//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetData.h"
-#include "llvm/Module.h"
-#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Module.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Support/Mutex.h"
#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/StringExtras.h"
#include <algorithm>
#include <cstdlib>
-#include <sstream>
using namespace llvm;
// Handle the Pass registration stuff necessary to use TargetData's.
-namespace {
- // Register the default SparcV9 implementation...
- RegisterPass<TargetData> X("targetdata", "Target Data Layout");
-}
+
+// Register the default SparcV9 implementation...
+INITIALIZE_PASS(TargetData, "targetdata", "Target Data Layout", false, true)
char TargetData::ID = 0;
//===----------------------------------------------------------------------===//
// Support for StructLayout
//===----------------------------------------------------------------------===//
-StructLayout::StructLayout(const StructType *ST, const TargetData &TD) {
+StructLayout::StructLayout(StructType *ST, const TargetData &TD) {
+ assert(!ST->isOpaque() && "Cannot get layout of opaque structs");
StructAlignment = 0;
StructSize = 0;
NumElements = ST->getNumElements();
- // Loop over each of the elements, placing them in memory...
+ // Loop over each of the elements, placing them in memory.
for (unsigned i = 0, e = NumElements; i != e; ++i) {
- const Type *Ty = ST->getElementType(i);
- unsigned TyAlign;
- uint64_t TySize;
- TyAlign = (ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty));
- TySize = TD.getTypeSize(Ty);
+ Type *Ty = ST->getElementType(i);
+ unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
- // Add padding if necessary to make the data element aligned properly...
- if (StructSize % TyAlign != 0)
- StructSize = (StructSize/TyAlign + 1) * TyAlign; // Add padding...
+ // Add padding if necessary to align the data element properly.
+ if ((StructSize & (TyAlign-1)) != 0)
+ StructSize = TargetData::RoundUpAlignment(StructSize, TyAlign);
- // Keep track of maximum alignment constraint
+ // Keep track of maximum alignment constraint.
StructAlignment = std::max(TyAlign, StructAlignment);
MemberOffsets[i] = StructSize;
- StructSize += TySize; // Consume space for this data item
+ StructSize += TD.getTypeAllocSize(Ty); // Consume space for this data item
}
// Empty structures have alignment of 1 byte.
// Add padding to the end of the struct so that it could be put in an array
// and all array elements would be aligned correctly.
- if (StructSize % StructAlignment != 0)
- StructSize = (StructSize/StructAlignment + 1) * StructAlignment;
+ if ((StructSize & (StructAlignment-1)) != 0)
+ StructSize = TargetData::RoundUpAlignment(StructSize, StructAlignment);
}
assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
--SI;
assert(*SI <= Offset && "upper_bound didn't work");
- assert((SI == &MemberOffsets[0] || *(SI-1) < Offset) &&
+ assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
"Upper bound didn't work!");
+
+ // Multiple fields can have the same offset if any of them are zero sized.
+ // For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
+ // at the i32 element, because it is the last element at that offset. This is
+ // the right one to return, because anything after it will have a higher
+ // offset, implying that this element is non-empty.
return SI-&MemberOffsets[0];
}
//===----------------------------------------------------------------------===//
TargetAlignElem
-TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetAlignElem::get(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
+ assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
retval.ABIAlign = abi_align;
&& TypeBitWidth == rhs.TypeBitWidth);
}
-std::ostream &
-TargetAlignElem::dump(std::ostream &os) const {
- return os << AlignType
- << TypeBitWidth
- << ":" << (int) (ABIAlign * 8)
- << ":" << (int) (PrefAlign * 8);
-}
-
const TargetAlignElem TargetData::InvalidAlignmentElem =
TargetAlignElem::get((AlignTypeEnum) -1, 0, 0, 0);
// TargetData Class Implementation
//===----------------------------------------------------------------------===//
-/*!
- A TargetDescription string consists of a sequence of hyphen-delimited
- specifiers for target endianness, pointer size and alignments, and various
- primitive type sizes and alignments. A typical string looks something like:
- <br><br>
- "E-p:32:32:32-i1:8:8-i8:8:8-i32:32:32-i64:32:64-f32:32:32-f64:32:64"
- <br><br>
- (note: this string is not fully specified and is only an example.)
