-//===- PPC32InstrInfo.h - PowerPC32 Instruction Information -----*- C++ -*-===//
+//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
#ifndef POWERPC32_INSTRUCTIONINFO_H
#define POWERPC32_INSTRUCTIONINFO_H
-#include "PowerPCInstrInfo.h"
-#include "PPC32RegisterInfo.h"
+#include "PPC.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "PPCRegisterInfo.h"
namespace llvm {
-class PPC32InstrInfo : public TargetInstrInfo {
- const PPC32RegisterInfo RI;
+/// PPCII - This namespace holds all of the PowerPC target-specific
+/// per-instruction flags. These must match the corresponding definitions in
+/// PPC.td and PPCInstrFormats.td.
+namespace PPCII {
+enum {
+ // PPC970 Instruction Flags. These flags describe the characteristics of the
+ // PowerPC 970 (aka G5) dispatch groups and how they are formed out of
+ // raw machine instructions.
+
+ /// PPC970_First - This instruction starts a new dispatch group, so it will
+ /// always be the first one in the group.
+ PPC970_First = 0x1,
+
+ /// PPC970_Single - This instruction starts a new dispatch group and
+ /// terminates it, so it will be the sole instruction in the group.
+ PPC970_Single = 0x2,
+
+ /// PPC970_Cracked - This instruction is cracked into two pieces, requiring
+ /// two dispatch pipes to be available to issue.
+ PPC970_Cracked = 0x4,
+
+ /// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
+ /// an instruction is issued to.
+ PPC970_Shift = 3,
+ PPC970_Mask = 0x07 << PPC970_Shift
+};
+enum PPC970_Unit {
+ /// These are the various PPC970 execution unit pipelines. Each instruction
+ /// is one of these.
+ PPC970_Pseudo = 0 << PPC970_Shift, // Pseudo instruction
+ PPC970_FXU = 1 << PPC970_Shift, // Fixed Point (aka Integer/ALU) Unit
+ PPC970_LSU = 2 << PPC970_Shift, // Load Store Unit
+ PPC970_FPU = 3 << PPC970_Shift, // Floating Point Unit
+ PPC970_CRU = 4 << PPC970_Shift, // Control Register Unit
+ PPC970_VALU = 5 << PPC970_Shift, // Vector ALU
+ PPC970_VPERM = 6 << PPC970_Shift, // Vector Permute Unit
+ PPC970_BRU = 7 << PPC970_Shift // Branch Unit
+};
+}
+
+
+class PPCInstrInfo : public TargetInstrInfo {
+ PPCTargetMachine &TM;
+ const PPCRegisterInfo RI;
public:
- PPC32InstrInfo();
+ PPCInstrInfo(PPCTargetMachine &TM);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
///
virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
- //
+ /// getPointerRegClass - Return the register class to use to hold pointers.
+ /// This is used for addressing modes.
+ virtual const TargetRegisterClass *getPointerRegClass() const;
+
// Return true if the instruction is a register to register move and
// leave the source and dest operands in the passed parameters.
//
unsigned& sourceReg,
unsigned& destReg) const;
+ unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
+ unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
+
// commuteInstruction - We can commute rlwimi instructions, but only if the
// rotate amt is zero. We also have to munge the immediates a bit.
virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
- static unsigned invertPPCBranchOpcode(unsigned Opcode) {
- switch (Opcode) {
- default: assert(0 && "Unknown PPC branch opcode!");
- case PPC::BEQ: return PPC::BNE;
- case PPC::BNE: return PPC::BEQ;
- case PPC::BLT: return PPC::BGE;
- case PPC::BGE: return PPC::BLT;
- case PPC::BGT: return PPC::BLE;
- case PPC::BLE: return PPC::BGT;
- }
- }
+ virtual void insertNoop(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const;
+
+
+ // Branch analysis.
+ virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ std::vector<MachineOperand> &Cond) const;
+ virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+ virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ const std::vector<MachineOperand> &Cond) const;
+ virtual bool BlockHasNoFallThrough(MachineBasicBlock &MBB) const;
+ virtual bool ReverseBranchCondition(std::vector<MachineOperand> &Cond) const;
};
}