//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
-
#include "llvm/IR/IRBuilder.h"
#include "llvm/InstVisitor.h"
StringRef Str = A.getValueAsString();
Str.getAsInteger(0, ShaderType);
}
- if (ShaderType != ShaderType::COMPUTE) {
- visit(F);
- }
+ if (ShaderType == ShaderType::COMPUTE)
+ return false;
visit(F);
+ visit(F);
return false;
}