unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC) const;
+ void reMaterialize(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
+ unsigned DestReg, unsigned SubIdx,
+ const MachineInstr *Orig) const;
+
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).