const TargetOptions &Options)
: TheTarget(T), DL(DataLayoutString), TargetTriple(TT), TargetCPU(CPU),
TargetFS(FS), CodeGenInfo(nullptr), AsmInfo(nullptr), MRI(nullptr),
- MII(nullptr), RequireStructuredCFG(false), Options(Options) {}
+ MII(nullptr), STI(nullptr), RequireStructuredCFG(false),
+ Options(Options) {}
TargetMachine::~TargetMachine() {
delete CodeGenInfo;
delete AsmInfo;
delete MRI;
delete MII;
+ delete STI;
}
/// \brief Reset the target options based on the function's attributes.
+// FIXME: This function needs to go away for a number of reasons:
+// a) global state on the TargetMachine is terrible in general,
+// b) there's no default state here to keep,
+// c) these target options should be passed only on the function
+// and not on the TargetMachine (via TargetOptions) at all.
void TargetMachine::resetTargetOptions(const Function &F) const {
#define RESET_OPTION(X, Y) \
do { \
RESET_OPTION(UnsafeFPMath, "unsafe-fp-math");
RESET_OPTION(NoInfsFPMath, "no-infs-fp-math");
RESET_OPTION(NoNaNsFPMath, "no-nans-fp-math");
- RESET_OPTION(UseSoftFloat, "use-soft-float");
RESET_OPTION(DisableTailCalls, "disable-tail-calls");
-
- Options.MCOptions.SanitizeAddress = F.hasFnAttribute(Attribute::SanitizeAddress);
}
/// getRelocationModel - Returns the code generation relocation model. The
SmallString<60> NameStr;
getNameWithPrefix(NameStr, GV, Mang);
const TargetLoweringObjectFile *TLOF = getObjFileLowering();
- return TLOF->getContext().GetOrCreateSymbol(NameStr.str());
+ return TLOF->getContext().getOrCreateSymbol(NameStr);
}