//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Chris Lattner and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define DEBUG_TYPE "arm-cp-islands"
#include "ARM.h"
+#include "ARMAddressingModes.h"
#include "ARMMachineFunctionInfo.h"
#include "ARMInstrInfo.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
-STATISTIC(NumCPEs, "Number of constpool entries");
-STATISTIC(NumSplit, "Number of uncond branches inserted");
-STATISTIC(NumCBrFixed, "Number of cond branches fixed");
-STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
+STATISTIC(NumCPEs, "Number of constpool entries");
+STATISTIC(NumSplit, "Number of uncond branches inserted");
+STATISTIC(NumCBrFixed, "Number of cond branches fixed");
+STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
+STATISTIC(NumTBs, "Number of table branches generated");
+STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk");
+STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk");
namespace {
/// ARMConstantIslands - Due to limited PC-relative displacements, ARM
/// CPE - A constant pool entry that has been placed somewhere, which
/// tracks a list of users.
class VISIBILITY_HIDDEN ARMConstantIslands : public MachineFunctionPass {
- /// NextUID - Assign unique ID's to CPE's.
- unsigned NextUID;
-
/// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed
- /// by MBB Number.
+ /// by MBB Number. The two-byte pads required for Thumb alignment are
+ /// counted as part of the following block (i.e., the offset and size for
+ /// a padded block will both be ==2 mod 4).
std::vector<unsigned> BBSizes;
-
+
/// BBOffsets - the offset of each MBB in bytes, starting from 0.
+ /// The two-byte pads required for Thumb alignment are counted as part of
+ /// the following block.
std::vector<unsigned> BBOffsets;
/// WaterList - A sorted list of basic blocks where islands could be placed
/// to a return, unreachable, or unconditional branch).
std::vector<MachineBasicBlock*> WaterList;
+ typedef std::vector<MachineBasicBlock*>::iterator water_iterator;
+
/// CPUser - One user of a constant pool, keeping the machine instruction
/// pointer, the constant pool being referenced, and the max displacement
/// allowed from the instruction to the CP.
MachineInstr *MI;
MachineInstr *CPEMI;
unsigned MaxDisp;
- CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp)
- : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp) {}
+ bool NegOk;
+ bool IsSoImm;
+ CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp,
+ bool neg, bool soimm)
+ : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm) {}
};
-
+
/// CPUsers - Keep track of all of the machine instructions that use various
/// constant pools and their max displacement.
std::vector<CPUser> CPUsers;
-
+
/// CPEntry - One per constant pool entry, keeping the machine instruction
/// pointer, the constpool index, and the number of CPUser's which
/// reference this entry.
/// Original elements are cloned as we go along; the clones are
/// put in the vector of the original element, but have distinct CPIs.
std::vector<std::vector<CPEntry> > CPEntries;
-
+
/// ImmBranch - One per immediate branch, keeping the machine instruction
/// pointer, conditional or unconditional, the max displacement,
/// and (if isCond is true) the corresponding unconditional branch
: MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {}
};
- /// Branches - Keep track of all the immediate branch instructions.
+ /// ImmBranches - Keep track of all the immediate branch instructions.
///
std::vector<ImmBranch> ImmBranches;
///
SmallVector<MachineInstr*, 4> PushPopMIs;
+ /// T2JumpTables - Keep track of all the Thumb2 jumptable instructions.
+ SmallVector<MachineInstr*, 4> T2JumpTables;
+
/// HasFarJump - True if any far jump instruction has been emitted during
/// the branch fix up pass.
bool HasFarJump;
const TargetInstrInfo *TII;
- const ARMFunctionInfo *AFI;
+ const ARMSubtarget *STI;
+ ARMFunctionInfo *AFI;
bool isThumb;
+ bool isThumb1;
+ bool isThumb2;
public:
- virtual bool runOnMachineFunction(MachineFunction &Fn);
+ static char ID;
+ ARMConstantIslands() : MachineFunctionPass(&ID) {}
+
+ virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const {
return "ARM constant island placement and branch shortening pass";
}
-
+
private:
- void DoInitialPlacement(MachineFunction &Fn,
+ void DoInitialPlacement(MachineFunction &MF,
std::vector<MachineInstr*> &CPEMIs);
CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
- void InitialFunctionScan(MachineFunction &Fn,
+ void InitialFunctionScan(MachineFunction &MF,
const std::vector<MachineInstr*> &CPEMIs);
MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI);
void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB);
void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta);
- bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI, unsigned Size);
+ bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI);
int LookForExistingCPEntry(CPUser& U, unsigned UserOffset);
- bool LookForWater(CPUser&U, unsigned UserOffset, bool* PadNewWater,
+ bool LookForWater(CPUser&U, unsigned UserOffset,
MachineBasicBlock** NewMBB);
+ MachineBasicBlock* AcceptWater(MachineBasicBlock *WaterBB,
+ water_iterator IP);
void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset,
MachineBasicBlock** NewMBB);
- bool HandleConstantPoolUser(MachineFunction &Fn, unsigned CPUserIndex);
- bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
- MachineInstr *CPEMI, unsigned Disp,
- bool DoDump);
+ bool HandleConstantPoolUser(MachineFunction &MF, unsigned CPUserIndex);
+ void RemoveDeadCPEMI(MachineInstr *CPEMI);
+ bool RemoveUnusedCPEntries();
+ bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
+ MachineInstr *CPEMI, unsigned Disp, bool NegOk,
+ bool DoDump = false);
bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water,
- unsigned Disp);
+ CPUser &U);
bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset,
- unsigned Disp, bool NegativeOK);
+ unsigned Disp, bool NegativeOK, bool IsSoImm = false);
bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
- bool FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br);
- bool FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br);
- bool FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br);
+ bool FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br);
+ bool FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br);
+ bool FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br);
bool UndoLRSpillRestore();
+ bool OptimizeThumb2Instructions(MachineFunction &MF);
+ bool OptimizeThumb2Branches(MachineFunction &MF);
+ bool OptimizeThumb2JumpTables(MachineFunction &MF);
unsigned GetOffsetOf(MachineInstr *MI) const;
+ void dumpBBs();
+ void verify(MachineFunction &MF);
};
+ char ARMConstantIslands::ID = 0;
+}
+
+/// verify - check BBOffsets, BBSizes, alignment of islands
+void ARMConstantIslands::verify(MachineFunction &MF) {
+ assert(BBOffsets.size() == BBSizes.size());
+ for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i)
+ assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]);
+ if (!isThumb)
+ return;
+#ifndef NDEBUG
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock *MBB = MBBI;
+ if (!MBB->empty() &&
+ MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
+ unsigned MBBId = MBB->getNumber();
+ assert((BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) ||
+ (BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0));
+ }
+ }
+#endif
+}
+
+/// print block size and offset information - debugging
+void ARMConstantIslands::dumpBBs() {
+ for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) {
+ DEBUG(errs() << "block " << J << " offset " << BBOffsets[J]
+ << " size " << BBSizes[J] << "\n");
+ }
}
/// createARMConstantIslandPass - returns an instance of the constpool
return new ARMConstantIslands();
}
-bool ARMConstantIslands::runOnMachineFunction(MachineFunction &Fn) {
- MachineConstantPool &MCP = *Fn.getConstantPool();
-
- TII = Fn.getTarget().getInstrInfo();
- AFI = Fn.getInfo<ARMFunctionInfo>();
+bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) {
+ MachineConstantPool &MCP = *MF.getConstantPool();
+
+ TII = MF.getTarget().getInstrInfo();
+ AFI = MF.getInfo<ARMFunctionInfo>();
+ STI = &MF.getTarget().getSubtarget<ARMSubtarget>();
+
isThumb = AFI->isThumbFunction();
+ isThumb1 = AFI->isThumb1OnlyFunction();
+ isThumb2 = AFI->isThumb2Function();
HasFarJump = false;
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
- Fn.RenumberBlocks();
+ MF.RenumberBlocks();
+
+ // Thumb1 functions containing constant pools get 4-byte alignment.
+ // This is so we can keep exact track of where the alignment padding goes.
+
+ // Set default. Thumb1 function is 2-byte aligned, ARM and Thumb2 are 4-byte
+ // aligned.
