/// NumBytes. This can save a few bytes per function in code-size, but
/// obviously generates more memory traffic. As such, it only takes
/// effect in functions being optimised for size.
-bool tryFoldSPUpdateIntoPushPop(MachineFunction &MF, MachineInstr *MI,
+bool tryFoldSPUpdateIntoPushPop(const ARMSubtarget &Subtarget,
+ MachineFunction &MF, MachineInstr *MI,
unsigned NumBytes);
/// rewriteARMFrameIndex / rewriteT2FrameIndex -