Triple = llvm::sys::getHostTriple();
std::string E;
- const Target *Match =
- TargetRegistry::lookupTarget(Triple,
- /*FallbackToHost=*/false,
- /*RequireJIT=*/false,
- E);
+ const Target *Match = TargetRegistry::lookupTarget(Triple, E);
if (Match) {
// Per platform Target Machines don't exist, so create it;
// this must be done only once.