//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetData.h"
-#include "llvm/Module.h"
-#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Module.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/System/Mutex.h"
+#include "llvm/Support/Mutex.h"
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
#include <cstdlib>
// Handle the Pass registration stuff necessary to use TargetData's.
// Register the default SparcV9 implementation...
-static RegisterPass<TargetData> X("targetdata", "Target Data Layout", false,
- true);
+INITIALIZE_PASS(TargetData, "targetdata", "Target Data Layout", false, true)
char TargetData::ID = 0;
//===----------------------------------------------------------------------===//
// Support for StructLayout
//===----------------------------------------------------------------------===//
-StructLayout::StructLayout(const StructType *ST, const TargetData &TD) {
+StructLayout::StructLayout(StructType *ST, const TargetData &TD) {
+ assert(!ST->isOpaque() && "Cannot get layout of opaque structs");
StructAlignment = 0;
StructSize = 0;
NumElements = ST->getNumElements();
// Loop over each of the elements, placing them in memory.
for (unsigned i = 0, e = NumElements; i != e; ++i) {
- const Type *Ty = ST->getElementType(i);
+ Type *Ty = ST->getElementType(i);
unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
// Add padding if necessary to align the data element properly.
assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
"Upper bound didn't work!");
-
+
// Multiple fields can have the same offset if any of them are zero sized.
// For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
// at the i32 element, because it is the last element at that offset. This is
//===----------------------------------------------------------------------===//
TargetAlignElem
-TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetAlignElem::get(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
&& TypeBitWidth == rhs.TypeBitWidth);
}
-std::ostream &
-TargetAlignElem::dump(std::ostream &os) const {
- return os << AlignType
- << TypeBitWidth
- << ":" << (int) (ABIAlign * 8)
- << ":" << (int) (PrefAlign * 8);
-}
-
const TargetAlignElem TargetData::InvalidAlignmentElem =
TargetAlignElem::get((AlignTypeEnum) -1, 0, 0, 0);
return Result;
}
-/*!
- A TargetDescription string consists of a sequence of hyphen-delimited
- specifiers for target endianness, pointer size and alignments, and various
- primitive type sizes and alignments. A typical string looks something like:
- <br><br>
- "E-p:32:32:32-i1:8:8-i8:8:8-i32:32:32-i64:32:64-f32:32:32-f64:32:64"
- <br><br>
- (note: this string is not fully specified and is only an example.)
- \p
- Alignments come in two flavors: ABI and preferred. ABI alignment (abi_align,
- below) dictates how a type will be aligned within an aggregate and when used
- as an argument. Preferred alignment (pref_align, below) determines a type's
- alignment when emitted as a global.
- \p
- Specifier string details:
- <br><br>
- <i>[E|e]</i>: Endianness. "E" specifies a big-endian target data model, "e"
- specifies a little-endian target data model.
- <br><br>
- <i>p:@verbatim<size>:<abi_align>:<pref_align>@endverbatim</i>: Pointer size,
- ABI and preferred alignment.
- <br><br>
- <i>@verbatim<type><size>:<abi_align>:<pref_align>@endverbatim</i>: Numeric type
- alignment. Type is
- one of <i>i|f|v|a</i>, corresponding to integer, floating point, vector, or
- aggregate. Size indicates the size, e.g., 32 or 64 bits.
- \p
- The default string, fully specified, is:
- <br><br>
- "E-p:64:64:64-a0:0:8-f32:32:32-f64:64:64"
- "-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64"
- "-v64:64:64-v128:128:128"
- <br><br>
- Note that in the case of aggregates, 0 is the default ABI and preferred
- alignment. This is a special case, where the aggregate's computed worst-case
- alignment will be used.