+ AFI->setAlign(isThumb1 ? 1U : 2U);
// Perform the initial placement of the constant pool entries. To start with,
// we put them all at the end of the function.
std::vector<MachineInstr*> CPEMIs;
- if (!MCP.isEmpty())
- DoInitialPlacement(Fn, CPEMIs);
-
+ if (!MCP.isEmpty()) {
+ DoInitialPlacement(MF, CPEMIs);
+ if (isThumb1)
+ AFI->setAlign(2U);
+ }
+
/// The next UID to take is the first unused one.
- NextUID = CPEMIs.size();
-
+ AFI->initConstPoolEntryUId(CPEMIs.size());
+
// Do the initial scan of the function, building up information about the
// sizes of each block, the location of all the water, and finding all of the
// constant pool users.
- InitialFunctionScan(Fn, CPEMIs);
+ InitialFunctionScan(MF, CPEMIs);
CPEMIs.clear();
-
+
+ /// Remove dead constant pool entries.
+ RemoveUnusedCPEntries();
+
// Iteratively place constant pool entries and fix up branches until there
// is no change.
bool MadeChange = false;
+ unsigned NoCPIters = 0, NoBRIters = 0;
while (true) {
- bool Change = false;
+ bool CPChange = false;
for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
- Change |= HandleConstantPoolUser(Fn, i);
+ CPChange |= HandleConstantPoolUser(MF, i);
+ if (CPChange && ++NoCPIters > 30)
+ llvm_unreachable("Constant Island pass failed to converge!");
+ DEBUG(dumpBBs());
+
+ bool BRChange = false;
for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
- Change |= FixUpImmediateBr(Fn, ImmBranches[i]);
- if (!Change)
+ BRChange |= FixUpImmediateBr(MF, ImmBranches[i]);
+ if (BRChange && ++NoBRIters > 30)
+ llvm_unreachable("Branch Fix Up pass failed to converge!");
+ DEBUG(dumpBBs());
+
+ if (!CPChange && !BRChange)
break;
MadeChange = true;
}
-
+
+ // Shrink 32-bit Thumb2 branch, load, and store instructions.
+ if (isThumb2)
+ MadeChange |= OptimizeThumb2Instructions(MF);
+
+ // After a while, this might be made debug-only, but it is not expensive.
+ verify(MF);
+
// If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
// Undo the spill / restore of LR if possible.
- if (!HasFarJump && AFI->isLRSpilledForFarJump() && isThumb)
+ if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
MadeChange |= UndoLRSpillRestore();
BBSizes.clear();
CPEntries.clear();
ImmBranches.clear();
PushPopMIs.clear();
+ T2JumpTables.clear();
return MadeChange;
}
/// DoInitialPlacement - Perform the initial placement of the constant pool
/// entries. To start with, we put them all at the end of the function.
-void ARMConstantIslands::DoInitialPlacement(MachineFunction &Fn,
- std::vector<MachineInstr*> &CPEMIs){
+void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF,
+ std::vector<MachineInstr*> &CPEMIs) {
// Create the basic block to hold the CPE's.
- MachineBasicBlock *BB = new MachineBasicBlock();
- Fn.getBasicBlockList().push_back(BB);
-
+ MachineBasicBlock *BB = MF.CreateMachineBasicBlock();
+ MF.push_back(BB);
+
// Add all of the constants from the constant pool to the end block, use an
// identity mapping of CPI's to CPE's.
const std::vector<MachineConstantPoolEntry> &CPs =
- Fn.getConstantPool()->getConstants();
-
- const TargetData &TD = *Fn.getTarget().getTargetData();
+ MF.getConstantPool()->getConstants();
+
+ const TargetData &TD = *MF.getTarget().getTargetData();
for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
- unsigned Size = TD.getTypeSize(CPs[i].getType());
+ unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
// Verify that all constant pool entries are a multiple of 4 bytes. If not,
// we would have to pad them out or something so that instructions stay
// aligned.
assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!");
MachineInstr *CPEMI =
- BuildMI(BB, TII->get(ARM::CONSTPOOL_ENTRY))
+ BuildMI(BB, DebugLoc::getUnknownLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(i).addConstantPoolIndex(i).addImm(Size);
CPEMIs.push_back(CPEMI);
CPEs.push_back(CPEntry(CPEMI, i));
CPEntries.push_back(CPEs);
NumCPEs++;
- DOUT << "Moved CPI#" << i << " to end of function as #" << i << "\n";
+ DEBUG(errs() << "Moved CPI#" << i << " to end of function as #" << i
+ << "\n");
}
}
MachineFunction::iterator MBBI = MBB;
if (next(MBBI) == MBB->getParent()->end()) // Can't fall off end of function.
return false;
-
+
MachineBasicBlock *NextBB = next(MBBI);
for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
E = MBB->succ_end(); I != E; ++I)
if (*I == NextBB)
return true;
-
+
return false;
}
/// InitialFunctionScan - Do the initial scan of the function, building up
/// information about the sizes of each block, the location of all the water,
/// and finding all of the constant pool users.
-void ARMConstantIslands::InitialFunctionScan(MachineFunction &Fn,
+void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF,
const std::vector<MachineInstr*> &CPEMIs) {
unsigned Offset = 0;
- for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end();
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
MBBI != E; ++MBBI) {
MachineBasicBlock &MBB = *MBBI;
-
+
// If this block doesn't fall through into the next MBB, then this is
// 'water' that a constant pool island could be placed.
if (!BBHasFallthrough(&MBB))
WaterList.push_back(&MBB);
-
+
unsigned MBBSize = 0;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
I != E; ++I) {
// Add instruction size to MBBSize.
- MBBSize += ARM::GetInstSize(I);
+ MBBSize += TII->GetInstSizeInBytes(I);
int Opc = I->getOpcode();
- if (TII->isBranch(Opc)) {
+ if (I->getDesc().isBranch()) {
bool isCond = false;
unsigned Bits = 0;
unsigned Scale = 1;
int UOpc = Opc;
switch (Opc) {
default:
- continue; // Ignore JT branches
+ continue; // Ignore other JT branches
+ case ARM::tBR_JTr:
+ // A Thumb1 table jump may involve padding; for the offsets to
+ // be right, functions containing these must be 4-byte aligned.
+ AFI->setAlign(2U);
+ if ((Offset+MBBSize)%4 != 0)
+ // FIXME: Add a pseudo ALIGN instruction instead.
+ MBBSize += 2; // padding
+ continue; // Does not get an entry in ImmBranches
+ case ARM::t2BR_JT:
+ T2JumpTables.push_back(I);
+ continue; // Does not get an entry in ImmBranches
case ARM::Bcc:
isCond = true;
UOpc = ARM::B;
Bits = 11;
Scale = 2;
break;
+ case ARM::t2Bcc:
+ isCond = true;
+ UOpc = ARM::t2B;
+ Bits = 20;
+ Scale = 2;
+ break;
+ case ARM::t2B:
+ Bits = 24;
+ Scale = 2;
+ break;
}
// Record this immediate branch.
if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET)
PushPopMIs.push_back(I);
+ if (Opc == ARM::CONSTPOOL_ENTRY)
+ continue;
+
// Scan the instructions for constant pool operands.
for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
- if (I->getOperand(op).isConstantPoolIndex()) {
+ if (I->getOperand(op).isCPI()) {
// We found one. The addressing mode tells us the max displacement
// from the PC that this instruction permits.
-
+
// Basic size info comes from the TSFlags field.
unsigned Bits = 0;
unsigned Scale = 1;
- unsigned TSFlags = I->getInstrDescriptor()->TSFlags;
- switch (TSFlags & ARMII::AddrModeMask) {
- default:
- // Constant pool entries can reach anything.
- if (I->getOpcode() == ARM::CONSTPOOL_ENTRY)
- continue;
- assert(0 && "Unknown addressing mode for CP reference!");
- case ARMII::AddrMode1: // AM1: 8 bits << 2
- Bits = 8;
- Scale = 4; // Taking the address of a CP entry.
- break;
- case ARMII::AddrMode2:
- Bits = 12; // +-offset_12
- break;
- case ARMII::AddrMode3:
- Bits = 8; // +-offset_8
+ bool NegOk = false;
+ bool IsSoImm = false;
+
+ switch (Opc) {
+ default:
+ llvm_unreachable("Unknown addressing mode for CP reference!");
break;
- // addrmode4 has no immediate offset.
