/// the offset from beginning of section.
///
/// This is the TLS offset for the COFF/Windows TLS mechanism.
- MO_SECREL
+ MO_SECREL,
+
+ /// MO_NOPREFIX - On a symbol operand this indicates that the symbol should
+ /// not be mangled with a prefix.
+ MO_NOPREFIX,
};
- enum {
+ enum : uint64_t {
//===------------------------------------------------------------------===//
// Instruction encodings. These are the standard/most common forms for X86
// instructions.
//// MRM_XX - A mod/rm byte of exactly 0xXX.
MRM_C0 = 32, MRM_C1 = 33, MRM_C2 = 34, MRM_C3 = 35,
- MRM_C4 = 36, MRM_C8 = 37, MRM_C9 = 38, MRM_CA = 39,
- MRM_CB = 40, MRM_CF = 41, MRM_D0 = 42, MRM_D1 = 43,
- MRM_D4 = 44, MRM_D5 = 45, MRM_D6 = 46, MRM_D7 = 47,
- MRM_D8 = 48, MRM_D9 = 49, MRM_DA = 50, MRM_DB = 51,
- MRM_DC = 52, MRM_DD = 53, MRM_DE = 54, MRM_DF = 55,
- MRM_E0 = 56, MRM_E1 = 57, MRM_E2 = 58, MRM_E3 = 59,
- MRM_E4 = 60, MRM_E5 = 61, MRM_E8 = 62, MRM_E9 = 63,
- MRM_EA = 64, MRM_EB = 65, MRM_EC = 66, MRM_ED = 67,
- MRM_EE = 68, MRM_F0 = 69, MRM_F1 = 70, MRM_F2 = 71,
- MRM_F3 = 72, MRM_F4 = 73, MRM_F5 = 74, MRM_F6 = 75,
- MRM_F7 = 76, MRM_F8 = 77, MRM_F9 = 78, MRM_FA = 79,
- MRM_FB = 80, MRM_FC = 81, MRM_FD = 82, MRM_FE = 83,
- MRM_FF = 84,
+ MRM_C4 = 36, MRM_C5 = 37, MRM_C6 = 38, MRM_C7 = 39,
+ MRM_C8 = 40, MRM_C9 = 41, MRM_CA = 42, MRM_CB = 43,
+ MRM_CC = 44, MRM_CD = 45, MRM_CE = 46, MRM_CF = 47,
+ MRM_D0 = 48, MRM_D1 = 49, MRM_D2 = 50, MRM_D3 = 51,
+ MRM_D4 = 52, MRM_D5 = 53, MRM_D6 = 54, MRM_D7 = 55,
+ MRM_D8 = 56, MRM_D9 = 57, MRM_DA = 58, MRM_DB = 59,
+ MRM_DC = 60, MRM_DD = 61, MRM_DE = 62, MRM_DF = 63,
+ MRM_E0 = 64, MRM_E1 = 65, MRM_E2 = 66, MRM_E3 = 67,
+ MRM_E4 = 68, MRM_E5 = 69, MRM_E6 = 70, MRM_E7 = 71,
+ MRM_E8 = 72, MRM_E9 = 73, MRM_EA = 74, MRM_EB = 75,
+ MRM_EC = 76, MRM_ED = 77, MRM_EE = 78, MRM_EF = 79,
+ MRM_F0 = 80, MRM_F1 = 81, MRM_F2 = 82, MRM_F3 = 83,
+ MRM_F4 = 84, MRM_F5 = 85, MRM_F6 = 86, MRM_F7 = 87,
+ MRM_F8 = 88, MRM_F9 = 89, MRM_FA = 90, MRM_FB = 91,
+ MRM_FC = 92, MRM_FD = 93, MRM_FE = 94, MRM_FF = 95,
FormMask = 127,
OpSizeShift = 7,
OpSizeMask = 0x3 << OpSizeShift,
- OpSize16 = 1,
- OpSize32 = 2,
+ OpSizeFixed = 0 << OpSizeShift,
+ OpSize16 = 1 << OpSizeShift,
+ OpSize32 = 2 << OpSizeShift,
- // AsSize - Set if this instruction requires an operand size prefix (0x67),
- // which most often indicates that the instruction address 16 bit address
- // instead of 32 bit address (or 32 bit address in 64 bit mode).
+ // AsSize - AdSizeX implies this instruction determines its need of 0x67
+ // prefix from a normal ModRM memory operand. The other types indicate that
+ // an operand is encoded with a specific width and a prefix is needed if
+ // it differs from the current mode.
