ConstantRange
ConstantRange::multiply(const ConstantRange &Other) const {
+ // TODO: If either operand is a single element and the multiply is known to
+ // be non-wrapping, round the result min and max value to the appropriate
+ // multiple of that element. If wrapping is possible, at least adjust the
+ // range according to the greatest power-of-two factor of the single element.
+
if (isEmptySet() || Other.isEmptySet())
return ConstantRange(getBitWidth(), /*isFullSet=*/false);
if (isFullSet() || Other.isFullSet())
/// print - Print out the bounds to a stream...
///
void ConstantRange::print(raw_ostream &OS) const {
- OS << "[" << Lower << "," << Upper << ")";
+ if (isFullSet())
+ OS << "full-set";
+ else if (isEmptySet())
+ OS << "empty-set";
+ else
+ OS << "[" << Lower << "," << Upper << ")";
}
/// dump - Allow printing from a debugger easily...