X86: Use a smaller 'mov' instruction for stack probe calls
[oota-llvm.git] / lib / Target / X86 / X86FrameLowering.cpp
index 75fd4fdb434f6727bb3eac51292680e983186417..cf7a4ce4bedabc835d3bce4d3985ca5d9602da31 100644 (file)
@@ -820,9 +820,19 @@ void X86FrameLowering::emitPrologue(MachineFunction &MF) const {
     if (Is64Bit) {
       // Handle the 64-bit Windows ABI case where we need to call __chkstk.
       // Function prologue is responsible for adjusting the stack pointer.
-      BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::RAX)
-        .addImm(NumBytes)
-        .setMIFlag(MachineInstr::FrameSetup);
+      if (isUInt<32>(NumBytes)) {
+        BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), X86::EAX)
+            .addImm(NumBytes)
+            .setMIFlag(MachineInstr::FrameSetup);
+      } else if (isInt<32>(NumBytes)) {
+        BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri32), X86::RAX)
+            .addImm(NumBytes)
+            .setMIFlag(MachineInstr::FrameSetup);
+      } else {
+        BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::RAX)
+            .addImm(NumBytes)
+            .setMIFlag(MachineInstr::FrameSetup);
+      }
     } else {
       // Allocate NumBytes-4 bytes on stack in case of isEAXAlive.
       // We'll also use 4 already allocated bytes for EAX.