///
void FoldingSetNodeID::AddPointer(const void *Ptr) {
// Note: this adds pointers to the hash using sizes and endianness that
- // depend on the host. It doesn't matter however, because hashing on
- // pointer values in inherently unstable. Nothing should depend on the
+ // depend on the host. It doesn't matter, however, because hashing on
+ // pointer values is inherently unstable. Nothing should depend on the
// ordering of nodes in the folding set.
Bits.append(reinterpret_cast<unsigned *>(&Ptr),
reinterpret_cast<unsigned *>(&Ptr+1));
// Otherwise do it the hard way.
// To be compatible with above bulk transfer, we need to take endianness
// into account.
+ static_assert(sys::IsBigEndianHost || sys::IsLittleEndianHost,
+ "Unexpected host endianness");
if (sys::IsBigEndianHost) {
for (Pos += 4; Pos <= Size; Pos += 4) {
unsigned V = ((unsigned char)String[Pos - 4] << 24) |
(unsigned char)String[Pos - 1];
Bits.push_back(V);
}
- } else {
- assert(sys::IsLittleEndianHost && "Unexpected host endianness");
+ } else { // Little-endian host
for (Pos += 4; Pos <= Size; Pos += 4) {
unsigned V = ((unsigned char)String[Pos - 1] << 24) |
((unsigned char)String[Pos - 2] << 16) |
//===----------------------------------------------------------------------===//
// FoldingSetImpl Implementation
+void FoldingSetImpl::anchor() {}
+
FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) {
assert(5 < Log2InitSize && Log2InitSize < 32 &&
"Initial hash table size out of range");
Buckets = AllocateBuckets(NumBuckets);
NumNodes = 0;
}
+
+FoldingSetImpl::FoldingSetImpl(FoldingSetImpl &&Arg)
+ : Buckets(Arg.Buckets), NumBuckets(Arg.NumBuckets), NumNodes(Arg.NumNodes) {
+ Arg.Buckets = nullptr;
+ Arg.NumBuckets = 0;
+ Arg.NumNodes = 0;
+}
+
+FoldingSetImpl &FoldingSetImpl::operator=(FoldingSetImpl &&RHS) {
+ free(Buckets); // This may be null if the set is in a moved-from state.
+ Buckets = RHS.Buckets;
+ NumBuckets = RHS.NumBuckets;
+ NumNodes = RHS.NumNodes;
+ RHS.Buckets = nullptr;
+ RHS.NumBuckets = 0;
+ RHS.NumNodes = 0;
+ return *this;
+}
+
FoldingSetImpl::~FoldingSetImpl() {
free(Buckets);
}
+
void FoldingSetImpl::clear() {
// Set all but the last bucket to null pointers.
memset(Buckets, 0, NumBuckets*sizeof(void*));
/// is not already in the map. InsertPos must be obtained from
/// FindNodeOrInsertPos.
void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
- assert(N->getNextInBucket() == 0);
+ assert(!N->getNextInBucket());
// Do we need to grow the hashtable?
if (NumNodes+1 > NumBuckets*2) {
GrowHashTable();
// If this is the first insertion into this bucket, its next pointer will be
// null. Pretend as if it pointed to itself, setting the low bit to indicate
// that it is a pointer to the bucket.
- if (Next == nullptr)
+ if (!Next)
Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
// Set the node's next pointer, and make the bucket point to the node.
// Because each bucket is a circular list, we don't need to compute N's hash
// to remove it.
void *Ptr = N->getNextInBucket();
- if (Ptr == nullptr) return false; // Not in folding set.
+ if (!Ptr) return false; // Not in folding set.
--NumNodes;
N->SetNextInBucket(nullptr);
FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
// Skip to the first non-null non-self-cycle bucket.
while (*Bucket != reinterpret_cast<void*>(-1) &&
- (*Bucket == nullptr || GetNextPtr(*Bucket) == nullptr))
+ (!*Bucket || !GetNextPtr(*Bucket)))
++Bucket;
NodePtr = static_cast<FoldingSetNode*>(*Bucket);
do {
++Bucket;
} while (*Bucket != reinterpret_cast<void*>(-1) &&
- (*Bucket == nullptr || GetNextPtr(*Bucket) == nullptr));
+ (!*Bucket || !GetNextPtr(*Bucket)));
NodePtr = static_cast<FoldingSetNode*>(*Bucket);
}
// FoldingSetBucketIteratorImpl Implementation
FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
- Ptr = (*Bucket == nullptr || GetNextPtr(*Bucket) == nullptr) ? (void*) Bucket
- : *Bucket;
+ Ptr = (!*Bucket || !GetNextPtr(*Bucket)) ? (void*) Bucket : *Bucket;
}