-//===- PPCInstrInfo.h - PowerPC32 Instruction Information -------*- C++ -*-===//
+//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "PPCRegisterInfo.h"
namespace llvm {
+
+/// PPCII - This namespace holds all of the PowerPC target-specific
+/// per-instruction flags. These must match the corresponding definitions in
+/// PPC.td and PPCInstrFormats.td.
+namespace PPCII {
+enum {
+ // PPC970 Instruction Flags. These flags describe the characteristics of the
+ // PowerPC 970 (aka G5) dispatch groups and how they are formed out of
+ // raw machine instructions.
+
+ /// PPC970_First - This instruction starts a new dispatch group, so it will
+ /// always be the first one in the group.
+ PPC970_First = 0x1,
+
+ /// PPC970_Single - This instruction starts a new dispatch group and
+ /// terminates it, so it will be the sole instruction in the group.
+ PPC970_Single = 0x2,
+
+ /// PPC970_Cracked - This instruction is cracked into two pieces, requiring
+ /// two dispatch pipes to be available to issue.
+ PPC970_Cracked = 0x4,
+
+ /// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
+ /// an instruction is issued to.
+ PPC970_Shift = 3,
+ PPC970_Mask = 0x07 << PPC970_Shift
+};
+enum PPC970_Unit {
+ /// These are the various PPC970 execution unit pipelines. Each instruction
+ /// is one of these.
+ PPC970_Pseudo = 0 << PPC970_Shift, // Pseudo instruction
+ PPC970_FXU = 1 << PPC970_Shift, // Fixed Point (aka Integer/ALU) Unit
+ PPC970_LSU = 2 << PPC970_Shift, // Load Store Unit
+ PPC970_FPU = 3 << PPC970_Shift, // Floating Point Unit
+ PPC970_CRU = 4 << PPC970_Shift, // Control Register Unit
+ PPC970_VALU = 5 << PPC970_Shift, // Vector ALU
+ PPC970_VPERM = 6 << PPC970_Shift, // Vector Permute Unit
+ PPC970_BRU = 7 << PPC970_Shift // Branch Unit
+};
+}
+
-class PPCInstrInfo : public TargetInstrInfo {
+class PPCInstrInfo : public TargetInstrInfoImpl {
+ PPCTargetMachine &TM;
const PPCRegisterInfo RI;
+
+ bool StoreRegToStackSlot(MachineFunction &MF,
+ unsigned SrcReg, bool isKill, int FrameIdx,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const;
+ void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
+ unsigned DestReg, int FrameIdx,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const;
public:
- PPCInstrInfo();
+ explicit PPCInstrInfo(PPCTargetMachine &TM);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
- virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
+ virtual const PPCRegisterInfo &getRegisterInfo() const { return RI; }
+
+ /// Return true if the instruction is a register to register move and return
+ /// the source and dest operands and their sub-register indices by reference.
+ virtual bool isMoveInstr(const MachineInstr &MI,
+ unsigned &SrcReg, unsigned &DstReg,
+ unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
- //
- // Return true if the instruction is a register to register move and
- // leave the source and dest operands in the passed parameters.
- //
- virtual bool isMoveInstr(const MachineInstr& MI,
- unsigned& sourceReg,
- unsigned& destReg) const;
+ unsigned isLoadFromStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
+ unsigned isStoreToStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const;
// commuteInstruction - We can commute rlwimi instructions, but only if the
// rotate amt is zero. We also have to munge the immediates a bit.
- virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
-
- static unsigned invertPPCBranchOpcode(unsigned Opcode) {
- switch (Opcode) {
- default: assert(0 && "Unknown PPC branch opcode!");
- case PPC::BEQ: return PPC::BNE;
- case PPC::BNE: return PPC::BEQ;
- case PPC::BLT: return PPC::BGE;
- case PPC::BGE: return PPC::BLT;
- case PPC::BGT: return PPC::BLE;
- case PPC::BLE: return PPC::BGT;
- case PPC::BNU: return PPC::BUN;
- case PPC::BUN: return PPC::BNU;
- }
+ virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI) const;
+
+ virtual void insertNoop(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const;
+
+
+ // Branch analysis.
+ virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify) const;
+ virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+ virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ const SmallVectorImpl<MachineOperand> &Cond) const;
+ virtual bool copyRegToReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *DestRC,
+ const TargetRegisterClass *SrcRC) const;
+
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC) const;
+
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC) const;
+
+ virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
+ unsigned FrameIx,
+ uint64_t Offset,
+ const MDNode *MDPtr,
+ DebugLoc DL) const;
+
+ /// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
+ /// copy instructions, turning them into load/store instructions.
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const;
+
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const {
+ return 0;
}
+
+ virtual bool canFoldMemoryOperand(const MachineInstr *MI,
+ const SmallVectorImpl<unsigned> &Ops) const;
+
+ virtual
+ bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+ /// GetInstSize - Return the number of bytes of code the specified
+ /// instruction may be. This returns the maximum number of bytes.
+ ///
+ virtual unsigned GetInstSizeInBytes(const MachineInstr *MI) const;
};
}