+++ /dev/null
-#include "AMDGPUMachineFunction.h"
-#include "AMDGPU.h"
-#include "llvm/IR/Attributes.h"
-#include "llvm/IR/Function.h"
-using namespace llvm;
-
-static const char *const ShaderTypeAttribute = "ShaderType";
-
-// Pin the vtable to this file.
-void AMDGPUMachineFunction::anchor() {}
-
-AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
- MachineFunctionInfo(),
- ShaderType(ShaderType::COMPUTE),
- LDSSize(0),
- ScratchSize(0),
- IsKernel(true) {
- Attribute A = MF.getFunction()->getFnAttribute(ShaderTypeAttribute);
-
- if (A.isStringAttribute()) {
- StringRef Str = A.getValueAsString();
- if (Str.getAsInteger(0, ShaderType))
- llvm_unreachable("Can't parse shader type!");
- }
-}