/// if necessary, to be replaced by the scavenger at the end of PEI.
void emitFrameOffset(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
DebugLoc DL, unsigned DestReg, unsigned SrcReg, int Offset,
- const AArch64InstrInfo *TII,
+ const TargetInstrInfo *TII,
MachineInstr::MIFlag = MachineInstr::NoFlags,
bool SetNZCV = false);