/// foldMemoryOperand - SPU, like PPC, can only fold spills into
/// copy instructions, turning them into load/store instructions.
MachineInstr *
-SPUInstrInfo::foldMemoryOperand(MachineInstr *MI,
- SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const
+SPUInstrInfo::foldMemoryOperand(MachineFunction &MF,
+ MachineInstr *MI,
+ SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const
{
#if SOMEDAY_SCOTT_LOOKS_AT_ME_AGAIN
if (Ops.size() != 1) return NULL;