if (Is64Bit) {
// Handle the 64-bit Windows ABI case where we need to call __chkstk.
// Function prologue is responsible for adjusting the stack pointer.
- BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::RAX)
- .addImm(NumBytes)
- .setMIFlag(MachineInstr::FrameSetup);
+ if (isUInt<32>(NumBytes)) {
+ BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), X86::EAX)
+ .addImm(NumBytes)
+ .setMIFlag(MachineInstr::FrameSetup);
+ } else if (isInt<32>(NumBytes)) {
+ BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri32), X86::RAX)
+ .addImm(NumBytes)
+ .setMIFlag(MachineInstr::FrameSetup);
+ } else {
+ BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::RAX)
+ .addImm(NumBytes)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
} else {
// Allocate NumBytes-4 bytes on stack in case of isEAXAlive.
// We'll also use 4 already allocated bytes for EAX.