#include "llvm/Support/Valgrind.h"
#include "llvm/Config/config.h"
+#if defined(__mips__)
+#include <sys/cachectl.h>
+#endif
+
namespace llvm {
using namespace sys;
}
# if (defined(__POWERPC__) || defined (__ppc__) || \
defined(_POWER) || defined(_ARCH_PPC)) || defined(__arm__)
- sys_icache_invalidate(Addr, Len);
+ sys_icache_invalidate(const_cast<void *>(Addr), Len);
# endif
#else
asm volatile("isync");
# elif defined(__arm__) && defined(__GNUC__)
// FIXME: Can we safely always call this for __GNUC__ everywhere?
- char *Start = (char*) Addr;
- char *End = Start + Len;
- __clear_cache(Start, End);
+ const char *Start = static_cast<const char *>(Addr);
+ const char *End = Start + Len;
+ __clear_cache(const_cast<char *>(Start), const_cast<char *>(End));
+# elif defined(__mips__)
+ const char *Start = static_cast<const char *>(Addr);
+ cacheflush(const_cast<char *>(Start), Len, BCACHE);
# endif
#endif // end apple