// Initial Instructions
- const std::vector<MachineMove> &Moves = TAI.getInitialFrameState();
+ const MCAsmInfo &MAI = context.getAsmInfo();
+ const std::vector<MachineMove> &Moves = MAI.getInitialFrameState();
std::vector<MCCFIInstruction> Instructions;
for (int i = 0, n = Moves.size(); i != n; ++i) {