- case ARMII::AddrMode5:
+
+ // Taking the address of a CP entry.
+ case ARM::LEApcrel:
+ // This takes a SoImm, which is 8 bit immediate rotated. We'll
+ // pretend the maximum offset is 255 * 4. Since each instruction
+ // 4 byte wide, this is always correct. We'llc heck for other
+ // displacements that fits in a SoImm as well.
Bits = 8;
- Scale = 4; // +-(offset_8*4)
+ Scale = 4;
+ NegOk = true;
+ IsSoImm = true;
break;
- case ARMII::AddrModeT1:
- Bits = 5; // +offset_5
+ case ARM::t2LEApcrel:
+ Bits = 12;
+ NegOk = true;
break;
- case ARMII::AddrModeT2:
- Bits = 5;
- Scale = 2; // +(offset_5*2)
+ case ARM::tLEApcrel:
+ Bits = 8;
+ Scale = 4;
break;
- case ARMII::AddrModeT4:
- Bits = 5;
- Scale = 4; // +(offset_5*4)
+
+ case ARM::LDR:
+ case ARM::LDRcp:
+ case ARM::t2LDRpci:
+ Bits = 12; // +-offset_12
+ NegOk = true;
break;
- case ARMII::AddrModeTs:
+
+ case ARM::tLDRpci:
+ case ARM::tLDRcp:
Bits = 8;
Scale = 4; // +(offset_8*4)
break;
+
+ case ARM::FLDD:
+ case ARM::FLDS:
+ Bits = 8;
+ Scale = 4; // +-(offset_8*4)
+ NegOk = true;
+ break;
}
// Remember that this is a user of a CP entry.
- unsigned CPI = I->getOperand(op).getConstantPoolIndex();
+ unsigned CPI = I->getOperand(op).getIndex();
MachineInstr *CPEMI = CPEMIs[CPI];
- unsigned MaxOffs = ((1 << Bits)-1) * Scale;
- CPUsers.push_back(CPUser(I, CPEMI, MaxOffs));
+ unsigned MaxOffs = ((1 << Bits)-1) * Scale;
+ CPUsers.push_back(CPUser(I, CPEMI, MaxOffs, NegOk, IsSoImm));
// Increment corresponding CPEntry reference count.
CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
assert(CPE && "Cannot find a corresponding CPEntry!");
CPE->RefCount++;
-
+
// Instructions can only use one CP entry, don't bother scanning the
// rest of the operands.
break;
}
}
- // In thumb mode, if this block is a constpool island, pessimistically
- // assume it needs to be padded by two byte so it's aligned on 4 byte
- // boundary.
+ // In thumb mode, if this block is a constpool island, we may need padding
+ // so it's aligned on 4 byte boundary.
if (isThumb &&
!MBB.empty() &&
- MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY)
+ MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY &&
+ (Offset%4) != 0)
MBBSize += 2;
BBSizes.push_back(MBBSize);
/// around inside the function.
unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const {
MachineBasicBlock *MBB = MI->getParent();
-
+
// The offset is composed of two things: the sum of the sizes of all MBB's
// before this instruction's block, and the offset from the start of the block
// it is in.
unsigned Offset = BBOffsets[MBB->getNumber()];
+ // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has
+ // alignment padding, and compensate if so.
+ if (isThumb &&
+ MI->getOpcode() == ARM::CONSTPOOL_ENTRY &&
+ Offset%4 != 0)
+ Offset += 2;
+
// Sum instructions before MI in MBB.
for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) {
assert(I != MBB->end() && "Didn't find MI in its own basic block?");
if (&*I == MI) return Offset;
- Offset += ARM::GetInstSize(I);
+ Offset += TII->GetInstSizeInBytes(I);
}
}
void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
// Renumber the MBB's to keep them consequtive.
NewBB->getParent()->RenumberBlocks(NewBB);
-
+
// Insert a size into BBSizes to align it properly with the (newly
// renumbered) block numbers.
BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
// Likewise for BBOffsets.
BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
-
- // Next, update WaterList. Specifically, we need to add NewMBB as having
+
+ // Next, update WaterList. Specifically, we need to add NewMBB as having
// available water after it.
- std::vector<MachineBasicBlock*>::iterator IP =
+ water_iterator IP =
std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
CompareMBBNumbers);
WaterList.insert(IP, NewBB);
/// account for this change and returns the newly created block.
MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
MachineBasicBlock *OrigBB = MI->getParent();
+ MachineFunction &MF = *OrigBB->getParent();
// Create a new MBB for the code after the OrigBB.
- MachineBasicBlock *NewBB = new MachineBasicBlock(OrigBB->getBasicBlock());
+ MachineBasicBlock *NewBB =
+ MF.CreateMachineBasicBlock(OrigBB->getBasicBlock());
MachineFunction::iterator MBBI = OrigBB; ++MBBI;
- OrigBB->getParent()->getBasicBlockList().insert(MBBI, NewBB);
-
+ MF.insert(MBBI, NewBB);
+
// Splice the instructions starting with MI over to NewBB.
NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
-
+
// Add an unconditional branch from OrigBB to NewBB.
// Note the new unconditional branch is not being recorded.
- BuildMI(OrigBB, TII->get(isThumb ? ARM::tB : ARM::B)).addMBB(NewBB);
+ // There doesn't seem to be meaningful DebugInfo available; this doesn't
+ // correspond to anything in the source.
+ unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
+ BuildMI(OrigBB, DebugLoc::getUnknownLoc(), TII->get(Opc)).addMBB(NewBB);
NumSplit++;
-
+
// Update the CFG. All succs of OrigBB are now succs of NewBB.
while (!OrigBB->succ_empty()) {
MachineBasicBlock *Succ = *OrigBB->succ_begin();
OrigBB->removeSuccessor(Succ);
NewBB->addSuccessor(Succ);
-
+
// This pass should be run after register allocation, so there should be no
// PHI nodes to update.
assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI)
&& "PHI nodes should be eliminated by now!");
}
-
+
// OrigBB branches to NewBB.
OrigBB->addSuccessor(NewBB);
-
+
// Update internal data structures to account for the newly inserted MBB.
// This is almost the same as UpdateForInsertedWaterBlock, except that
// the Water goes after OrigBB, not NewBB.
- NewBB->getParent()->RenumberBlocks(NewBB);
-
+ MF.RenumberBlocks(NewBB);
+
// Insert a size into BBSizes to align it properly with the (newly
// renumbered) block numbers.
BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
-
+
// Likewise for BBOffsets.
BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
- // Next, update WaterList. Specifically, we need to add OrigMBB as having
+ // Next, update WaterList. Specifically, we need to add OrigMBB as having
// available water after it (but not if it's already there, which happens
// when splitting before a conditional branch that is followed by an
// unconditional branch - in that case we want to insert NewBB).
- std::vector<MachineBasicBlock*>::iterator IP =
+ water_iterator IP =
std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
CompareMBBNumbers);
MachineBasicBlock* WaterBB = *IP;
else
WaterList.insert(IP, OrigBB);
- // Figure out how large the first NewMBB is.
+ // Figure out how large the first NewMBB is. (It cannot
+ // contain a constpool_entry or tablejump.)
unsigned NewBBSize = 0;
for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
I != E; ++I)
- NewBBSize += ARM::GetInstSize(I);
-
+ NewBBSize += TII->GetInstSizeInBytes(I);
+
unsigned OrigBBI = OrigBB->getNumber();
unsigned NewBBI = NewBB->getNumber();
// Set the size of NewBB in BBSizes.
BBSizes[NewBBI] = NewBBSize;
-
+
// We removed instructions from UserMBB, subtract that off from its size.
// Add 2 or 4 to the block to count the unconditional branch we added to it.
- unsigned delta = isThumb ? 2 : 4;
+ int delta = isThumb1 ? 2 : 4;
BBSizes[OrigBBI] -= NewBBSize - delta;
// ...and adjust BBOffsets for NewBB accordingly.
return NewBB;
}
-/// OffsetIsInRange - Checks whether UserOffset is within MaxDisp of
-/// TrialOffset.
-bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset,
- unsigned TrialOffset, unsigned MaxDisp, bool NegativeOK) {
+/// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool
+/// reference) is within MaxDisp of TrialOffset (a proposed location of a
+/// constant pool entry).
+bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset,
+ unsigned TrialOffset, unsigned MaxDisp,
+ bool NegativeOK, bool IsSoImm) {
+ // On Thumb offsets==2 mod 4 are rounded down by the hardware for
+ // purposes of the displacement computation; compensate for that here.
+ // Effectively, the valid range of displacements is 2 bytes smaller for such
+ // references.
+ unsigned TotalAdj = 0;
+ if (isThumb && UserOffset%4 !=0) {
+ UserOffset -= 2;
+ TotalAdj = 2;
+ }
+ // CPEs will be rounded up to a multiple of 4.
+ if (isThumb && TrialOffset%4 != 0) {
+ TrialOffset += 2;
+ TotalAdj += 2;
+ }
+
+ // In Thumb2 mode, later branch adjustments can shift instructions up and
+ // cause alignment change. In the worst case scenario this can cause the
+ // user's effective address to be subtracted by 2 and the CPE's address to
+ // be plus 2.
+ if (isThumb2 && TotalAdj != 4)
+ MaxDisp -= (4 - TotalAdj);
+
if (UserOffset <= TrialOffset) {
// User before the Trial.
- if (TrialOffset-UserOffset <= MaxDisp)
+ if (TrialOffset - UserOffset <= MaxDisp)
return true;
+ // FIXME: Make use full range of soimm values.
} else if (NegativeOK) {
- if (UserOffset-TrialOffset <= MaxDisp)
+ if (UserOffset - TrialOffset <= MaxDisp)
return true;
+ // FIXME: Make use full range of soimm values.
}
return false;
}
/// Water (a basic block) will be in range for the specific MI.
bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset,
- MachineBasicBlock* Water, unsigned MaxDisp)
-{
- unsigned CPEOffset = BBOffsets[Water->getNumber()] +
+ MachineBasicBlock* Water, CPUser &U) {
+ unsigned MaxDisp = U.MaxDisp;
+ unsigned CPEOffset = BBOffsets[Water->getNumber()] +
BBSizes[Water->getNumber()];
- // If the Water is a constpool island, it has already been aligned.
- // If not, align it.
- if (isThumb &&
- (Water->empty() ||
- Water->begin()->getOpcode() != ARM::CONSTPOOL_ENTRY))
- CPEOffset += 2;
// If the CPE is to be inserted before the instruction, that will raise
- // the offset of the instruction.
+ // the offset of the instruction. (Currently applies only to ARM, so
+ // no alignment compensation attempted here.)
if (CPEOffset < UserOffset)
- UserOffset += isThumb ? 2 : 4;
+ UserOffset += U.CPEMI->getOperand(2).getImm();
- return OffsetIsInRange (UserOffset, CPEOffset, MaxDisp, !isThumb);
+ return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, U.NegOk, U.IsSoImm);
}
/// CPEIsInRange - Returns true if the distance between specific MI and
/// specific ConstPool entry instruction can fit in MI's displacement field.
bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
- MachineInstr *CPEMI,
- unsigned MaxDisp, bool DoDump) {
- // In thumb mode, pessimistically assumes the .align 2 before the first CPE
- // in the island adds two byte padding.
- unsigned AlignAdj = isThumb ? 2 : 0;
- unsigned CPEOffset = GetOffsetOf(CPEMI) + AlignAdj;
+ MachineInstr *CPEMI, unsigned MaxDisp,
+ bool NegOk, bool DoDump) {
+ unsigned CPEOffset = GetOffsetOf(CPEMI);
+ assert(CPEOffset%4 == 0 && "Misaligned CPE");
if (DoDump) {
- DOUT << "User of CPE#" << CPEMI->getOperand(0).getImm()
- << " max delta=" << MaxDisp
- << " insn address=" << UserOffset
- << " CPE address=" << CPEOffset
- << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI;
+ DEBUG(errs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
+ << " max delta=" << MaxDisp
+ << " insn address=" << UserOffset
+ << " CPE address=" << CPEOffset
+ << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI);
}
- return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, !isThumb);
+ return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, NegOk);
}
+#ifndef NDEBUG
/// BBIsJumpedOver - Return true of the specified basic block's only predecessor
/// unconditionally branches to its only successor.
static bool BBIsJumpedOver(MachineBasicBlock *MBB) {
MachineBasicBlock *Succ = *MBB->succ_begin();
MachineBasicBlock *Pred = *MBB->pred_begin();
MachineInstr *PredMI = &Pred->back();
- if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB)
+ if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB
+ || PredMI->getOpcode() == ARM::t2B)
return PredMI->getOperand(0).getMBB() == Succ;
return false;
}
+#endif // NDEBUG
-void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta)
-{
- MachineFunction::iterator MBBI = BB->getParent()->end();
- for(unsigned i=BB->getNumber()+1; i<BB->getParent()->getNumBlockIDs(); i++)
+void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB,
+ int delta) {
+ MachineFunction::iterator MBBI = BB; MBBI = next(MBBI);
+ for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs();
+ i < e; ++i) {
BBOffsets[i] += delta;
+ // If some existing blocks have padding, adjust the padding as needed, a
+ // bit tricky. delta can be negative so don't use % on that.
+ if (!isThumb)
+ continue;
+ MachineBasicBlock *MBB = MBBI;
+ if (!MBB->empty()) {
+ // Constant pool entries require padding.
+ if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) {
+ unsigned OldOffset = BBOffsets[i] - delta;
+ if ((OldOffset%4) == 0 && (BBOffsets[i]%4) != 0) {
+ // add new padding
+ BBSizes[i] += 2;
+ delta += 2;
+ } else if ((OldOffset%4) != 0 && (BBOffsets[i]%4) == 0) {
+ // remove existing padding
+ BBSizes[i] -= 2;
+ delta -= 2;
+ }
+ }
+ // Thumb1 jump tables require padding. They should be at the end;
+ // following unconditional branches are removed by AnalyzeBranch.
+ MachineInstr *ThumbJTMI = prior(MBB->end());
+ if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) {
+ unsigned NewMIOffset = GetOffsetOf(ThumbJTMI);
+ unsigned OldMIOffset = NewMIOffset - delta;
+ if ((OldMIOffset%4) == 0 && (NewMIOffset%4) != 0) {
+ // remove existing padding
+ BBSizes[i] -= 2;
+ delta -= 2;
+ } else if ((OldMIOffset%4) != 0 && (NewMIOffset%4) == 0) {
+ // add new padding
+ BBSizes[i] += 2;
+ delta += 2;
+ }
+ }
+ if (delta==0)
+ return;
+ }
+ MBBI = next(MBBI);
+ }
}
/// DecrementOldEntry - find the constant pool entry with index CPI
/// and instruction CPEMI, and decrement its refcount. If the refcount
-/// becomes 0 remove the entry and instruction. Returns true if we removed
+/// becomes 0 remove the entry and instruction. Returns true if we removed
/// the entry, false if we didn't.
-bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI,
- unsigned Size) {
+bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) {
// Find the old entry. Eliminate it if it is no longer used.
- CPEntry *OldCPE = findConstPoolEntry(CPI, CPEMI);
- assert(OldCPE && "Unexpected!");
- if (--OldCPE->RefCount == 0) {
- MachineBasicBlock *OldCPEBB = OldCPE->CPEMI->getParent();
- if (OldCPEBB->empty()) {
- // In thumb mode, the size of island is padded by two to compensate for
- // the alignment requirement. Thus it will now be 2 when the block is
- // empty, so fix this.
- // All succeeding offsets have the current size value added in, fix this.
- if (BBSizes[OldCPEBB->getNumber()] != 0) {
- AdjustBBOffsetsAfter(OldCPEBB, -BBSizes[OldCPEBB->getNumber()]);
- BBSizes[OldCPEBB->getNumber()] = 0;
- }
- // An island has only one predecessor BB and one successor BB. Check if
- // this BB's predecessor jumps directly to this BB's successor. This
- // shouldn't happen currently.
- assert(!BBIsJumpedOver(OldCPEBB) && "How did this happen?");
- // FIXME: remove the empty blocks after all the work is done?
- } else {
- BBSizes[OldCPEBB->getNumber()] -= Size;
- // All succeeding offsets have the current size value added in, fix this.
