return STI.isELFv2ABI() ? 24 : 40;
}
+static unsigned computeFramePointerSaveOffset(const PPCSubtarget &STI) {
+ // For the Darwin ABI:
+ // We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
+ // for saving the frame pointer (if needed.) While the published ABI has
+ // not used this slot since at least MacOSX 10.2, there is older code
+ // around that does use it, and that needs to continue to work.
+ if (STI.isDarwinABI())
+ return STI.isPPC64() ? -8U : -4U;
+
+ // SVR4 ABI: First slot in the general register save area.
+ return STI.isPPC64() ? -8U : -4U;
+}
+
PPCFrameLowering::PPCFrameLowering(const PPCSubtarget &STI)
: TargetFrameLowering(TargetFrameLowering::StackGrowsDown,
(STI.hasQPX() || STI.isBGQ()) ? 32 : 16, 0),
Subtarget(STI), ReturnSaveOffset(computeReturnSaveOffset(Subtarget)),
- TOCSaveOffset(computeTOCSaveOffset(Subtarget)) {}
+ TOCSaveOffset(computeTOCSaveOffset(Subtarget)),
+ FramePointerSaveOffset(computeFramePointerSaveOffset(Subtarget)) {}
// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
const PPCFrameLowering::SpillSlot *PPCFrameLowering::getCalleeSavedSpillSlots(
assert(FPIndex && "No Frame Pointer Save Slot!");
FPOffset = FFI->getObjectOffset(FPIndex);
} else {
- FPOffset =
- PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
+ FPOffset = getFramePointerSaveOffset();
}
}
assert(FPIndex && "No Frame Pointer Save Slot!");
FPOffset = FFI->getObjectOffset(FPIndex);
} else {
- FPOffset =
- PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
+ FPOffset = getFramePointerSaveOffset();
}
}
// If the frame pointer save index hasn't been defined yet.
if (!FPSI && needsFP(MF)) {
// Find out what the fix offset of the frame pointer save area.
- int FPOffset = getFramePointerSaveOffset(isPPC64, isDarwinABI);
+ int FPOffset = getFramePointerSaveOffset();
// Allocate the frame index for frame pointer save area.
FPSI = MFI->CreateFixedObject(isPPC64? 8 : 4, FPOffset, true);
// Save the result.