else { // EndOfFragment > BundleSize
return 2 * BundleSize - EndOfFragment;
}
- } else if (EndOfFragment > BundleSize)
+ } else if (OffsetInBundle > 0 && EndOfFragment > BundleSize)
return BundleSize - OffsetInBundle;
else
return 0;
// size won't include the padding.
//
// When the -mc-relax-all flag is used, we optimize bundling by writting the
- // bundle padding directly into fragments when the instructions are emitted
- // inside the streamer.
+ // padding directly into fragments when the instructions are emitted inside
+ // the streamer. When the fragment is larger than the bundle size, we need to
+ // ensure that it's bundle aligned. This means that if we end up with
+ // multiple fragments, we must emit bundle padding between fragments.
//
- if (Assembler.isBundlingEnabled() && !Assembler.getRelaxAll() &&
- F->hasInstructions()) {
+ // ".align N" is an example of a directive that introduces multiple
+ // fragments. We could add a special case to handle ".align N" by emitting
+ // within-fragment padding (which would produce less padding when N is less
+ // than the bundle size), but for now we don't.
+ //
+ if (Assembler.isBundlingEnabled() && F->hasInstructions()) {
assert(isa<MCEncodedFragment>(F) &&
"Only MCEncodedFragment implementations have instructions");
uint64_t FSize = Assembler.computeFragmentSize(*this, *F);
- if (FSize > Assembler.getBundleAlignSize())
+ if (!Assembler.getRelaxAll() && FSize > Assembler.getBundleAlignSize())
report_fatal_error("Fragment can't be larger than a bundle size");
uint64_t RequiredBundlePadding = computeBundlePadding(Assembler, F,
Fixups = FragWithFixups->getFixups();
Contents = FragWithFixups->getContents();
} else
- llvm_unreachable("Unknow fragment with fixups!");
+ llvm_unreachable("Unknown fragment with fixups!");
for (const MCFixup &Fixup : Fixups) {
uint64_t FixedValue;
bool IsPCRel;