//===- README.txt - Notes for improving PowerPC-specific code gen ---------===//
TODO:
-* gpr0 allocation
-* implement do-loop -> bdnz transform
* lmw/stmw pass a la arm load store optimizer for prolog/epilog
===-------------------------------------------------------------------------===
===-------------------------------------------------------------------------===
-Compile:
-
-void foo(int *P) {
- if (P) *P = 0;
-}
-
-into:
-
-_foo:
- cmpwi cr0,r3,0
- beqlr cr0
- li r0,0
- stw r0,0(r3)
- blr
-
-This is effectively a simple form of predication.
-
-===-------------------------------------------------------------------------===
-
Lump the constant pool for each function into ONE pic object, and reference
pieces of it as offsets from the start. For functions like this (contrived
to have lots of constants obviously):
===-------------------------------------------------------------------------===
-Implement Newton-Rhapson method for improving estimate instructions to the
-correct accuracy, and implementing divide as multiply by reciprocal when it has
-more than one use. Itanium would want this too.
-
-===-------------------------------------------------------------------------===
-
Compile offsets from allocas:
int *%test() {
===-------------------------------------------------------------------------===
-Complete the signed i32 to FP conversion code using 64-bit registers
-transformation, good for PI. See PPCISelLowering.cpp, this comment:
-
- // FIXME: disable this lowered code. This generates 64-bit register values,
- // and we don't model the fact that the top part is clobbered by calls. We
- // need to flag these together so that the value isn't live across a call.
- //setOperationAction(ISD::SINT_TO_FP, MVT::i32, Custom);
-
-Also, if the registers are spilled to the stack, we have to ensure that all
-64-bits of them are save/restored, otherwise we will miscompile the code. It
-sounds like we need to get the 64-bit register classes going.
-
-===-------------------------------------------------------------------------===
-
%struct.B = type { i8, [3 x i8] }
define void @bar(%struct.B* %b) {