- \p
- Alignments come in two flavors: ABI and preferred. ABI alignment (abi_align,
- below) dictates how a type will be aligned within an aggregate and when used
- as an argument. Preferred alignment (pref_align, below) determines a type's
- alignment when emitted as a global.
- \p
- Specifier string details:
- <br><br>
- <i>[E|e]</i>: Endianness. "E" specifies a big-endian target data model, "e"
- specifies a little-endian target data model.
- <br><br>
- <i>p:@verbatim<size>:<abi_align>:<pref_align>@endverbatim</i>: Pointer size,
- ABI and preferred alignment.
- <br><br>
- <i>@verbatim<type><size>:<abi_align>:<pref_align>@endverbatim</i>: Numeric type alignment. Type is
- one of <i>i|f|v|a</i>, corresponding to integer, floating point, vector (aka
- packed) or aggregate. Size indicates the size, e.g., 32 or 64 bits.
- \p
- The default string, fully specified is:
- <br><br>
- "E-p:64:64:64-a0:0:0-f32:32:32-f64:0:64"
- "-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:0:64"
- "-v64:64:64-v128:128:128"
- <br><br>
- Note that in the case of aggregates, 0 is the default ABI and preferred
- alignment. This is a special case, where the aggregate's computed worst-case
- alignment will be used.
- */
-void TargetData::init(const std::string &TargetDescription) {
- std::string temp = TargetDescription;
+/// getInt - Get an integer ignoring errors.
+static unsigned getInt(StringRef R) {
+ unsigned Result = 0;
+ R.getAsInteger(10, Result);
+ return Result;
+}
+
+void TargetData::init(StringRef Desc) {
+ initializeTargetDataPass(*PassRegistry::getPassRegistry());
+ LayoutMap = 0;
LittleEndian = false;
PointerMemSize = 8;
- PointerABIAlign = 8;
+ PointerABIAlign = 8;
PointerPrefAlign = PointerABIAlign;
// Default alignments
- setAlignment(INTEGER_ALIGN, 1, 1, 1); // Bool
- setAlignment(INTEGER_ALIGN, 1, 1, 8); // Byte
- setAlignment(INTEGER_ALIGN, 2, 2, 16); // short
- setAlignment(INTEGER_ALIGN, 4, 4, 32); // int
- setAlignment(INTEGER_ALIGN, 4, 8, 64); // long
+ setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
+ setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
+ setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
+ setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
+ setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
- setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32
+ setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32, v1i64, ...
setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
- setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct, union, class, ...
+ setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct
+
+ while (!Desc.empty()) {
+ std::pair<StringRef, StringRef> Split = Desc.split('-');
+ StringRef Token = Split.first;
+ Desc = Split.second;
+
+ if (Token.empty())
+ continue;
+
+ Split = Token.split(':');
+ StringRef Specifier = Split.first;
+ Token = Split.second;
+
+ assert(!Specifier.empty() && "Can't be empty here");
- while (!temp.empty()) {
- std::string token = getToken(temp, "-");
- std::string arg0 = getToken(token, ":");
- const char *p = arg0.c_str();
- switch(*p) {
+ switch (Specifier[0]) {
case 'E':
LittleEndian = false;
break;
LittleEndian = true;
break;
case 'p':
- PointerMemSize = atoi(getToken(token,":").c_str()) / 8;
- PointerABIAlign = atoi(getToken(token,":").c_str()) / 8;
- PointerPrefAlign = atoi(getToken(token,":").c_str()) / 8;
+ Split = Token.split(':');
+ PointerMemSize = getInt(Split.first) / 8;
+ Split = Split.second.split(':');
+ PointerABIAlign = getInt(Split.first) / 8;
+ Split = Split.second.split(':');
+ PointerPrefAlign = getInt(Split.first) / 8;
if (PointerPrefAlign == 0)
PointerPrefAlign = PointerABIAlign;
break;
case 'f':
case 'a':