- AdjustBBOffsetsAfter(OldCPEBB, -Size);
- }
- OldCPE->CPEMI->eraseFromParent();
- OldCPE->CPEMI = NULL;
+ CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
+ assert(CPE && "Unexpected!");
+ if (--CPE->RefCount == 0) {
+ RemoveDeadCPEMI(CPEMI);
+ CPE->CPEMI = NULL;
NumCPEs--;
return true;
}
MachineInstr *CPEMI = U.CPEMI;
// Check to see if the CPE is already in-range.
- if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, true)) {
- DOUT << "In range\n";
+ if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, U.NegOk, true)) {
+ DEBUG(errs() << "In range\n");
return 1;
}
// No. Look for previously created clones of the CPE that are in range.
- unsigned CPI = CPEMI->getOperand(1).getConstantPoolIndex();
+ unsigned CPI = CPEMI->getOperand(1).getIndex();
std::vector<CPEntry> &CPEs = CPEntries[CPI];
for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
// We already tried this one
// Removing CPEs can leave empty entries, skip
if (CPEs[i].CPEMI == NULL)
continue;
- if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, false)) {
- DOUT << "Replacing CPE#" << CPI << " with CPE#" << CPEs[i].CPI << "\n";
+ if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, U.NegOk)) {
+ DEBUG(errs() << "Replacing CPE#" << CPI << " with CPE#"
+ << CPEs[i].CPI << "\n");
// Point the CPUser node to the replacement
U.CPEMI = CPEs[i].CPEMI;
// Change the CPI in the instruction operand to refer to the clone.
for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
- if (UserMI->getOperand(j).isConstantPoolIndex()) {
- UserMI->getOperand(j).setConstantPoolIndex(CPEs[i].CPI);
+ if (UserMI->getOperand(j).isCPI()) {
+ UserMI->getOperand(j).setIndex(CPEs[i].CPI);
break;
}
// Adjust the refcount of the clone...
CPEs[i].RefCount++;
// ...and the original. If we didn't remove the old entry, none of the
// addresses changed, so we don't need another pass.
- unsigned Size = CPEMI->getOperand(2).getImm();
- return DecrementOldEntry(CPI, CPEMI, Size) ? 2 : 1;
+ return DecrementOldEntry(CPI, CPEMI) ? 2 : 1;
}
}
return 0;
/// getUnconditionalBrDisp - Returns the maximum displacement that can fit in
/// the specific unconditional branch instruction.
static inline unsigned getUnconditionalBrDisp(int Opc) {
- return (Opc == ARM::tB) ? ((1<<10)-1)*2 : ((1<<23)-1)*4;
+ switch (Opc) {
+ case ARM::tB:
+ return ((1<<10)-1)*2;
+ case ARM::t2B:
+ return ((1<<23)-1)*2;
+ default:
+ break;
+ }
+
+ return ((1<<23)-1)*4;
+}
+
+/// AcceptWater - Small amount of common code factored out of the following.
+
+MachineBasicBlock* ARMConstantIslands::AcceptWater(MachineBasicBlock *WaterBB,
+ water_iterator IP) {
+ DEBUG(errs() << "found water in range\n");
+ // Remove the original WaterList entry; we want subsequent
+ // insertions in this vicinity to go after the one we're
+ // about to insert. This considerably reduces the number
+ // of times we have to move the same CPE more than once.
+ WaterList.erase(IP);
+ // CPE goes before following block (NewMBB).
+ return next(MachineFunction::iterator(WaterBB));
}
/// LookForWater - look for an existing entry in the WaterList in which
/// we can place the CPE referenced from U so it's within range of U's MI.
/// Returns true if found, false if not. If it returns true, *NewMBB
-/// is set to the WaterList entry, and *PadNewWater is set to false if
-/// the WaterList entry is an island.
-
+/// is set to the WaterList entry.
+/// For ARM, we prefer the water that's farthest away. For Thumb, prefer
+/// water that will not introduce padding to water that will; within each
+/// group, prefer the water that's farthest away.
bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset,
- bool *PadNewWater, MachineBasicBlock** NewMBB) {
+ MachineBasicBlock** NewMBB) {
+ water_iterator IPThatWouldPad;
+ MachineBasicBlock* WaterBBThatWouldPad = NULL;
if (!WaterList.empty()) {
- for (std::vector<MachineBasicBlock*>::iterator IP = prior(WaterList.end()),
- B = WaterList.begin();; --IP) {
+ for (water_iterator IP = prior(WaterList.end()),
+ B = WaterList.begin();; --IP) {
MachineBasicBlock* WaterBB = *IP;
- if (WaterIsInRange(UserOffset, WaterBB, U.MaxDisp)) {
- DOUT << "found water in range\n";
- // CPE goes before following block (NewMBB).
- *NewMBB = next(MachineFunction::iterator(WaterBB));
- // If WaterBB is an island, don't pad the new island.
- // If WaterBB is empty, go backwards until we find something that
- // isn't. WaterBB may become empty if it's an island whose
- // contents were moved farther back.
- if (isThumb) {
- MachineBasicBlock* BB = WaterBB;
- while (BB->empty())
- BB = prior(MachineFunction::iterator(BB));
- if (BB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY)
- *PadNewWater = false;
+ if (WaterIsInRange(UserOffset, WaterBB, U)) {
+ unsigned WBBId = WaterBB->getNumber();
+ if (isThumb &&
+ (BBOffsets[WBBId] + BBSizes[WBBId])%4 != 0) {
+ // This is valid Water, but would introduce padding. Remember
+ // it in case we don't find any Water that doesn't do this.
+ if (!WaterBBThatWouldPad) {
+ WaterBBThatWouldPad = WaterBB;
+ IPThatWouldPad = IP;
+ }
+ } else {
+ *NewMBB = AcceptWater(WaterBB, IP);
+ return true;
}
- // Remove the original WaterList entry; we want subsequent
- // insertions in this vicinity to go after the one we're
- // about to insert. This considerably reduces the number
- // of times we have to move the same CPE more than once.
- WaterList.erase(IP);
- return true;
}
if (IP == B)
break;
}
}
+ if (isThumb && WaterBBThatWouldPad) {
+ *NewMBB = AcceptWater(WaterBBThatWouldPad, IPThatWouldPad);
+ return true;
+ }
return false;
}
-/// CreateNewWater - No existing WaterList entry will work for
+/// CreateNewWater - No existing WaterList entry will work for
/// CPUsers[CPUserIndex], so create a place to put the CPE. The end of the
/// block is used if in range, and the conditional branch munged so control
/// flow is correct. Otherwise the block is split to create a hole with an
/// block following which the new island can be inserted (the WaterList
/// is not adjusted).
-void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex,
+void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex,
unsigned UserOffset, MachineBasicBlock** NewMBB) {
CPUser &U = CPUsers[CPUserIndex];
MachineInstr *UserMI = U.MI;
MachineInstr *CPEMI = U.CPEMI;
MachineBasicBlock *UserMBB = UserMI->getParent();
- unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] +
+ unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] +
BBSizes[UserMBB->getNumber()];
- assert(OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()+1]);
+ assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]);
// If the use is at the end of the block, or the end of the block
- // is within range, make new water there. (The +2 or 4 below is
- // for the unconditional branch we will be adding. If the block ends in
- // an unconditional branch already, it is water, and is known to
- // be out of range, so we'll always be adding one.)
+ // is within range, make new water there. (The addition below is
+ // for the unconditional branch we will be adding: 4 bytes on ARM + Thumb2,
+ // 2 on Thumb1. Possible Thumb1 alignment padding is allowed for
+ // inside OffsetIsInRange.
+ // If the block ends in an unconditional branch already, it is water,
+ // and is known to be out of range, so we'll always be adding a branch.)
if (&UserMBB->back() == UserMI ||
- OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb ? 2 : 4),
- U.MaxDisp, !isThumb)) {
- DOUT << "Split at end of block\n";
+ OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb1 ? 2: 4),
+ U.MaxDisp, U.NegOk, U.IsSoImm)) {
+ DEBUG(errs() << "Split at end of block\n");
if (&UserMBB->back() == UserMI)
assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!");
*NewMBB = next(MachineFunction::iterator(UserMBB));
// range, but if the preceding conditional branch is out of range, the
// targets will be exchanged, and the altered branch may be out of
// range, so the machinery has to know about it.