AdSizeShift = OpSizeShift + 2,
- AdSize = 1 << AdSizeShift,
+ AdSizeMask = 0x3 << AdSizeShift,
+
+ AdSizeX = 1 << AdSizeShift,
+ AdSize16 = 1 << AdSizeShift,
+ AdSize32 = 2 << AdSizeShift,
+ AdSize64 = 3 << AdSizeShift,
//===------------------------------------------------------------------===//
// OpPrefix - There are several prefix bytes that are used as opcode
// extensions. These are 0x66, 0xF3, and 0xF2. If this field is 0 there is
// no prefix.
//
- OpPrefixShift = AdSizeShift + 1,
+ OpPrefixShift = AdSizeShift + 2,
OpPrefixMask = 0x7 << OpPrefixShift,
// PS, PD - Prefix code for packed single and double precision vector
EncodingMask = 0x3 << EncodingShift,
// VEX - encoding using 0xC4/0xC5
- VEX = 1,
+ VEX = 1 << EncodingShift,
/// XOP - Opcode prefix used by XOP instructions.
- XOP = 2,
+ XOP = 2 << EncodingShift,
// VEX_EVEX - Specifies that this instruction use EVEX form which provides
// syntax support up to 32 512-bit register operands and up to 7 16-bit
// mask operands as well as source operand data swizzling/memory operand
// conversion, eviction hint, and rounding mode.
- EVEX = 3,
+ EVEX = 3 << EncodingShift,
// Opcode
OpcodeShift = EncodingShift + 2,
- //===------------------------------------------------------------------===//
- /// VEX - The opcode prefix used by AVX instructions
- VEXShift = OpcodeShift + 8,
-
/// VEX_W - Has a opcode specific functionality, but is used in the same
/// way as REX_W is for regular SSE instructions.
- VEX_W = 1U << 0,
+ VEX_WShift = OpcodeShift + 8,
+ VEX_W = 1ULL << VEX_WShift,
/// VEX_4V - Used to specify an additional AVX/SSE register. Several 2
/// address instructions in SSE are represented as 3 address ones in AVX
/// and the additional register is encoded in VEX_VVVV prefix.
- VEX_4V = 1U << 1,
+ VEX_4VShift = VEX_WShift + 1,
+ VEX_4V = 1ULL << VEX_4VShift,
/// VEX_4VOp3 - Similar to VEX_4V, but used on instructions that encode
/// operand 3 with VEX.vvvv.
- VEX_4VOp3 = 1U << 2,
+ VEX_4VOp3Shift = VEX_4VShift + 1,
+ VEX_4VOp3 = 1ULL << VEX_4VOp3Shift,
/// VEX_I8IMM - Specifies that the last register used in a AVX instruction,
/// must be encoded in the i8 immediate field. This usually happens in
/// instructions with 4 operands.
- VEX_I8IMM = 1U << 3,
+ VEX_I8IMMShift = VEX_4VOp3Shift + 1,
+ VEX_I8IMM = 1ULL << VEX_I8IMMShift,
/// VEX_L - Stands for a bit in the VEX opcode prefix meaning the current
/// instruction uses 256-bit wide registers. This is usually auto detected
/// if a VR256 register is used, but some AVX instructions also have this
/// field marked when using a f256 memory references.
- VEX_L = 1U << 4,
+ VEX_LShift = VEX_I8IMMShift + 1,
+ VEX_L = 1ULL << VEX_LShift,
// VEX_LIG - Specifies that this instruction ignores the L-bit in the VEX
// prefix. Usually used for scalar instructions. Needed by disassembler.
- VEX_LIG = 1U << 5,
+ VEX_LIGShift = VEX_LShift + 1,
+ VEX_LIG = 1ULL << VEX_LIGShift,
// TODO: we should combine VEX_L and VEX_LIG together to form a 2-bit field
// with following encoding:
// this will save 1 tsflag bit
// EVEX_K - Set if this instruction requires masking
- EVEX_K = 1U << 6,
+ EVEX_KShift = VEX_LIGShift + 1,
+ EVEX_K = 1ULL << EVEX_KShift,
// EVEX_Z - Set if this instruction has EVEX.Z field set.
- EVEX_Z = 1U << 7,
+ EVEX_ZShift = EVEX_KShift + 1,
+ EVEX_Z = 1ULL << EVEX_ZShift,
// EVEX_L2 - Set if this instruction has EVEX.L' field set.
- EVEX_L2 = 1U << 8,
+ EVEX_L2Shift = EVEX_ZShift + 1,
+ EVEX_L2 = 1ULL << EVEX_L2Shift,
// EVEX_B - Set if this instruction has EVEX.B field set.
- EVEX_B = 1U << 9,
+ EVEX_BShift = EVEX_L2Shift + 1,
+ EVEX_B = 1ULL << EVEX_BShift,
// The scaling factor for the AVX512's 8-bit compressed displacement.