case 's': {
- AlignTypeEnum align_type;
- switch(*p) {
- case 'i': align_type = INTEGER_ALIGN; break;
- case 'v': align_type = VECTOR_ALIGN; break;
- case 'f': align_type = FLOAT_ALIGN; break;
- case 'a': align_type = AGGREGATE_ALIGN; break;
- case 's': align_type = STACK_ALIGN; break;
+ AlignTypeEnum AlignType;
+ switch (Specifier[0]) {
+ default:
+ case 'i': AlignType = INTEGER_ALIGN; break;
+ case 'v': AlignType = VECTOR_ALIGN; break;
+ case 'f': AlignType = FLOAT_ALIGN; break;
+ case 'a': AlignType = AGGREGATE_ALIGN; break;
+ case 's': AlignType = STACK_ALIGN; break;
}
- uint32_t size = (uint32_t) atoi(++p);
- unsigned char abi_align = atoi(getToken(token, ":").c_str()) / 8;
- unsigned char pref_align = atoi(getToken(token, ":").c_str()) / 8;
- if (pref_align == 0)
- pref_align = abi_align;
- setAlignment(align_type, abi_align, pref_align, size);
+ unsigned Size = getInt(Specifier.substr(1));
+ Split = Token.split(':');
+ unsigned ABIAlign = getInt(Split.first) / 8;
+
+ Split = Split.second.split(':');
+ unsigned PrefAlign = getInt(Split.first) / 8;
+ if (PrefAlign == 0)
+ PrefAlign = ABIAlign;
+ setAlignment(AlignType, ABIAlign, PrefAlign, Size);
break;
}
+ case 'n': // Native integer types.
+ Specifier = Specifier.substr(1);
+ do {
+ if (unsigned Width = getInt(Specifier))
+ LegalIntWidths.push_back(Width);
+ Split = Token.split(':');
+ Specifier = Split.first;
+ Token = Split.second;
+ } while (!Specifier.empty() || !Token.empty());
+ break;
+
default:
break;
}
}
}
-TargetData::TargetData(const Module *M)
- : ImmutablePass((intptr_t)&ID) {
+/// Default ctor.
+///
+/// @note This has to exist, because this is a pass, but it should never be
+/// used.
+TargetData::TargetData() : ImmutablePass(ID) {
+ report_fatal_error("Bad TargetData ctor used. "
+ "Tool did not specify a TargetData to use?");
+}
+
+TargetData::TargetData(const Module *M)
+ : ImmutablePass(ID) {
init(M->getDataLayout());
}
void
-TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetData::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
+ assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
Alignments[i].TypeBitWidth == bit_width) {
return;
}
}
-
+
Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
pref_align, bit_width));
}
-/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
+/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
/// preferred if ABIInfo = false) the target wants for the specified datatype.
-unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
- uint32_t BitWidth, bool ABIInfo) const {
+unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
+ uint32_t BitWidth, bool ABIInfo,
+ Type *Ty) const {
// Check to see if we have an exact match and remember the best match we see.
int BestMatchIdx = -1;
int LargestInt = -1;
if (Alignments[i].AlignType == AlignType &&
Alignments[i].TypeBitWidth == BitWidth)
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
-
+
// The best match so far depends on what we're looking for.
- if (AlignType == VECTOR_ALIGN) {
- // If this is a specification for a smaller vector type, we will fall back
- // to it. This happens because <128 x double> can be implemented in terms
- // of 64 <2 x double>.
- if (Alignments[i].AlignType == VECTOR_ALIGN &&
- Alignments[i].TypeBitWidth < BitWidth) {
- // Verify that we pick the biggest of the fallbacks.
- if (BestMatchIdx == -1 ||
- Alignments[BestMatchIdx].TypeBitWidth < BitWidth)
- BestMatchIdx = i;
- }
- } else if (AlignType == INTEGER_ALIGN &&
- Alignments[i].AlignType == INTEGER_ALIGN) {
+ if (AlignType == INTEGER_ALIGN &&
+ Alignments[i].AlignType == INTEGER_ALIGN) {
// The "best match" for integers is the smallest size that is larger than
// the BitWidth requested.
