def isGCN : Predicate<"Subtarget->getGeneration() "
">= AMDGPUSubtarget::SOUTHERN_ISLANDS">;
+def isSI : Predicate<"Subtarget->getGeneration() "
+ "== AMDGPUSubtarget::SOUTHERN_ISLANDS">;
def isSICI : Predicate<
"Subtarget->getGeneration() == AMDGPUSubtarget::SOUTHERN_ISLANDS ||"
"Subtarget->getGeneration() == AMDGPUSubtarget::SEA_ISLANDS"
>;
} // End Defs = [SCC]
-defm S_BFM_B32 : SOP2_32 <sop2<0x24, 0x22>, "s_bfm_b32", []>;
+defm S_BFM_B32 : SOP2_32 <sop2<0x24, 0x22>, "s_bfm_b32",
+ [(set i32:$dst, (AMDGPUbfm i32:$src0, i32:$src1))]>;
defm S_BFM_B64 : SOP2_64 <sop2<0x25, 0x23>, "s_bfm_b64", []>;
defm S_MUL_I32 : SOP2_32 <sop2<0x26, 0x24>, "s_mul_i32",
[(set i32:$dst, (mul i32:$src0, i32:$src1))]
>;
} // End isCommutable = 1
-defm V_BFM_B32 : VOP2_VI3_Inst <vop23<0x1e, 0x293>, "v_bfm_b32", VOP_I32_I32_I32,
- AMDGPUbfm
+defm V_BFM_B32 : VOP2_VI3_Inst <vop23<0x1e, 0x293>, "v_bfm_b32",
+ VOP_I32_I32_I32
>;
defm V_BCNT_U32_B32 : VOP2_VI3_Inst <vop23<0x22, 0x28b>, "v_bcnt_u32_b32",
VOP_I32_I32_I32
//===----------------------------------------------------------------------===//
let isCodeGenOnly = 1, isPseudo = 1 in {
+// For use in patterns
+def V_CNDMASK_B64_PSEUDO : VOP3Common <(outs VReg_64:$dst),
+ (ins VSrc_64:$src0, VSrc_64:$src1, SSrc_64:$src2), "", []
+>;
+
let hasSideEffects = 0, mayLoad = 0, mayStore = 0 in {
// 64-bit vector move instruction. This is mainly used by the SIFoldOperands
// pass to enable folding of inline immediates.
(V_CNDMASK_B32_e64 $src0, $src1, $src2)
>;
+multiclass BFMPatterns <ValueType vt, InstSI BFM, InstSI MOV> {
+ def : Pat <
+ (vt (shl (vt (add (vt (shl 1, vt:$a)), -1)), vt:$b)),
+ (BFM $a, $b)
+ >;
+
+ def : Pat <
+ (vt (add (vt (shl 1, vt:$a)), -1)),
+ (BFM $a, (MOV 0))
+ >;
+}
+
+defm : BFMPatterns <i32, S_BFM_B32, S_MOV_B32>;
+// FIXME: defm : BFMPatterns <i64, S_BFM_B64, S_MOV_B64>;
+
+def : BFEPattern <V_BFE_U32, S_MOV_B32>;
+
//===----------------------------------------------------------------------===//
// Fract Patterns
//===----------------------------------------------------------------------===//
+let Predicates = [isSI] in {
+
+// V_FRACT is buggy on SI, so the F32 version is never used and (x-floor(x)) is
+// used instead. However, SI doesn't have V_FLOOR_F64, so the most efficient
+// way to implement it is using V_FRACT_F64.
+// The workaround for the V_FRACT bug is:
+// fract(x) = isnan(x) ? x : min(V_FRACT(x), 0.99999999999999999)
+
+// Convert (x + (-floor(x)) to fract(x)
+def : Pat <
+ (f64 (fadd (f64 (VOP3Mods f64:$x, i32:$mods)),
+ (f64 (fneg (f64 (ffloor (f64 (VOP3Mods f64:$x, i32:$mods)))))))),
+ (V_CNDMASK_B64_PSEUDO
+ $x,
+ (V_MIN_F64
+ SRCMODS.NONE,
+ (V_FRACT_F64_e64 $mods, $x, DSTCLAMP.NONE, DSTOMOD.NONE),
+ SRCMODS.NONE,
+ (V_MOV_B64_PSEUDO 0x3fefffffffffffff),
+ DSTCLAMP.NONE, DSTOMOD.NONE),
+ (V_CMP_CLASS_F64_e64 SRCMODS.NONE, $x, 3/*NaN*/))
+>;
+
+// Convert floor(x) to (x - fract(x))
+def : Pat <
+ (f64 (ffloor (f64 (VOP3Mods f64:$x, i32:$mods)))),
+ (V_ADD_F64
+ $mods,
+ $x,
+ SRCMODS.NEG,
+ (V_CNDMASK_B64_PSEUDO
+ $x,
+ (V_MIN_F64
+ SRCMODS.NONE,
+ (V_FRACT_F64_e64 $mods, $x, DSTCLAMP.NONE, DSTOMOD.NONE),
+ SRCMODS.NONE,
+ (V_MOV_B64_PSEUDO 0x3fefffffffffffff),
+ DSTCLAMP.NONE, DSTOMOD.NONE),
+ (V_CMP_CLASS_F64_e64 SRCMODS.NONE, $x, 3/*NaN*/)),
+ DSTCLAMP.NONE, DSTOMOD.NONE)
+>;
+
+} // End Predicates = [isSI]
+
let Predicates = [isCI] in {
// Convert (x - floor(x)) to fract(x)