {
- assert(Opcode == TII.getCallFrameDestroyOpcode());
- // Factor out the amount the callee already popped.
- Amount -= CalleeAmt;
+ // Factor out the amount that gets handled inside the sequence
+ // (Pushes of argument for frame setup, callee pops for frame destroy)
+ Amount -= InternalAmt;
+
+ if (Amount) {
+ if (Opcode == TII.getCallFrameSetupOpcode()) {
+ New = BuildMI(MF, DL, TII.get(getSUBriOpcode(IsLP64, Amount)), StackPtr)
+ .addReg(StackPtr).addImm(Amount);
+ } else {
+ assert(Opcode == TII.getCallFrameDestroyOpcode());
- if (Amount) {
unsigned Opc = getADDriOpcode(IsLP64, Amount);
New = BuildMI(MF, DL, TII.get(Opc), StackPtr)
.addReg(StackPtr).addImm(Amount);
return;
}
- if (Opcode == TII.getCallFrameDestroyOpcode() && CalleeAmt) {
+ if (Opcode == TII.getCallFrameDestroyOpcode() && InternalAmt) {
// If we are performing frame pointer elimination and if the callee pops
// something off the stack pointer, add it back. We do this until we have
// more advanced stack pointer tracking ability.
- unsigned Opc = getSUBriOpcode(IsLP64, CalleeAmt);
+ unsigned Opc = getSUBriOpcode(IsLP64, InternalAmt);
MachineInstr *New = BuildMI(MF, DL, TII.get(Opc), StackPtr)
- .addReg(StackPtr).addImm(CalleeAmt);
+ .addReg(StackPtr).addImm(InternalAmt);
// The EFLAGS implicit def is dead.
New->getOperand(3).setIsDead();