- int UncondBr = isThumb ? ARM::tB : ARM::B;
- BuildMI(UserMBB, TII->get(UncondBr)).addMBB(*NewMBB);
+ int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B;
+ BuildMI(UserMBB, DebugLoc::getUnknownLoc(),
+ TII->get(UncondBr)).addMBB(*NewMBB);
unsigned MaxDisp = getUnconditionalBrDisp(UncondBr);
- ImmBranches.push_back(ImmBranch(&UserMBB->back(),
+ ImmBranches.push_back(ImmBranch(&UserMBB->back(),
MaxDisp, false, UncondBr));
- int delta = isThumb ? 2 : 4;
+ int delta = isThumb1 ? 2 : 4;
BBSizes[UserMBB->getNumber()] += delta;
AdjustBBOffsetsAfter(UserMBB, delta);
} else {
// What a big block. Find a place within the block to split it.
- // This is a little tricky on Thumb since instructions are 2 bytes
+ // This is a little tricky on Thumb1 since instructions are 2 bytes
// and constant pool entries are 4 bytes: if instruction I references
// island CPE, and instruction I+1 references CPE', it will
// not work well to put CPE as far forward as possible, since then
// CPE' cannot immediately follow it (that location is 2 bytes
// farther away from I+1 than CPE was from I) and we'd need to create
- // a new island.
+ // a new island. So, we make a first guess, then walk through the
+ // instructions between the one currently being looked at and the
+ // possible insertion point, and make sure any other instructions
+ // that reference CPEs will be able to use the same island area;
+ // if not, we back up the insertion point.
+
// The 4 in the following is for the unconditional branch we'll be
- // inserting (allows for long branch on Thumb). The 2 or 0 is for
- // alignment of the island.
- unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4 + (isThumb ? 2 : 0);
+ // inserting (allows for long branch on Thumb1). Alignment of the
+ // island is handled inside OffsetIsInRange.
+ unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4;
// This could point off the end of the block if we've already got
// constant pool entries following this block; only the last one is
// in the water list. Back past any possible branches (allow for a
// conditional and a maximally long unconditional).
if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1])
- BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] -
- (isThumb ? 6 : 8);
+ BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] -
+ (isThumb1 ? 6 : 8);
unsigned EndInsertOffset = BaseInsertOffset +
CPEMI->getOperand(2).getImm();
MachineBasicBlock::iterator MI = UserMI;
++MI;
unsigned CPUIndex = CPUserIndex+1;
- for (unsigned Offset = UserOffset+ARM::GetInstSize(UserMI);
+ for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI);
Offset < BaseInsertOffset;
- Offset += ARM::GetInstSize(MI),
+ Offset += TII->GetInstSizeInBytes(MI),
MI = next(MI)) {
if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) {
- if (!OffsetIsInRange(Offset, EndInsertOffset,
- CPUsers[CPUIndex].MaxDisp, !isThumb)) {
- BaseInsertOffset -= (isThumb ? 2 : 4);
- EndInsertOffset -= (isThumb ? 2 : 4);
+ CPUser &U = CPUsers[CPUIndex];
+ if (!OffsetIsInRange(Offset, EndInsertOffset,
+ U.MaxDisp, U.NegOk, U.IsSoImm)) {
+ BaseInsertOffset -= (isThumb1 ? 2 : 4);
+ EndInsertOffset -= (isThumb1 ? 2 : 4);
}
// This is overly conservative, as we don't account for CPEMIs
// being reused within the block, but it doesn't matter much.
CPUIndex++;
}
}
- DOUT << "Split in middle of big block\n";
+ DEBUG(errs() << "Split in middle of big block\n");
*NewMBB = SplitBlockBeforeInstr(prior(MI));
}
}
/// HandleConstantPoolUser - Analyze the specified user, checking to see if it
-/// is out-of-range. If so, pick it up the constant pool value and move it some
+/// is out-of-range. If so, pick up the constant pool value and move it some
/// place in-range. Return true if we changed any addresses (thus must run
/// another pass of branch lengthening), false otherwise.
-bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &Fn,
- unsigned CPUserIndex){
+bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &MF,
+ unsigned CPUserIndex) {
CPUser &U = CPUsers[CPUserIndex];
MachineInstr *UserMI = U.MI;
MachineInstr *CPEMI = U.CPEMI;
- unsigned CPI = CPEMI->getOperand(1).getConstantPoolIndex();
+ unsigned CPI = CPEMI->getOperand(1).getIndex();
unsigned Size = CPEMI->getOperand(2).getImm();
MachineBasicBlock *NewMBB;
- // Compute this only once, it's expensive
+ // Compute this only once, it's expensive. The 4 or 8 is the value the
+ // hardware keeps in the PC.
unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8);
-
+
// See if the current entry is within range, or there is a clone of it
// in range.
int result = LookForExistingCPEntry(U, UserOffset);
// No existing clone of this CPE is within range.
// We will be generating a new clone. Get a UID for it.
- unsigned ID = NextUID++;
+ unsigned ID = AFI->createConstPoolEntryUId();
// Look for water where we can place this CPE. We look for the farthest one
// away that will work. Forward references only for now (although later
// we might find some that are backwards).
- bool PadNewWater = true;
- if (!LookForWater(U, UserOffset, &PadNewWater, &NewMBB)) {
+ if (!LookForWater(U, UserOffset, &NewMBB)) {
// No water found.
- DOUT << "No water found\n";
+ DEBUG(errs() << "No water found\n");
CreateNewWater(CPUserIndex, UserOffset, &NewMBB);
}
// Okay, we know we can put an island before NewMBB now, do it!
- MachineBasicBlock *NewIsland = new MachineBasicBlock();
- Fn.getBasicBlockList().insert(NewMBB, NewIsland);
+ MachineBasicBlock *NewIsland = MF.CreateMachineBasicBlock();
+ MF.insert(NewMBB, NewIsland);
// Update internal data structures to account for the newly inserted MBB.
UpdateForInsertedWaterBlock(NewIsland);
// Decrement the old entry, and remove it if refcount becomes 0.
- DecrementOldEntry(CPI, CPEMI, Size);
+ DecrementOldEntry(CPI, CPEMI);
// Now that we have an island to add the CPE to, clone the original CPE and
// add it to the island.
- U.CPEMI = BuildMI(NewIsland, TII->get(ARM::CONSTPOOL_ENTRY))
+ U.CPEMI = BuildMI(NewIsland, DebugLoc::getUnknownLoc(),
+ TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
NumCPEs++;
+ BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
// Compensate for .align 2 in thumb mode.
- if (isThumb && PadNewWater) Size += 2;
+ if (isThumb && BBOffsets[NewIsland->getNumber()]%4 != 0)
+ Size += 2;
// Increase the size of the island block to account for the new entry.
BBSizes[NewIsland->getNumber()] += Size;
- BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
AdjustBBOffsetsAfter(NewIsland, Size);
-
+
// Finally, change the CPI in the instruction operand to be ID.
for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
- if (UserMI->getOperand(i).isConstantPoolIndex()) {
- UserMI->getOperand(i).setConstantPoolIndex(ID);
+ if (UserMI->getOperand(i).isCPI()) {
+ UserMI->getOperand(i).setIndex(ID);
break;
}
-
- DOUT << " Moved CPE to #" << ID << " CPI=" << CPI << "\t" << *UserMI;
-
+
+ DEBUG(errs() << " Moved CPE to #" << ID << " CPI=" << CPI
+ << '\t' << *UserMI);
+
return true;
}
+/// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update
+/// sizes and offsets of impacted basic blocks.
+void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) {
+ MachineBasicBlock *CPEBB = CPEMI->getParent();
+ unsigned Size = CPEMI->getOperand(2).getImm();
+ CPEMI->eraseFromParent();
+ BBSizes[CPEBB->getNumber()] -= Size;
+ // All succeeding offsets have the current size value added in, fix this.
+ if (CPEBB->empty()) {
+ // In thumb1 mode, the size of island may be padded by two to compensate for
+ // the alignment requirement. Then it will now be 2 when the block is
+ // empty, so fix this.
+ // All succeeding offsets have the current size value added in, fix this.
+ if (BBSizes[CPEBB->getNumber()] != 0) {
+ Size += BBSizes[CPEBB->getNumber()];
+ BBSizes[CPEBB->getNumber()] = 0;
+ }
+ }
+ AdjustBBOffsetsAfter(CPEBB, -Size);
+ // An island has only one predecessor BB and one successor BB. Check if
+ // this BB's predecessor jumps directly to this BB's successor. This
+ // shouldn't happen currently.
