//
//===----------------------------------------------------------------------===//
//
-// This file implements a handle way of adding debugging information to your
+// This file implements a handy way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
//
// can specify '-debug-only=foo' to enable JUST the debug information for the
// foo class.
//
-// When compiling in release mode, the -debug-* options and all code in DEBUG()
-// statements disappears, so it does not effect the runtime of the code.
+// When compiling without assertions, the -debug-* options and all code in
+// DEBUG() statements disappears, so it does not affect the runtime of the code.
//
//===----------------------------------------------------------------------===//
-#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Signals.h"
#include "llvm/Support/circular_raw_ostream.h"
-#include "llvm/System/Signals.h"
using namespace llvm;
//until program termination.
static cl::opt<unsigned>
DebugBufferSize("debug-buffer-size",
- cl::desc("Buffer the last N characters of debug output"
+ cl::desc("Buffer the last N characters of debug output "
"until program termination. "
"[default 0 -- immediate print-out]"),
cl::Hidden,
cl::init(0));
static std::string CurrentDebugType;
-static struct DebugOnlyOpt {
+
+namespace {
+
+struct DebugOnlyOpt {
void operator=(const std::string &Val) const {
DebugFlag |= !Val.empty();
CurrentDebugType = Val;
}
-} DebugOnlyOptLoc;
+};
+
+}
+
+static DebugOnlyOpt DebugOnlyOptLoc;
static cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
cl::location(DebugOnlyOptLoc), cl::ValueRequired);
// Signal handlers - dump debug output on termination.
-static void debug_user_sig_handler(void *Cookie)
-{
+static void debug_user_sig_handler(void *Cookie) {
// This is a bit sneaky. Since this is under #ifndef NDEBUG, we
// know that debug mode is enabled and dbgs() really is a
// circular_raw_ostream. If NDEBUG is defined, then dbgs() ==
return CurrentDebugType.empty() || DebugType == CurrentDebugType;
}
-/// SetCurrentDebugType - Set the current debug type, as if the -debug-only=X
+/// setCurrentDebugType - Set the current debug type, as if the -debug-only=X
/// option were specified. Note that DebugFlag also needs to be set to true for
/// debug output to be produced.
///
-void llvm::SetCurrentDebugType(const char *Type) {
+void llvm::setCurrentDebugType(const char *Type) {
CurrentDebugType = Type;
}