}
-class PPCInstrInfo : public TargetInstrInfo {
+class PPCInstrInfo : public TargetInstrInfoImpl {
PPCTargetMachine &TM;
const PPCRegisterInfo RI;
+
+ bool StoreRegToStackSlot(MachineFunction &MF,
+ unsigned SrcReg, bool isKill, int FrameIdx,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const;
+ void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
+ unsigned DestReg, int FrameIdx,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const;
public:
- PPCInstrInfo(PPCTargetMachine &TM);
+ explicit PPCInstrInfo(PPCTargetMachine &TM);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
- virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
-
- /// getPointerRegClass - Return the register class to use to hold pointers.
- /// This is used for addressing modes.
- virtual const TargetRegisterClass *getPointerRegClass() const;
+ virtual const PPCRegisterInfo &getRegisterInfo() const { return RI; }
- // Return true if the instruction is a register to register move and
- // leave the source and dest operands in the passed parameters.
- //
- virtual bool isMoveInstr(const MachineInstr& MI,
- unsigned& sourceReg,
- unsigned& destReg) const;
+ /// Return true if the instruction is a register to register move and return
+ /// the source and dest operands and their sub-register indices by reference.
+ virtual bool isMoveInstr(const MachineInstr &MI,
+ unsigned &SrcReg, unsigned &DstReg,
+ unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
- unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
- unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
+ unsigned isLoadFromStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
+ unsigned isStoreToStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
// commuteInstruction - We can commute rlwimi instructions, but only if the
// rotate amt is zero. We also have to munge the immediates a bit.
- virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
+ virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI) const;
virtual void insertNoop(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const;
// Branch analysis.
virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
- std::vector<MachineOperand> &Cond) const;
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify) const;
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
- const std::vector<MachineOperand> &Cond) const;
- void copyRegToReg(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned DestReg, unsigned SrcReg,
- const TargetRegisterClass *DestRC,
- const TargetRegisterClass *SrcRC) const;
- virtual bool BlockHasNoFallThrough(MachineBasicBlock &MBB) const;
- virtual bool ReverseBranchCondition(std::vector<MachineOperand> &Cond) const;
+ const SmallVectorImpl<MachineOperand> &Cond) const;
+ virtual bool copyRegToReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *DestRC,
+ const TargetRegisterClass *SrcRC) const;
+
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC) const;
+
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC) const;
+
+ virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
+ unsigned FrameIx,
+ uint64_t Offset,
+ const MDNode *MDPtr,
+ DebugLoc DL) const;
+
+ /// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
+ /// copy instructions, turning them into load/store instructions.
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const;
+
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const {
+ return 0;
+ }
+
+ virtual bool canFoldMemoryOperand(const MachineInstr *MI,
+ const SmallVectorImpl<unsigned> &Ops) const;
+
+ virtual
+ bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+ /// GetInstSize - Return the number of bytes of code the specified
+ /// instruction may be. This returns the maximum number of bytes.
+ ///
+ virtual unsigned GetInstSizeInBytes(const MachineInstr *MI) const;
};
}