- */
void TargetData::init(StringRef Desc) {
+ initializeTargetDataPass(*PassRegistry::getPassRegistry());
LayoutMap = 0;
LittleEndian = false;
std::pair<StringRef, StringRef> Split = Desc.split('-');
StringRef Token = Split.first;
Desc = Split.second;
-
+
if (Token.empty())
continue;
-
+
Split = Token.split(':');
StringRef Specifier = Split.first;
Token = Split.second;
-
+
assert(!Specifier.empty() && "Can't be empty here");
-
- switch(Specifier[0]) {
+
+ switch (Specifier[0]) {
case 'E':
LittleEndian = false;
break;
}
unsigned Size = getInt(Specifier.substr(1));
Split = Token.split(':');
- unsigned char ABIAlign = getInt(Split.first) / 8;
-
+ unsigned ABIAlign = getInt(Split.first) / 8;
+
Split = Split.second.split(':');
- unsigned char PrefAlign = getInt(Split.first) / 8;
+ unsigned PrefAlign = getInt(Split.first) / 8;
if (PrefAlign == 0)
PrefAlign = ABIAlign;
setAlignment(AlignType, ABIAlign, PrefAlign, Size);
break;
}
+ case 'n': // Native integer types.
+ Specifier = Specifier.substr(1);
+ do {
+ if (unsigned Width = getInt(Specifier))
+ LegalIntWidths.push_back(Width);
+ Split = Token.split(':');
+ Specifier = Split.first;
+ Token = Split.second;
+ } while (!Specifier.empty() || !Token.empty());
+ break;
+
default:
break;
}
///
/// @note This has to exist, because this is a pass, but it should never be
/// used.
-TargetData::TargetData() : ImmutablePass(&ID) {
- llvm_report_error("Bad TargetData ctor used. "
+TargetData::TargetData() : ImmutablePass(ID) {
+ report_fatal_error("Bad TargetData ctor used. "
"Tool did not specify a TargetData to use?");
}
-TargetData::TargetData(const Module *M)
- : ImmutablePass(&ID) {
+TargetData::TargetData(const Module *M)
+ : ImmutablePass(ID) {
init(M->getDataLayout());
}
void
-TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetData::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
return;
}
}
-
+
Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
pref_align, bit_width));
}
-/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
+/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
/// preferred if ABIInfo = false) the target wants for the specified datatype.
-unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
+unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
uint32_t BitWidth, bool ABIInfo,
- const Type *Ty) const {
+ Type *Ty) const {
// Check to see if we have an exact match and remember the best match we see.
int BestMatchIdx = -1;
int LargestInt = -1;
if (Alignments[i].AlignType == AlignType &&
Alignments[i].TypeBitWidth == BitWidth)
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
-
+
// The best match so far depends on what we're looking for.
- if (AlignType == VECTOR_ALIGN && Alignments[i].AlignType == VECTOR_ALIGN) {
- // If this is a specification for a smaller vector type, we will fall back
- // to it. This happens because <128 x double> can be implemented in terms
- // of 64 <2 x double>.
- if (Alignments[i].TypeBitWidth < BitWidth) {
- // Verify that we pick the biggest of the fallbacks.
- if (BestMatchIdx == -1 ||
- Alignments[BestMatchIdx].TypeBitWidth < Alignments[i].TypeBitWidth)
- BestMatchIdx = i;
- }
- } else if (AlignType == INTEGER_ALIGN &&
- Alignments[i].AlignType == INTEGER_ALIGN) {
+ if (AlignType == INTEGER_ALIGN &&
+ Alignments[i].AlignType == INTEGER_ALIGN) {
// The "best match" for integers is the smallest size that is larger than
// the BitWidth requested.
- if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
+ if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
BestMatchIdx = i;
// However, if there isn't one that's larger, then we must use the
// largest one we have (see below)
- if (LargestInt == -1 ||
+ if (LargestInt == -1 ||
Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
LargestInt = i;
}
} else {
assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
- // If we didn't find a vector size that is smaller or equal to this type,
- // then we will end up scalarizing this to its element type. Just return
- // the alignment of the element.
- return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
+ // By default, use natural alignment for vector types. This is consistent
+ // with what clang and llvm-gcc do.
+ unsigned Align = getTypeAllocSize(cast<VectorType>(Ty)->getElementType());
+ Align *= cast<VectorType>(Ty)->getNumElements();
+ // If the alignment is not a power of 2, round up to the next power of 2.
+ // This happens for non-power-of-2 length vectors.
+ if (Align & (Align-1))
+ Align = llvm::NextPowerOf2(Align);
+ return Align;
}
}
: Alignments[BestMatchIdx].PrefAlign;
}
-typedef DenseMap<const StructType*, StructLayout*>LayoutInfoTy;
+namespace {
-TargetData::~TargetData() {
- if (!LayoutMap)
- return;
-
- // Remove any layouts for this TD.