- if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
+ if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
BestMatchIdx = i;
// However, if there isn't one that's larger, then we must use the
// largest one we have (see below)
- if (LargestInt == -1 ||
+ if (LargestInt == -1 ||
Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
LargestInt = i;
}
}
- // For integers, if we didn't find a best match, use the largest one found.
- if (BestMatchIdx == -1)
- BestMatchIdx = LargestInt;
-
// Okay, we didn't find an exact solution. Fall back here depending on what
// is being looked for.
- assert(BestMatchIdx != -1 && "Didn't find alignment info for this datatype!");
+ if (BestMatchIdx == -1) {
+ // If we didn't find an integer alignment, fall back on most conservative.
+ if (AlignType == INTEGER_ALIGN) {
+ BestMatchIdx = LargestInt;
+ } else {
+ assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
+
+ // By default, use natural alignment for vector types. This is consistent
+ // with what clang and llvm-gcc do.
+ unsigned Align = getTypeAllocSize(cast<VectorType>(Ty)->getElementType());
+ Align *= cast<VectorType>(Ty)->getNumElements();
+ // If the alignment is not a power of 2, round up to the next power of 2.
+ // This happens for non-power-of-2 length vectors.
+ if (Align & (Align-1))
+ Align = llvm::NextPowerOf2(Align);
+ return Align;
+ }
+ }
// Since we got a "best match" index, just return it.
return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
: Alignments[BestMatchIdx].PrefAlign;
}
-/// LayoutInfo - The lazy cache of structure layout information maintained by
-/// TargetData. Note that the struct types must have been free'd before
-/// llvm_shutdown is called (and thus this is deallocated) because all the
-/// targets with cached elements should have been destroyed.
-///
-typedef std::pair<const TargetData*,const StructType*> LayoutKey;
+namespace {
-struct DenseMapLayoutKeyInfo {
- static inline LayoutKey getEmptyKey() { return LayoutKey(0, 0); }
- static inline LayoutKey getTombstoneKey() {
- return LayoutKey((TargetData*)(intptr_t)-1, 0);
- }
- static unsigned getHashValue(const LayoutKey &Val) {
- return DenseMapInfo<void*>::getHashValue(Val.first) ^
- DenseMapInfo<void*>::getHashValue(Val.second);
+class StructLayoutMap {
+ typedef DenseMap<StructType*, StructLayout*> LayoutInfoTy;
+ LayoutInfoTy LayoutInfo;
+
+public:
+ virtual ~StructLayoutMap() {
+ // Remove any layouts.
+ for (LayoutInfoTy::iterator I = LayoutInfo.begin(), E = LayoutInfo.end();
+ I != E; ++I) {
+ StructLayout *Value = I->second;
+ Value->~StructLayout();
+ free(Value);
+ }
}
- static bool isEqual(const LayoutKey &LHS, const LayoutKey &RHS) {
- return LHS == RHS;
+
+ StructLayout *&operator[](StructType *STy) {
+ return LayoutInfo[STy];
}
- static bool isPod() { return true; }
+ // for debugging...
+ virtual void dump() const {}
};
-typedef DenseMap<LayoutKey, StructLayout*, DenseMapLayoutKeyInfo> LayoutInfoTy;
-static ManagedStatic<LayoutInfoTy> LayoutInfo;
-
+} // end anonymous namespace
TargetData::~TargetData() {
- if (LayoutInfo.isConstructed()) {
- // Remove any layouts for this TD.
