using namespace llvm;
using namespace object;
-static const StringRef Magic = "!<arch>\n";
+static const char *Magic = "!<arch>\n";
namespace {
struct ArchiveMemberHeader {
}
Archive::Archive(MemoryBuffer *source, error_code &ec)
- : Binary(Binary::isArchive, source) {
+ : Binary(Binary::ID_Archive, source) {
// Check for sufficient magic.
if (!source || source->getBufferSize()
< (8 + sizeof(ArchiveMemberHeader) + 2) // Smallest archive.
}
Archive::child_iterator Archive::begin_children(bool skip_internal) const {
- const char *Loc = Data->getBufferStart() + Magic.size();
+ const char *Loc = Data->getBufferStart() + strlen(Magic);
size_t Size = sizeof(ArchiveMemberHeader) +
ToHeader(Loc)->getSize();
Child c(this, StringRef(Loc, Size));