+ assert(!BBIsJumpedOver(CPEBB) && "How did this happen?");
+ // FIXME: remove the empty blocks after all the work is done?
+}
+
+/// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts
+/// are zero.
+bool ARMConstantIslands::RemoveUnusedCPEntries() {
+ unsigned MadeChange = false;
+ for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
+ std::vector<CPEntry> &CPEs = CPEntries[i];
+ for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) {
+ if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) {
+ RemoveDeadCPEMI(CPEs[j].CPEMI);
+ CPEs[j].CPEMI = NULL;
+ MadeChange = true;
+ }
+ }
+ }
+ return MadeChange;
+}
+
/// BBIsInRange - Returns true if the distance between specific MI and
/// specific BB can fit in MI's displacement field.
bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB,
unsigned BrOffset = GetOffsetOf(MI) + PCAdj;
unsigned DestOffset = BBOffsets[DestBB->getNumber()];
- DOUT << "Branch of destination BB#" << DestBB->getNumber()
- << " from BB#" << MI->getParent()->getNumber()
- << " max delta=" << MaxDisp
- << " at offset " << int(DestOffset-BrOffset) << "\t" << *MI;
+ DEBUG(errs() << "Branch of destination BB#" << DestBB->getNumber()
+ << " from BB#" << MI->getParent()->getNumber()
+ << " max delta=" << MaxDisp
+ << " from " << GetOffsetOf(MI) << " to " << DestOffset
+ << " offset " << int(DestOffset-BrOffset) << "\t" << *MI);
- return OffsetIsInRange(BrOffset, DestOffset, MaxDisp, true);
+ if (BrOffset <= DestOffset) {
+ // Branch before the Dest.
+ if (DestOffset-BrOffset <= MaxDisp)
+ return true;
+ } else {
+ if (BrOffset-DestOffset <= MaxDisp)
+ return true;
+ }
+ return false;
}
/// FixUpImmediateBr - Fix up an immediate branch whose destination is too far
/// away to fit in its displacement field.
-bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br) {
+bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br) {
MachineInstr *MI = Br.MI;
- MachineBasicBlock *DestBB = MI->getOperand(0).getMachineBasicBlock();
+ MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
// Check to see if the DestBB is already in-range.
if (BBIsInRange(MI, DestBB, Br.MaxDisp))
return false;
if (!Br.isCond)
- return FixUpUnconditionalBr(Fn, Br);
- return FixUpConditionalBr(Fn, Br);
+ return FixUpUnconditionalBr(MF, Br);
+ return FixUpConditionalBr(MF, Br);
}
/// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is
/// too far away to fit in its displacement field. If the LR register has been
/// spilled in the epilogue, then we can use BL to implement a far jump.
-/// Otherwise, add an intermediate branch instruction to to a branch.
+/// Otherwise, add an intermediate branch instruction to a branch.
bool
-ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br) {
+ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br) {
MachineInstr *MI = Br.MI;
MachineBasicBlock *MBB = MI->getParent();
- assert(isThumb && "Expected a Thumb function!");
+ if (!isThumb1)
+ llvm_unreachable("FixUpUnconditionalBr is Thumb1 only!");
// Use BL to implement far jump.
Br.MaxDisp = (1 << 21) * 2;
- MI->setInstrDescriptor(TII->get(ARM::tBfar));
+ MI->setDesc(TII->get(ARM::tBfar));
BBSizes[MBB->getNumber()] += 2;
AdjustBBOffsetsAfter(MBB, 2);
HasFarJump = true;
NumUBrFixed++;
- DOUT << " Changed B to long jump " << *MI;
+ DEBUG(errs() << " Changed B to long jump " << *MI);
return true;
}
/// far away to fit in its displacement field. It is converted to an inverse
/// conditional branch + an unconditional branch to the destination.
bool
-ARMConstantIslands::FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br) {
+ARMConstantIslands::FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br) {
MachineInstr *MI = Br.MI;
- MachineBasicBlock *DestBB = MI->getOperand(0).getMachineBasicBlock();
+ MachineBasicBlock *DestBB = MI->getOperand(0).getMBB();
- // Add a unconditional branch to the destination and invert the branch
+ // Add an unconditional branch to the destination and invert the branch
// condition to jump over it:
// blt L1
// =>
// bge L2
// b L1
// L2:
- ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImmedValue();
+ ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImm();
CC = ARMCC::getOppositeCondition(CC);
+ unsigned CCReg = MI->getOperand(2).getReg();
// If the branch is at the end of its MBB and that has a fall-through block,
// direct the updated conditional branch to the fall-through block. Otherwise,
NumCBrFixed++;
if (BMI != MI) {
- if (next(MachineBasicBlock::iterator(MI)) == MBB->back() &&
+ if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
BMI->getOpcode() == Br.UncondBr) {
- // Last MI in the BB is a unconditional branch. Can we simply invert the
+ // Last MI in the BB is an unconditional branch. Can we simply invert the
// condition and swap destinations:
// beq L1
// b L2
// =>
// bne L2
// b L1
- MachineBasicBlock *NewDest = BMI->getOperand(0).getMachineBasicBlock();
+ MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
if (BBIsInRange(MI, NewDest, Br.MaxDisp)) {
- DOUT << " Invert Bcc condition and swap its destination with " << *BMI;
- BMI->getOperand(0).setMachineBasicBlock(DestBB);
- MI->getOperand(0).setMachineBasicBlock(NewDest);
+ DEBUG(errs() << " Invert Bcc condition and swap its destination with "
+ << *BMI);
+ BMI->getOperand(0).setMBB(DestBB);
+ MI->getOperand(0).setMBB(NewDest);
MI->getOperand(1).setImm(CC);
return true;
}
if (NeedSplit) {
SplitBlockBeforeInstr(MI);
- // No need for the branch to the next block. We're adding a unconditional
+ // No need for the branch to the next block. We're adding an unconditional
// branch to the destination.
+ int delta = TII->GetInstSizeInBytes(&MBB->back());
+ BBSizes[MBB->getNumber()] -= delta;
+ MachineBasicBlock* SplitBB = next(MachineFunction::iterator(MBB));
+ AdjustBBOffsetsAfter(SplitBB, -delta);
MBB->back().eraseFromParent();
+ // BBOffsets[SplitBB] is wrong temporarily, fixed below
}
MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
-
- DOUT << " Insert B to BB#" << DestBB->getNumber()
- << " also invert condition and change dest. to BB#"
- << NextBB->getNumber() << "\n";
- // Insert a unconditional branch and replace the conditional branch.
+ DEBUG(errs() << " Insert B to BB#" << DestBB->getNumber()
+ << " also invert condition and change dest. to BB#"
+ << NextBB->getNumber() << "\n");
+
+ // Insert a new conditional branch and a new unconditional branch.
// Also update the ImmBranch as well as adding a new entry for the new branch.
- BuildMI(MBB, TII->get(MI->getOpcode())).addMBB(NextBB).addImm(CC);
+ BuildMI(MBB, DebugLoc::getUnknownLoc(),
+ TII->get(MI->getOpcode()))
+ .addMBB(NextBB).addImm(CC).addReg(CCReg);
Br.MI = &MBB->back();
- BuildMI(MBB, TII->get(Br.UncondBr)).addMBB(DestBB);
+ BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
+ BuildMI(MBB, DebugLoc::getUnknownLoc(), TII->get(Br.UncondBr)).addMBB(DestBB);
+ BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back());
unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));
+
+ // Remove the old conditional branch. It may or may not still be in MBB.
+ BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI);
MI->eraseFromParent();
- // Increase the size of MBB to account for the new unconditional branch.
- int delta = ARM::GetInstSize(&MBB->back());
- BBSizes[MBB->getNumber()] += delta;
+ // The net size change is an addition of one unconditional branch.
+ int delta = TII->GetInstSizeInBytes(&MBB->back());
AdjustBBOffsetsAfter(MBB, delta);
return true;
}
/// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills
-/// LR / restores LR to pc.