- CD8_Scale_Shift = VEXShift + 10,
- CD8_Scale_Mask = 127,
+ CD8_Scale_Shift = EVEX_BShift + 1,
+ CD8_Scale_Mask = 127ULL << CD8_Scale_Shift,
/// Has3DNow0F0FOpcode - This flag indicates that the instruction uses the
/// wacky 0x0F 0x0F prefix for 3DNow! instructions. The manual documents
/// we handle this by storeing the classifier in the opcode field and using
/// this flag to indicate that the encoder should do the wacky 3DNow! thing.
Has3DNow0F0FOpcodeShift = CD8_Scale_Shift + 7,
- Has3DNow0F0FOpcode = 1U << (Has3DNow0F0FOpcodeShift - VEXShift),
+ Has3DNow0F0FOpcode = 1ULL << Has3DNow0F0FOpcodeShift,
/// MemOp4 - Used to indicate swapping of operand 3 and 4 to be encoded in
/// ModRM or I8IMM. This is used for FMA4 and XOP instructions.
MemOp4Shift = Has3DNow0F0FOpcodeShift + 1,
- MemOp4 = 1U << (MemOp4Shift - VEXShift),
+ MemOp4 = 1ULL << MemOp4Shift,
/// Explicitly specified rounding control
EVEX_RCShift = MemOp4Shift + 1,
- EVEX_RC = 1U << (EVEX_RCShift - VEXShift)
+ EVEX_RC = 1ULL << EVEX_RCShift
};
// getBaseOpcodeFor - This function returns the "base" X86 opcode for the
/// counted as one operand.
///
inline int getMemoryOperandNo(uint64_t TSFlags, unsigned Opcode) {
- bool HasVEX_4V = (TSFlags >> X86II::VEXShift) & X86II::VEX_4V;
- bool HasMemOp4 = (TSFlags >> X86II::VEXShift) & X86II::MemOp4;
- bool HasEVEX_K = ((TSFlags >> X86II::VEXShift) & X86II::EVEX_K);
-
+ bool HasVEX_4V = TSFlags & X86II::VEX_4V;
+ bool HasMemOp4 = TSFlags & X86II::MemOp4;
+ bool HasEVEX_K = TSFlags & X86II::EVEX_K;
+
switch (TSFlags & X86II::FormMask) {
default: llvm_unreachable("Unknown FormMask value in getMemoryOperandNo!");
case X86II::Pseudo:
return -1;
case X86II::MRMDestMem:
return 0;
- case X86II::MRMSrcMem: {
- unsigned FirstMemOp = 1;
- if (HasVEX_4V)
- ++FirstMemOp;// Skip the register source (which is encoded in VEX_VVVV).
- if (HasMemOp4)
- ++FirstMemOp;// Skip the register source (which is encoded in I8IMM).
- if (HasEVEX_K)
- ++FirstMemOp;// Skip the mask register
- // FIXME: Maybe lea should have its own form? This is a horrible hack.
- //if (Opcode == X86::LEA64r || Opcode == X86::LEA64_32r ||
- // Opcode == X86::LEA16r || Opcode == X86::LEA32r)
- return FirstMemOp;
- }
+ case X86II::MRMSrcMem:
+ // Start from 1, skip any registers encoded in VEX_VVVV or I8IMM, or a
+ // mask register.
+ return 1 + HasVEX_4V + HasMemOp4 + HasEVEX_K;
case X86II::MRMXr:
case X86II::MRM0r: case X86II::MRM1r:
case X86II::MRM2r: case X86II::MRM3r:
case X86II::MRM0m: case X86II::MRM1m:
case X86II::MRM2m: case X86II::MRM3m:
case X86II::MRM4m: case X86II::MRM5m:
- case X86II::MRM6m: case X86II::MRM7m: {
- bool HasVEX_4V = (TSFlags >> X86II::VEXShift) & X86II::VEX_4V;
- unsigned FirstMemOp = 0;
- if (HasVEX_4V)
- ++FirstMemOp;// Skip the register dest (which is encoded in VEX_VVVV).
- if (HasEVEX_K)
- ++FirstMemOp;// Skip the mask register
- return FirstMemOp;
- }
+ case X86II::MRM6m: case X86II::MRM7m:
+ // Start from 0, skip registers encoded in VEX_VVVV or a mask register.
+ return 0 + HasVEX_4V + HasEVEX_K;
case X86II::MRM_C0: case X86II::MRM_C1: case X86II::MRM_C2:
case X86II::MRM_C3: case X86II::MRM_C4: case X86II::MRM_C8:
case X86II::MRM_C9: case X86II::MRM_CA: case X86II::MRM_CB:
(RegNo > X86::ZMM15 && RegNo <= X86::ZMM31));
}
-
+
inline bool isX86_64NonExtLowByteReg(unsigned reg) {
return (reg == X86::SPL || reg == X86::BPL ||
reg == X86::SIL || reg == X86::DIL);