- LayoutInfoTy &TheMap = *LayoutInfo;
- for (LayoutInfoTy::iterator I = TheMap.begin(), E = TheMap.end();
- I != E; ) {
- if (I->first.first == this) {
- I->second->~StructLayout();
- free(I->second);
- TheMap.erase(I++);
- } else {
- ++I;
- }
- }
- }
+ delete static_cast<StructLayoutMap*>(LayoutMap);
}
-const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
- LayoutInfoTy &TheMap = *LayoutInfo;
-
- StructLayout *&SL = TheMap[LayoutKey(this, Ty)];
+const StructLayout *TargetData::getStructLayout(StructType *Ty) const {
+ if (!LayoutMap)
+ LayoutMap = new StructLayoutMap();
+
+ StructLayoutMap *STM = static_cast<StructLayoutMap*>(LayoutMap);
+ StructLayout *&SL = (*STM)[Ty];
if (SL) return SL;
- // Otherwise, create the struct layout. Because it is variable length, we
+ // Otherwise, create the struct layout. Because it is variable length, we
// malloc it, then use placement new.
int NumElts = Ty->getNumElements();
StructLayout *L =
- (StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1)*sizeof(uint64_t));
-
+ (StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
+
// Set SL before calling StructLayout's ctor. The ctor could cause other
// entries to be added to TheMap, invalidating our reference.
SL = L;
-
+
new (L) StructLayout(Ty, *this);
+
return L;
}
-/// InvalidateStructLayoutInfo - TargetData speculatively caches StructLayout
-/// objects. If a TargetData object is alive when types are being refined and
-/// removed, this method must be called whenever a StructType is removed to
-/// avoid a dangling pointer in this cache.
-void TargetData::InvalidateStructLayoutInfo(const StructType *Ty) const {
- if (!LayoutInfo.isConstructed()) return; // No cache.
-
- LayoutInfoTy::iterator I = LayoutInfo->find(LayoutKey(this, Ty));
- if (I != LayoutInfo->end()) {
- I->second->~StructLayout();
- free(I->second);
- LayoutInfo->erase(I);
+std::string TargetData::getStringRepresentation() const {
+ std::string Result;
+ raw_string_ostream OS(Result);
+
+ OS << (LittleEndian ? "e" : "E")
+ << "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
+ << ':' << PointerPrefAlign*8;
+ for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
+ const TargetAlignElem &AI = Alignments[i];
+ OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
+ << AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
}
-}
+ if (!LegalIntWidths.empty()) {
+ OS << "-n" << (unsigned)LegalIntWidths[0];
-std::string TargetData::getStringRepresentation() const {
- std::string repr;
- repr.append(LittleEndian ? "e" : "E");
- repr.append("-p:").append(itostr((int64_t) (PointerMemSize * 8))).
- append(":").append(itostr((int64_t) (PointerABIAlign * 8))).
- append(":").append(itostr((int64_t) (PointerPrefAlign * 8)));
- for (align_const_iterator I = Alignments.begin();
- I != Alignments.end();
- ++I) {
- repr.append("-").append(1, (char) I->AlignType).
- append(utostr((int64_t) I->TypeBitWidth)).
- append(":").append(utostr((uint64_t) (I->ABIAlign * 8))).
- append(":").append(utostr((uint64_t) (I->PrefAlign * 8)));
+ for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
+ OS << ':' << (unsigned)LegalIntWidths[i];
}
- return repr;
+ return OS.str();
}
-uint64_t TargetData::getTypeSize(const Type *Ty) const {
+uint64_t TargetData::getTypeSizeInBits(Type *Ty) const {
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
case Type::LabelTyID:
case Type::PointerTyID:
- return getPointerSize();
+ return getPointerSizeInBits();
case Type::ArrayTyID: {
- const ArrayType *ATy = cast<ArrayType>(Ty);
- uint64_t Size;
- unsigned char Alignment;
- Size = getTypeSize(ATy->getElementType());
- Alignment = getABITypeAlignment(ATy->getElementType());
- uint64_t AlignedSize = (Size + Alignment - 1)/Alignment*Alignment;
- return AlignedSize*ATy->getNumElements();
+ ArrayType *ATy = cast<ArrayType>(Ty);
+ return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
- case Type::StructTyID: {
+ case Type::StructTyID:
// Get the layout annotation... which is lazily created on demand.
- const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
- return Layout->getSizeInBytes();
- }
- case Type::IntegerTyID: {
- unsigned BitWidth = cast<IntegerType>(Ty)->getBitWidth();
- if (BitWidth <= 8) {
- return 1;
- } else if (BitWidth <= 16) {
- return 2;
- } else if (BitWidth <= 32) {
- return 4;
- } else if (BitWidth <= 64) {
- return 8;
- } else {
- // The size of this > 64 bit type is chosen as a multiple of the
- // preferred alignment of the largest "native" size the target supports.
