Always compute all the bits in ComputeMaskedBits.
[oota-llvm.git] / lib / Target / ARM / ARMISelLowering.h
index b46abda94b679cb9e3aa08c9892442e1bb508ba4..80c5716bb00871a48e53781a2bee0ce348745518 100644 (file)
@@ -15,6 +15,7 @@
 #ifndef ARMISELLOWERING_H
 #define ARMISELLOWERING_H
 
+#include "ARM.h"
 #include "ARMSubtarget.h"
 #include "llvm/Target/TargetLowering.h"
 #include "llvm/Target/TargetRegisterInfo.h"
@@ -314,7 +315,6 @@ namespace llvm {
                                             SelectionDAG &DAG) const;
 
     virtual void computeMaskedBitsForTargetNode(const SDValue Op,
-                                                const APInt &Mask,
                                                 APInt &KnownZero,
                                                 APInt &KnownOne,
                                                 const SelectionDAG &DAG,