Untabify code.
[oota-llvm.git] / lib / Target / CellSPU / SPUInstrInfo.h
index 722e1a10e8307d428cdcefb423db53fb062fb67e..0ec3b5ffa13b616414baf644f195b6eb3de1281b 100644 (file)
@@ -23,6 +23,19 @@ namespace llvm {
   class SPUInstrInfo : public TargetInstrInfoImpl {
     SPUTargetMachine &TM;
     const SPURegisterInfo RI;
+  protected:
+    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+                                            MachineInstr* MI,
+                                            const SmallVectorImpl<unsigned> &Ops,
+                                            int FrameIndex) const;
+
+    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+                                                MachineInstr* MI,
+                                                const SmallVectorImpl<unsigned> &Ops,
+                                                MachineInstr* LoadMI) const {
+      return 0;
+    }
+
   public:
     explicit SPUInstrInfo(SPUTargetMachine &tm);
 
@@ -34,26 +47,25 @@ namespace llvm {
 
     /// getPointerRegClass - Return the register class to use to hold pointers.
     /// This is used for addressing modes.
-    virtual const TargetRegisterClass *getPointerRegClass() const;  
+    virtual const TargetRegisterClass *getPointerRegClass() const;
 
-    // Return true if the instruction is a register to register move and
-    // leave the source and dest operands in the passed parameters.
-    //
-    virtual bool isMoveInstr(const MachineInstr& MI,
-                             unsigned& sourceReg,
-                             unsigned& destReg) const;
+    /// Return true if the instruction is a register to register move and return
+    /// the source and dest operands and their sub-register indices by reference.
+    virtual bool isMoveInstr(const MachineInstr &MI,
+                             unsigned &SrcReg, unsigned &DstReg,
+                             unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
 
     unsigned isLoadFromStackSlot(const MachineInstr *MI,
                                  int &FrameIndex) const;
     unsigned isStoreToStackSlot(const MachineInstr *MI,
                                 int &FrameIndex) const;
-    
+
     virtual bool copyRegToReg(MachineBasicBlock &MBB,
                               MachineBasicBlock::iterator MI,
                               unsigned DestReg, unsigned SrcReg,
                               const TargetRegisterClass *DestRC,
                               const TargetRegisterClass *SrcRC) const;
-    
+
     //! Store a register to a stack slot, based on its register class.
     virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
                                      MachineBasicBlock::iterator MBBI,
@@ -77,21 +89,29 @@ namespace llvm {
                                                          SmallVectorImpl<MachineOperand> &Addr,
                                                          const TargetRegisterClass *RC,
                                  SmallVectorImpl<MachineInstr*> &NewMIs) const;
-    
-    //! Fold spills into load/store instructions
-    virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
-                                            MachineInstr* MI,
-                                            const SmallVectorImpl<unsigned> &Ops,
-                                            int FrameIndex) const;
 
-    //! Fold any load/store to an operand
-    virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
-                                            MachineInstr* MI,
-                                            const SmallVectorImpl<unsigned> &Ops,
-                                            MachineInstr* LoadMI) const {
-      return 0;
-    }
-  };
+    //! Return true if the specified load or store can be folded
+    virtual
+    bool canFoldMemoryOperand(const MachineInstr *MI,
+                              const SmallVectorImpl<unsigned> &Ops) const;
+
+    //! Return true if the specified block does not fall through
+    virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const;
+
+    //! Reverses a branch's condition, returning false on success.
+    virtual
+    bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+    virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+                               MachineBasicBlock *&FBB,
+                               SmallVectorImpl<MachineOperand> &Cond) const;
+
+    virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+
+    virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+                              MachineBasicBlock *FBB,
+                              const SmallVectorImpl<MachineOperand> &Cond) const;
+   };
 }
 
 #endif