- // We first obtain the the alignment info for this type and then compute
- // the next largest multiple of that size.
- uint64_t size = getAlignmentInfo(INTEGER_ALIGN, BitWidth, false) * 8;
- return (((BitWidth / (size)) + (BitWidth % size != 0)) * size) / 8;
- }
- break;
- }
+ return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
+ case Type::IntegerTyID:
+ return cast<IntegerType>(Ty)->getBitWidth();
case Type::VoidTyID:
- return 1;
+ return 8;
case Type::FloatTyID:
- return 4;
+ return 32;
case Type::DoubleTyID:
- return 8;
+ case Type::X86_MMXTyID:
+ return 64;
case Type::PPC_FP128TyID:
case Type::FP128TyID:
- return 16;
+ return 128;
// In memory objects this is always aligned to a higher boundary, but
- // only 10 bytes contain information.
+ // only 80 bits contain information.
case Type::X86_FP80TyID:
- return 10;
- case Type::VectorTyID: {
- const VectorType *PTy = cast<VectorType>(Ty);
- return PTy->getBitWidth() / 8;
- }
+ return 80;
+ case Type::VectorTyID:
+ return cast<VectorType>(Ty)->getBitWidth();
default:
- assert(0 && "TargetData::getTypeSize(): Unsupported type");
+ llvm_unreachable("TargetData::getTypeSizeInBits(): Unsupported type");
break;
}
return 0;
}
-uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
- if (Ty->isInteger())
- return cast<IntegerType>(Ty)->getBitWidth();
- else
- return getTypeSize(Ty) * 8;
-}
-
-
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
-unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
+unsigned TargetData::getAlignment(Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
- /* Early escape for the non-numeric types */
+ // Early escape for the non-numeric types.
case Type::LabelTyID:
case Type::PointerTyID:
return (abi_or_pref
: getPointerPrefAlignment());
case Type::ArrayTyID:
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
-
+
case Type::StructTyID: {
// Packed structure types always have an ABI alignment of one.
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
return 1;
-
+
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
- unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref);
- return std::max(Align, (unsigned)Layout->getAlignment());
+ unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
+ return std::max(Align, Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::VoidTyID:
case Type::X86_FP80TyID:
AlignType = FLOAT_ALIGN;
break;
- case Type::VectorTyID: {
- const VectorType *VTy = cast<VectorType>(Ty);
- // Degenerate vectors are assumed to be scalar-ized
- if (VTy->getNumElements() == 1)
- return getAlignment(VTy->getElementType(), abi_or_pref);
- else
- AlignType = VECTOR_ALIGN;
+ case Type::X86_MMXTyID:
+ case Type::VectorTyID:
+ AlignType = VECTOR_ALIGN;
break;
- }
default:
- assert(0 && "Bad type for getAlignment!!!");
+ llvm_unreachable("Bad type for getAlignment!!!");
break;
}
- return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSize(Ty) * 8,
- abi_or_pref);
+ return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
+ abi_or_pref, Ty);
}
-unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
+unsigned TargetData::getABITypeAlignment(Type *Ty) const {
return getAlignment(Ty, true);
}
-unsigned char TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
+/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
+/// an integer type of the specified bitwidth.
