-//=====---- ARMSubtarget.h - Define Subtarget for the ARM -----*- C++ -*--====//
+//===-- ARMSubtarget.h - Define Subtarget for the ARM ----------*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
#define ARMSUBTARGET_H
#include "MCTargetDesc/ARMMCTargetDesc.h"
-#include "llvm/Target/TargetSubtargetInfo.h"
-#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/ADT/Triple.h"
+#include "llvm/MC/MCInstrItineraries.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include <string>
#define GET_SUBTARGETINFO_HEADER
namespace llvm {
class GlobalValue;
+class StringRef;
class ARMSubtarget : public ARMGenSubtargetInfo {
protected:
- enum ARMArchEnum {
- V4, V4T, V5T, V5TE, V6, V6M, V6T2, V7A, V7M, V7EM
- };
-
enum ARMProcFamilyEnum {
- Others, CortexA8, CortexA9
- };
-
- enum ARMFPEnum {
- None, VFPv2, VFPv3, NEON
+ Others, CortexA5, CortexA8, CortexA9, CortexA15, CortexR5, Swift
};
- /// ARMArchVersion - ARM architecture version: V4, V4T (base), V5T, V5TE,
- /// V6, V6T2, V7A, V7M, V7EM.
- ARMArchEnum ARMArchVersion;
-
/// ARMProcFamily - ARM processor family: Cortex-A8, Cortex-A9, and others.
ARMProcFamilyEnum ARMProcFamily;
- /// ARMFPUType - Floating Point Unit type.
- ARMFPEnum ARMFPUType;
+ /// HasV4TOps, HasV5TOps, HasV5TEOps, HasV6Ops, HasV6T2Ops, HasV7Ops -
+ /// Specify whether target support specific ARM ISA variants.
+ bool HasV4TOps;
+ bool HasV5TOps;
+ bool HasV5TEOps;
+ bool HasV6Ops;
+ bool HasV6T2Ops;
+ bool HasV7Ops;
+
+ /// HasVFPv2, HasVFPv3, HasVFPv4, HasNEON - Specify what
+ /// floating point ISAs are supported.
+ bool HasVFPv2;
+ bool HasVFPv3;
+ bool HasVFPv4;
+ bool HasNEON;
/// UseNEONForSinglePrecisionFP - if the NEONFP attribute has been
/// specified. Use the method useNEONForSinglePrecisionFP() to
/// determine if NEON should actually be used.
bool UseNEONForSinglePrecisionFP;
+ /// UseMulOps - True if non-microcoded fused integer multiply-add and
+ /// multiply-subtract instructions should be used.
+ bool UseMulOps;
+
/// SlowFPVMLx - If the VFP2 / NEON instructions are available, indicates
/// whether the FP VML[AS] instructions are slow (if so, don't use them).
bool SlowFPVMLx;
/// SlowFPBrcc - True if floating point compare + branch is slow.
bool SlowFPBrcc;
- /// IsThumb - True if we are in thumb mode, false if in ARM mode.
- bool IsThumb;
+ /// InThumbMode - True if compiling for Thumb, false for ARM.
+ bool InThumbMode;
/// HasThumb2 - True if Thumb2 instructions are supported.
bool HasThumb2;
+ /// IsMClass - True if the subtarget belongs to the 'M' profile of CPUs -
+ /// v6m, v7m for example.
+ bool IsMClass;
+
/// NoARM - True if subtarget does not support ARM mode execution.
bool NoARM;
/// imms (including global addresses).
bool UseMovt;
+ /// SupportsTailCall - True if the OS supports tail call. The dynamic linker
+ /// must be able to synthesize call stubs for interworking between ARM and
+ /// Thumb.
+ bool SupportsTailCall;
+
/// HasFP16 - True if subtarget supports half-precision FP (We support VFP+HF
/// only so far)
bool HasFP16;
/// HasHardwareDivide - True if subtarget supports [su]div
bool HasHardwareDivide;
+ /// HasHardwareDivideInARM - True if subtarget supports [su]div in ARM mode
+ bool HasHardwareDivideInARM;
+
/// HasT2ExtractPack - True if subtarget supports thumb2 extract/pack
/// instructions.
bool HasT2ExtractPack;
/// CPSR setting instruction.
bool AvoidCPSRPartialUpdate;
+ /// AvoidMOVsShifterOperand - If true, codegen should avoid using flag setting
+ /// movs with shifter operand (i.e. asr, lsl, lsr).
+ bool AvoidMOVsShifterOperand;
+
+ /// HasRAS - Some processors perform return stack prediction. CodeGen should
+ /// avoid issue "normal" call instructions to callees which do not return.
+ bool HasRAS;
+
/// HasMPExtension - True if the subtarget supports Multiprocessing
/// extension (ARMv7 only).
bool HasMPExtension;
/// and such) instructions in Thumb2 code.
bool Thumb2DSP;
+ /// NaCl TRAP instruction is generated instead of the regular TRAP.
+ bool UseNaClTrap;
+
/// stackAlignment - The minimum alignment known to hold of the stack frame on
/// entry to the function and which must be maintained by every function.
unsigned stackAlignment;
/// TargetTriple - What processor and OS we're targeting.
Triple TargetTriple;
+ /// SchedModel - Processor specific instruction costs.
+ const MCSchedModel *SchedModel;
+
/// Selected instruction itineraries (one entry per itinerary class.)
