unsigned SrcReg, bool isKill, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
- void LoadRegFromStackSlot(MachineFunction &MF,
+ void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC) const;
- virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
- SmallVectorImpl<MachineOperand> &Addr,
- const TargetRegisterClass *RC,
- SmallVectorImpl<MachineInstr*> &NewMIs) const;
-
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC) const;
-
- virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
- SmallVectorImpl<MachineOperand> &Addr,
- const TargetRegisterClass *RC,
- SmallVectorImpl<MachineInstr*> &NewMIs) const;
+ virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
+ unsigned FrameIx,
+ uint64_t Offset,
+ const MDNode *MDPtr,
+ DebugLoc DL) const;
+
/// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
/// copy instructions, turning them into load/store instructions.
virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
virtual bool canFoldMemoryOperand(const MachineInstr *MI,
const SmallVectorImpl<unsigned> &Ops) const;
- virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const;
virtual
bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;