#define DEBUG_TYPE "misched"
-/// Platform specific modifications to DAG.
+/// Platform-specific modifications to DAG.
void VLIWMachineScheduler::postprocessDAG() {
SUnit* LastSequentialCall = nullptr;
// Currently we only catch the situation when compare gets scheduled
buildDAGWithRegPressure();
- // Postprocess the DAG to add platform specific artificial dependencies.
+ // Postprocess the DAG to add platform-specific artificial dependencies.
postprocessDAG();
SmallVector<SUnit*, 8> TopRoots, BotRoots;