// SignalHandler - The signal handler that runs...
static RETSIGTYPE SignalHandler(int Sig) {
+ // Restore the signal behavior to default, so that the program actually
+ // crashes when we return and the signal reissues. This also ensures that if
+ // we crash in our signal handler that the program will terminate immediately
+ // instead of recursing in the signal handler.
+ signal(Sig, SIG_DFL);
+
if (FilesToRemove != 0)
while (!FilesToRemove->empty()) {
FilesToRemove->back().eraseFromDisk(true);
if (CallBacksToRun)
for (unsigned i = 0, e = CallBacksToRun->size(); i != e; ++i)
(*CallBacksToRun)[i].first((*CallBacksToRun)[i].second);
-
- // Restore the signal behavior to default, so that the program actually
- // crashes when we return and the signal reissues.
- signal(Sig, SIG_DFL);
}
// Just call signal