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Always compute all the bits in ComputeMaskedBits.
[oota-llvm.git]
/
lib
/
Target
/
Sparc
/
SparcISelLowering.h
diff --git
a/lib/Target/Sparc/SparcISelLowering.h
b/lib/Target/Sparc/SparcISelLowering.h
index f483c96d66285e3ca9b780f00850c9057e309616..cf430485cfecd1847daf93d96c4d7a1690222986 100644
(file)
--- a/
lib/Target/Sparc/SparcISelLowering.h
+++ b/
lib/Target/Sparc/SparcISelLowering.h
@@
-50,7
+50,6
@@
namespace llvm {
/// in Mask are known to be either zero or one and return them in the
/// KnownZero/KnownOne bitsets.
virtual void computeMaskedBitsForTargetNode(const SDValue Op,
- const APInt &Mask,
APInt &KnownZero,
APInt &KnownOne,
const SelectionDAG &DAG,