- LayoutInfoTy &TheMap = *static_cast<LayoutInfoTy*>(LayoutMap);
- for (LayoutInfoTy::iterator I = TheMap.begin(), E = TheMap.end(); I != E; ) {
- I->second->~StructLayout();
- free(I->second);
- TheMap.erase(I++);
+class StructLayoutMap {
+ typedef DenseMap<StructType*, StructLayout*> LayoutInfoTy;
+ LayoutInfoTy LayoutInfo;
+
+public:
+ virtual ~StructLayoutMap() {
+ // Remove any layouts.
+ for (LayoutInfoTy::iterator I = LayoutInfo.begin(), E = LayoutInfo.end();
+ I != E; ++I) {
+ StructLayout *Value = I->second;
+ Value->~StructLayout();
+ free(Value);
+ }
}
-
- delete static_cast<LayoutInfoTy*>(LayoutMap);
+
+ StructLayout *&operator[](StructType *STy) {
+ return LayoutInfo[STy];
+ }
+
+ // for debugging...
+ virtual void dump() const {}
+};
+
+} // end anonymous namespace
+
+TargetData::~TargetData() {
+ delete static_cast<StructLayoutMap*>(LayoutMap);
}
-const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
+const StructLayout *TargetData::getStructLayout(StructType *Ty) const {
if (!LayoutMap)
- LayoutMap = static_cast<void*>(new LayoutInfoTy());
-
- LayoutInfoTy &TheMap = *static_cast<LayoutInfoTy*>(LayoutMap);
-
- StructLayout *&SL = TheMap[Ty];
+ LayoutMap = new StructLayoutMap();
+
+ StructLayoutMap *STM = static_cast<StructLayoutMap*>(LayoutMap);
+ StructLayout *&SL = (*STM)[Ty];
if (SL) return SL;
- // Otherwise, create the struct layout. Because it is variable length, we
+ // Otherwise, create the struct layout. Because it is variable length, we
// malloc it, then use placement new.
int NumElts = Ty->getNumElements();
StructLayout *L =
- (StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1)*sizeof(uint64_t));
-
+ (StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
+
// Set SL before calling StructLayout's ctor. The ctor could cause other
// entries to be added to TheMap, invalidating our reference.
SL = L;
-
+
new (L) StructLayout(Ty, *this);
- return L;
-}
-/// InvalidateStructLayoutInfo - TargetData speculatively caches StructLayout
-/// objects. If a TargetData object is alive when types are being refined and
-/// removed, this method must be called whenever a StructType is removed to
-/// avoid a dangling pointer in this cache.
-void TargetData::InvalidateStructLayoutInfo(const StructType *Ty) const {
- if (!LayoutMap) return; // No cache.
-
- LayoutInfoTy* LayoutInfo = static_cast<LayoutInfoTy*>(LayoutMap);
- LayoutInfoTy::iterator I = LayoutInfo->find(Ty);
- if (I == LayoutInfo->end()) return;
-
- I->second->~StructLayout();
- free(I->second);
- LayoutInfo->erase(I);
+ return L;
}
-
std::string TargetData::getStringRepresentation() const {
std::string Result;
raw_string_ostream OS(Result);
-
+
OS << (LittleEndian ? "e" : "E")
<< "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
<< ':' << PointerPrefAlign*8;
OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
<< AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
}
+
+ if (!LegalIntWidths.empty()) {
+ OS << "-n" << (unsigned)LegalIntWidths[0];
+
+ for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
+ OS << ':' << (unsigned)LegalIntWidths[i];
+ }
return OS.str();
}
-uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
+uint64_t TargetData::getTypeSizeInBits(Type *Ty) const {
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
switch (Ty->getTypeID()) {
case Type::LabelTyID:
case Type::PointerTyID:
return getPointerSizeInBits();
case Type::ArrayTyID: {
- const ArrayType *ATy = cast<ArrayType>(Ty);
+ ArrayType *ATy = cast<ArrayType>(Ty);
return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
}
case Type::StructTyID:
case Type::FloatTyID:
return 32;
case Type::DoubleTyID:
+ case Type::X86_MMXTyID:
return 64;
case Type::PPC_FP128TyID:
case Type::FP128TyID:
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
-unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
+unsigned TargetData::getAlignment(Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
- return std::max(Align, (unsigned)Layout->getAlignment());
+ return std::max(Align, Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::VoidTyID:
case Type::X86_FP80TyID:
AlignType = FLOAT_ALIGN;
break;
+ case Type::X86_MMXTyID:
case Type::VectorTyID:
AlignType = VECTOR_ALIGN;
break;
abi_or_pref, Ty);
}
-unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
+unsigned TargetData::getABITypeAlignment(Type *Ty) const {
return getAlignment(Ty, true);
}
-unsigned char TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
+/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
+/// an integer type of the specified bitwidth.