+unsigned TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
+ return getAlignmentInfo(INTEGER_ALIGN, BitWidth, true, 0);
+}
+
+
+unsigned TargetData::getCallFrameTypeAlignment(Type *Ty) const {
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
if (Alignments[i].AlignType == STACK_ALIGN)
return Alignments[i].ABIAlign;
return getABITypeAlignment(Ty);
}
-unsigned char TargetData::getPrefTypeAlignment(const Type *Ty) const {
+unsigned TargetData::getPrefTypeAlignment(Type *Ty) const {
return getAlignment(Ty, false);
}
-unsigned char TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
- unsigned Align = (unsigned) getPrefTypeAlignment(Ty);
+unsigned TargetData::getPreferredTypeAlignmentShift(Type *Ty) const {
+ unsigned Align = getPrefTypeAlignment(Ty);
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
return Log2_32(Align);
}
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
-const Type *TargetData::getIntPtrType() const {
- switch (getPointerSize()) {
- default: assert(0 && "Unknown pointer size!");
- case 2: return Type::Int16Ty;
- case 4: return Type::Int32Ty;
- case 8: return Type::Int64Ty;
- }
+IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
+ return IntegerType::get(C, getPointerSizeInBits());
}
-uint64_t TargetData::getIndexedOffset(const Type *ptrTy, Value* const* Indices,
- unsigned NumIndices) const {
- const Type *Ty = ptrTy;
- assert(isa<PointerType>(Ty) && "Illegal argument for getIndexedOffset()");
+uint64_t TargetData::getIndexedOffset(Type *ptrTy,
+ ArrayRef<Value *> Indices) const {
+ Type *Ty = ptrTy;
+ assert(Ty->isPointerTy() && "Illegal argument for getIndexedOffset()");
uint64_t Result = 0;
generic_gep_type_iterator<Value* const*>
- TI = gep_type_begin(ptrTy, Indices, Indices+NumIndices);
- for (unsigned CurIDX = 0; CurIDX != NumIndices; ++CurIDX, ++TI) {
- if (const StructType *STy = dyn_cast<StructType>(*TI)) {
- assert(Indices[CurIDX]->getType() == Type::Int32Ty &&
+ TI = gep_type_begin(ptrTy, Indices);
+ for (unsigned CurIDX = 0, EndIDX = Indices.size(); CurIDX != EndIDX;
+ ++CurIDX, ++TI) {
+ if (StructType *STy = dyn_cast<StructType>(*TI)) {
+ assert(Indices[CurIDX]->getType() ==
+ Type::getInt32Ty(ptrTy->getContext()) &&
"Illegal struct idx");
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
Ty = cast<SequentialType>(Ty)->getElementType();
// Get the array index and the size of each array element.
- int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
- Result += arrayIdx * (int64_t)getTypeSize(Ty);
+ if (int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue())
+ Result += (uint64_t)arrayIdx * getTypeAllocSize(Ty);
}
}
return Result;
}
-/// getPreferredAlignmentLog - Return the preferred alignment of the
-/// specified global, returned in log form. This includes an explicitly
-/// requested alignment (if the global has one).
-unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
- const Type *ElemType = GV->getType()->getElementType();
- unsigned Alignment = getPreferredTypeAlignmentShift(ElemType);
- if (GV->getAlignment() > (1U << Alignment))
- Alignment = Log2_32(GV->getAlignment());
-
- if (GV->hasInitializer()) {
- if (Alignment < 4) {
+/// getPreferredAlignment - Return the preferred alignment of the specified
+/// global. This includes an explicitly requested alignment (if the global
+/// has one).
+unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
+ Type *ElemType = GV->getType()->getElementType();
+ unsigned Alignment = getPrefTypeAlignment(ElemType);
+ unsigned GVAlignment = GV->getAlignment();
+ if (GVAlignment >= Alignment) {
+ Alignment = GVAlignment;
+ } else if (GVAlignment != 0) {
+ Alignment = std::max(GVAlignment, getABITypeAlignment(ElemType));
+ }
+
+ if (GV->hasInitializer() && GVAlignment == 0) {
+ if (Alignment < 16) {
// If the global is not external, see if it is large. If so, give it a
// larger alignment.
- if (getTypeSize(ElemType) > 128)
- Alignment = 4; // 16-byte alignment.
+ if (getTypeSizeInBits(ElemType) > 128)
+ Alignment = 16; // 16-byte alignment.
}
}
return Alignment;
}
+
+/// getPreferredAlignmentLog - Return the preferred alignment of the
+/// specified global, returned in log form. This includes an explicitly
+/// requested alignment (if the global has one).
+unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
+ return Log2_32(getPreferredAlignment(GV));
+}