Simplify eliminateFrameIndex() interface back down now that PEI doesn't need
[oota-llvm.git] / lib / Target / MBlaze / MBlazeRegisterInfo.h
index af97b0e2d79eca591bc3a99beff41b3754476baf..1e1fde14ab7b8faf1a4f568d5a3d7663219867dc 100644 (file)
@@ -63,9 +63,8 @@ struct MBlazeRegisterInfo : public MBlazeGenRegisterInfo {
                                      MachineBasicBlock::iterator I) const;
 
   /// Stack Frame Processing Methods
-  unsigned eliminateFrameIndex(MachineBasicBlock::iterator II,
-                               int SPAdj, FrameIndexValue *Value = NULL,
-                               RegScavenger *RS = NULL) const;
+  void eliminateFrameIndex(MachineBasicBlock::iterator II,
+                           int SPAdj, RegScavenger *RS = NULL) const;
 
   void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;