+/// LR / restores LR to pc. FIXME: This is done here because it's only possible
+/// to do this if tBfar is not used.
bool ARMConstantIslands::UndoLRSpillRestore() {
bool MadeChange = false;
for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) {
MachineInstr *MI = PushPopMIs[i];
- if (MI->getNumOperands() == 1) {
- if (MI->getOpcode() == ARM::tPOP_RET &&
- MI->getOperand(0).getReg() == ARM::PC)
- BuildMI(MI->getParent(), TII->get(ARM::tBX_RET));
- MI->eraseFromParent();
- MadeChange = true;
+ // First two operands are predicates, the third is a zero since there
+ // is no writeback.
+ if (MI->getOpcode() == ARM::tPOP_RET &&
+ MI->getOperand(3).getReg() == ARM::PC &&
+ MI->getNumExplicitOperands() == 4) {
+ BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET));
+ MI->eraseFromParent();
+ MadeChange = true;
+ }
+ }
+ return MadeChange;
+}
+
+bool ARMConstantIslands::OptimizeThumb2Instructions(MachineFunction &MF) {
+ bool MadeChange = false;
+
+ // Shrink ADR and LDR from constantpool.
+ for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
+ CPUser &U = CPUsers[i];
+ unsigned Opcode = U.MI->getOpcode();
+ unsigned NewOpc = 0;
+ unsigned Scale = 1;
+ unsigned Bits = 0;
+ switch (Opcode) {
+ default: break;
+ case ARM::t2LEApcrel:
+ if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
+ NewOpc = ARM::tLEApcrel;
+ Bits = 8;
+ Scale = 4;
+ }
+ break;
+ case ARM::t2LDRpci:
+ if (isARMLowRegister(U.MI->getOperand(0).getReg())) {
+ NewOpc = ARM::tLDRpci;
+ Bits = 8;
+ Scale = 4;
+ }
+ break;
+ }
+
+ if (!NewOpc)
+ continue;
+
+ unsigned UserOffset = GetOffsetOf(U.MI) + 4;
+ unsigned MaxOffs = ((1 << Bits) - 1) * Scale;
+ // FIXME: Check if offset is multiple of scale if scale is not 4.
+ if (CPEIsInRange(U.MI, UserOffset, U.CPEMI, MaxOffs, false, true)) {
+ U.MI->setDesc(TII->get(NewOpc));
+ MachineBasicBlock *MBB = U.MI->getParent();
+ BBSizes[MBB->getNumber()] -= 2;
+ AdjustBBOffsetsAfter(MBB, -2);
+ ++NumT2CPShrunk;
+ MadeChange = true;
}
}
+
+ MadeChange |= OptimizeThumb2Branches(MF);
+ MadeChange |= OptimizeThumb2JumpTables(MF);
+ return MadeChange;
+}
+
+bool ARMConstantIslands::OptimizeThumb2Branches(MachineFunction &MF) {
+ bool MadeChange = false;
+
+ for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) {
+ ImmBranch &Br = ImmBranches[i];
+ unsigned Opcode = Br.MI->getOpcode();
+ unsigned NewOpc = 0;
+ unsigned Scale = 1;
+ unsigned Bits = 0;
+ switch (Opcode) {
+ default: break;
+ case ARM::t2B:
+ NewOpc = ARM::tB;
+ Bits = 11;
+ Scale = 2;
+ break;
+ case ARM::t2Bcc:
+ NewOpc = ARM::tBcc;
+ Bits = 8;
+ Scale = 2;
+ break;
+ }
+ if (!NewOpc)
+ continue;
+
+ unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
+ MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB();
+ if (BBIsInRange(Br.MI, DestBB, MaxOffs)) {
+ Br.MI->setDesc(TII->get(NewOpc));
+ MachineBasicBlock *MBB = Br.MI->getParent();
+ BBSizes[MBB->getNumber()] -= 2;
+ AdjustBBOffsetsAfter(MBB, -2);
+ ++NumT2BrShrunk;
+ MadeChange = true;
+ }
+ }
+
+ return MadeChange;
+}
+
+
+/// OptimizeThumb2JumpTables - Use tbb / tbh instructions to generate smaller
+/// jumptables when it's possible.
+bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) {
+ bool MadeChange = false;
+
+ // FIXME: After the tables are shrunk, can we get rid some of the
+ // constantpool tables?
+ const MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
+ const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
+ for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
+ MachineInstr *MI = T2JumpTables[i];
+ const TargetInstrDesc &TID = MI->getDesc();
+ unsigned NumOps = TID.getNumOperands();
+ unsigned JTOpIdx = NumOps - (TID.isPredicable() ? 3 : 2);
+ MachineOperand JTOP = MI->getOperand(JTOpIdx);
+ unsigned JTI = JTOP.getIndex();
+ assert(JTI < JT.size());
+
+ bool ByteOk = true;
+ bool HalfWordOk = true;
+ unsigned JTOffset = GetOffsetOf(MI) + 4;
+ const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs;
+ for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) {
+ MachineBasicBlock *MBB = JTBBs[j];
+ unsigned DstOffset = BBOffsets[MBB->getNumber()];
+ // Negative offset is not ok. FIXME: We should change BB layout to make
+ // sure all the branches are forward.
+ if (ByteOk && (DstOffset - JTOffset) > ((1<<8)-1)*2)
+ ByteOk = false;
+ unsigned TBHLimit = ((1<<16)-1)*2;
+ if (HalfWordOk && (DstOffset - JTOffset) > TBHLimit)
+ HalfWordOk = false;
+ if (!ByteOk && !HalfWordOk)
+ break;
+ }
+
+ if (ByteOk || HalfWordOk) {
+ MachineBasicBlock *MBB = MI->getParent();
+ unsigned BaseReg = MI->getOperand(0).getReg();
+ bool BaseRegKill = MI->getOperand(0).isKill();
+ if (!BaseRegKill)
+ continue;
+ unsigned IdxReg = MI->getOperand(1).getReg();
+ bool IdxRegKill = MI->getOperand(1).isKill();
+ MachineBasicBlock::iterator PrevI = MI;
+ if (PrevI == MBB->begin())
+ continue;
+
+ MachineInstr *AddrMI = --PrevI;
+ bool OptOk = true;
+ // Examine the instruction that calculate the jumptable entry address.
+ // If it's not the one just before the t2BR_JT, we won't delete it, then
+ // it's not worth doing the optimization.
+ for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) {
+ const MachineOperand &MO = AddrMI->getOperand(k);
+ if (!MO.isReg() || !MO.getReg())
+ continue;
+ if (MO.isDef() && MO.getReg() != BaseReg) {
+ OptOk = false;
+ break;
+ }
+ if (MO.isUse() && !MO.isKill() && MO.getReg() != IdxReg) {
+ OptOk = false;
+ break;
+ }
+ }
+ if (!OptOk)
+ continue;
+
+ // The previous instruction should be a tLEApcrel or t2LEApcrelJT, we want
+ // to delete it as well.
+ MachineInstr *LeaMI = --PrevI;
+ if ((LeaMI->getOpcode() != ARM::tLEApcrelJT &&
+ LeaMI->getOpcode() != ARM::t2LEApcrelJT) ||
+ LeaMI->getOperand(0).getReg() != BaseReg)
+ OptOk = false;
+
+ if (!OptOk)
+ continue;
+
+ unsigned Opc = ByteOk ? ARM::t2TBB : ARM::t2TBH;
+ MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc))
+ .addReg(IdxReg, getKillRegState(IdxRegKill))
+ .addJumpTableIndex(JTI, JTOP.getTargetFlags())
+ .addImm(MI->getOperand(JTOpIdx+1).getImm());
+ // FIXME: Insert an "ALIGN" instruction to ensure the next instruction
+ // is 2-byte aligned. For now, asm printer will fix it up.
+ unsigned NewSize = TII->GetInstSizeInBytes(NewJTMI);
+ unsigned OrigSize = TII->GetInstSizeInBytes(AddrMI);
+ OrigSize += TII->GetInstSizeInBytes(LeaMI);
+ OrigSize += TII->GetInstSizeInBytes(MI);
+
+ AddrMI->eraseFromParent();
+ LeaMI->eraseFromParent();
+ MI->eraseFromParent();
+
+ int delta = OrigSize - NewSize;
+ BBSizes[MBB->getNumber()] -= delta;
+ AdjustBBOffsetsAfter(MBB, -delta);
+
+ ++NumTBs;
+ MadeChange = true;
+ }
+ }
+
return MadeChange;
}