uint32_t Res = BasicSymbolRef::SF_None;
if (GV->isDeclarationForLinker())
Res |= BasicSymbolRef::SF_Undefined;
+ else if (GV->hasHiddenVisibility() && !GV->hasLocalLinkage())
+ Res |= BasicSymbolRef::SF_Hidden;
+ if (const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV)) {
+ if (GVar->isConstant())
+ Res |= BasicSymbolRef::SF_Const;
+ }
if (GV->hasPrivateLinkage())
Res |= BasicSymbolRef::SF_FormatSpecific;
if (!GV->hasLocalLinkage())