}
}
-void SPUFrameLowering::getInitialFrameState(std::vector<MachineMove> &Moves)
- const {
- // Initial state of the frame pointer is R1.
- MachineLocation Dst(MachineLocation::VirtualFP);
- MachineLocation Src(SPU::R1, 0);
- Moves.push_back(MachineMove(0, Dst, Src));
-}
-
void SPUFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS) const{
// Mark LR and SP unused, since the prolog spills them to stack and