const MCSymbol &Symbol = Target.getSymA()->getSymbol();
const MCSymbol &A = Symbol.AliasedSymbol();
+ if (!Asm.hasSymbolData(A))
+ Asm.getContext().FatalError(
+ Fixup.getLoc(),
+ Twine("symbol '") + A.getName() + "' can not be undefined");
+
MCSymbolData &A_SD = Asm.getSymbolData(A);
MCSectionData const *SectionData = Fragment->getParent();