+unsigned TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
+ return getAlignmentInfo(INTEGER_ALIGN, BitWidth, true, 0);
+}
+
+
+unsigned TargetData::getCallFrameTypeAlignment(Type *Ty) const {
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
if (Alignments[i].AlignType == STACK_ALIGN)
return Alignments[i].ABIAlign;
return getABITypeAlignment(Ty);
}
-unsigned char TargetData::getPrefTypeAlignment(const Type *Ty) const {
+unsigned TargetData::getPrefTypeAlignment(Type *Ty) const {
return getAlignment(Ty, false);
}
-unsigned char TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
- unsigned Align = (unsigned) getPrefTypeAlignment(Ty);
+unsigned TargetData::getPreferredTypeAlignmentShift(Type *Ty) const {
+ unsigned Align = getPrefTypeAlignment(Ty);
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
return Log2_32(Align);
}
/// getIntPtrType - Return an unsigned integer type that is the same size or
/// greater to the host pointer size.
-const IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
+IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
return IntegerType::get(C, getPointerSizeInBits());
}
-uint64_t TargetData::getIndexedOffset(const Type *ptrTy, Value* const* Indices,
- unsigned NumIndices) const {
- const Type *Ty = ptrTy;
- assert(isa<PointerType>(Ty) && "Illegal argument for getIndexedOffset()");
+uint64_t TargetData::getIndexedOffset(Type *ptrTy,
+ ArrayRef<Value *> Indices) const {
+ Type *Ty = ptrTy;
+ assert(Ty->isPointerTy() && "Illegal argument for getIndexedOffset()");
uint64_t Result = 0;
generic_gep_type_iterator<Value* const*>
- TI = gep_type_begin(ptrTy, Indices, Indices+NumIndices);
- for (unsigned CurIDX = 0; CurIDX != NumIndices; ++CurIDX, ++TI) {
- if (const StructType *STy = dyn_cast<StructType>(*TI)) {
+ TI = gep_type_begin(ptrTy, Indices);
+ for (unsigned CurIDX = 0, EndIDX = Indices.size(); CurIDX != EndIDX;
+ ++CurIDX, ++TI) {
+ if (StructType *STy = dyn_cast<StructType>(*TI)) {
assert(Indices[CurIDX]->getType() ==
Type::getInt32Ty(ptrTy->getContext()) &&
"Illegal struct idx");
Ty = cast<SequentialType>(Ty)->getElementType();
// Get the array index and the size of each array element.
- int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
- Result += arrayIdx * (int64_t)getTypeAllocSize(Ty);
+ if (int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue())
+ Result += (uint64_t)arrayIdx * getTypeAllocSize(Ty);
}
}
/// global. This includes an explicitly requested alignment (if the global
/// has one).
unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
- const Type *ElemType = GV->getType()->getElementType();
+ Type *ElemType = GV->getType()->getElementType();
unsigned Alignment = getPrefTypeAlignment(ElemType);
- if (GV->getAlignment() > Alignment)
- Alignment = GV->getAlignment();
+ unsigned GVAlignment = GV->getAlignment();
+ if (GVAlignment >= Alignment) {
+ Alignment = GVAlignment;
+ } else if (GVAlignment != 0) {
+ Alignment = std::max(GVAlignment, getABITypeAlignment(ElemType));
+ }
- if (GV->hasInitializer()) {
+ if (GV->hasInitializer() && GVAlignment == 0) {
if (Alignment < 16) {
// If the global is not external, see if it is large. If so, give it a
// larger alignment.