InstrItineraryData InstrItins;
}
/// ParseSubtargetFeatures - Parses features string setting specified
/// subtarget options. Definition of function is auto generated by tblgen.
- void ParseSubtargetFeatures(const std::string &FS, const std::string &CPU);
-
+ void ParseSubtargetFeatures(StringRef CPU, StringRef FS);
+
+ /// \brief Reset the features for the ARM target.
+ virtual void resetSubtargetFeatures(const MachineFunction *MF);
+private:
+ void initializeEnvironment();
+ void resetSubtargetFeatures(StringRef CPU, StringRef FS);
+public:
void computeIssueWidth();
- bool hasV4TOps() const { return ARMArchVersion >= V4T; }
- bool hasV5TOps() const { return ARMArchVersion >= V5T; }
- bool hasV5TEOps() const { return ARMArchVersion >= V5TE; }
- bool hasV6Ops() const { return ARMArchVersion >= V6; }
- bool hasV6T2Ops() const { return ARMArchVersion >= V6T2; }
- bool hasV7Ops() const { return ARMArchVersion >= V7A; }
+ bool hasV4TOps() const { return HasV4TOps; }
+ bool hasV5TOps() const { return HasV5TOps; }
+ bool hasV5TEOps() const { return HasV5TEOps; }
+ bool hasV6Ops() const { return HasV6Ops; }
+ bool hasV6T2Ops() const { return HasV6T2Ops; }
+ bool hasV7Ops() const { return HasV7Ops; }
+ bool isCortexA5() const { return ARMProcFamily == CortexA5; }
bool isCortexA8() const { return ARMProcFamily == CortexA8; }
bool isCortexA9() const { return ARMProcFamily == CortexA9; }
+ bool isCortexA15() const { return ARMProcFamily == CortexA15; }
+ bool isSwift() const { return ARMProcFamily == Swift; }
+ bool isCortexM3() const { return CPUString == "cortex-m3"; }
+ bool isLikeA9() const { return isCortexA9() || isCortexA15(); }
+ bool isCortexR5() const { return ARMProcFamily == CortexR5; }
bool hasARMOps() const { return !NoARM; }
- bool hasVFP2() const { return ARMFPUType >= VFPv2; }
- bool hasVFP3() const { return ARMFPUType >= VFPv3; }
- bool hasNEON() const { return ARMFPUType >= NEON; }
+ bool hasVFP2() const { return HasVFPv2; }
+ bool hasVFP3() const { return HasVFPv3; }
+ bool hasVFP4() const { return HasVFPv4; }
+ bool hasNEON() const { return HasNEON; }
bool useNEONForSinglePrecisionFP() const {
return hasNEON() && UseNEONForSinglePrecisionFP; }
+
bool hasDivide() const { return HasHardwareDivide; }
+ bool hasDivideInARMMode() const { return HasHardwareDivideInARM; }
bool hasT2ExtractPack() const { return HasT2ExtractPack; }
bool hasDataBarrier() const { return HasDataBarrier; }
+ bool useMulOps() const { return UseMulOps; }
bool useFPVMLx() const { return !SlowFPVMLx; }
bool hasVMLxForwarding() const { return HasVMLxForwarding; }
bool isFPBrccSlow() const { return SlowFPBrcc; }
bool isFPOnlySP() const { return FPOnlySP; }
bool prefers32BitThumb() const { return Pref32BitThumb; }
bool avoidCPSRPartialUpdate() const { return AvoidCPSRPartialUpdate; }
+ bool avoidMOVsShifterOperand() const { return AvoidMOVsShifterOperand; }
+ bool hasRAS() const { return HasRAS; }
bool hasMPExtension() const { return HasMPExtension; }
bool hasThumb2DSP() const { return Thumb2DSP; }
+ bool useNaClTrap() const { return UseNaClTrap; }
bool hasFP16() const { return HasFP16; }
bool hasD16() const { return HasD16; }
const Triple &getTargetTriple() const { return TargetTriple; }
+ bool isTargetIOS() const { return TargetTriple.getOS() == Triple::IOS; }
bool isTargetDarwin() const { return TargetTriple.isOSDarwin(); }
+ bool isTargetNaCl() const {
+ return TargetTriple.getOS() == Triple::NaCl;
+ }
bool isTargetELF() const { return !isTargetDarwin(); }
bool isAPCS_ABI() const { return TargetABI == ARM_ABI_APCS; }
bool isAAPCS_ABI() const { return TargetABI == ARM_ABI_AAPCS; }
- bool isThumb() const { return IsThumb; }
- bool isThumb1Only() const { return IsThumb && !HasThumb2; }
- bool isThumb2() const { return IsThumb && HasThumb2; }
+ bool isThumb() const { return InThumbMode; }
+ bool isThumb1Only() const { return InThumbMode && !HasThumb2; }
+ bool isThumb2() const { return InThumbMode && HasThumb2; }
bool hasThumb2() const { return HasThumb2; }
+ bool isMClass() const { return IsMClass; }
+ bool isARClass() const { return !IsMClass; }
bool isR9Reserved() const { return IsR9Reserved; }
bool useMovt() const { return UseMovt && hasV6T2Ops(); }
+ bool supportsTailCall() const { return SupportsTailCall; }
bool allowsUnalignedMem() const { return AllowsUnalignedMem; }