#include "llvm/IR/GVMaterializer.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/LLVMContext.h"
-#include "llvm/IR/LeakDetector.h"
+#include "llvm/IR/TypeFinder.h"
#include "llvm/Support/Dwarf.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/RandomNumberGenerator.h"
#include <algorithm>
#include <cstdarg>
#include <cstdlib>
+
using namespace llvm;
//===----------------------------------------------------------------------===//
// Explicit instantiations of SymbolTableListTraits since some of the methods
// are not in the public header file.
-template class llvm::SymbolTableListTraits<Function, Module>;
-template class llvm::SymbolTableListTraits<GlobalVariable, Module>;
-template class llvm::SymbolTableListTraits<GlobalAlias, Module>;
+template class llvm::SymbolTableListTraits<Function>;
+template class llvm::SymbolTableListTraits<GlobalVariable>;
+template class llvm::SymbolTableListTraits<GlobalAlias>;
//===----------------------------------------------------------------------===//
// Primitive Module methods.
//
Module::Module(StringRef MID, LLVMContext &C)
- : Context(C), Materializer(), ModuleID(MID), RNG(nullptr), DL("") {
+ : Context(C), Materializer(), ModuleID(MID), DL("") {
ValSymTab = new ValueSymbolTable();
NamedMDSymTab = new StringMap<NamedMDNode *>();
Context.addModule(this);
NamedMDList.clear();
delete ValSymTab;
delete static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab);
- delete RNG;
+}
+
+RandomNumberGenerator *Module::createRNG(const Pass* P) const {
+ SmallString<32> Salt(P->getPassName());
+
+ // This RNG is guaranteed to produce the same random stream only
+ // when the Module ID and thus the input filename is the same. This
+ // might be problematic if the input filename extension changes
+ // (e.g. from .c to .bc or .ll).
+ //
+ // We could store this salt in NamedMetadata, but this would make
+ // the parameter non-const. This would unfortunately make this
+ // interface unusable by any Machine passes, since they only have a
+ // const reference to their IR Module. Alternatively we can always
+ // store salt metadata from the Module constructor.
+ Salt += sys::path::filename(getModuleIdentifier());
+
+ return new RandomNumberGenerator(Salt);
}
/// getNamedValue - Return the first global value in the module with
return Context.getMDKindNames(Result);
}
+void Module::getOperandBundleTags(SmallVectorImpl<StringRef> &Result) const {
+ return Context.getOperandBundleTags(Result);
+}
//===----------------------------------------------------------------------===//
// Methods for easy access to the functions in the module.
/// delete it.
void Module::eraseNamedMetadata(NamedMDNode *NMD) {
static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab)->erase(NMD->getName());
- NamedMDList.erase(NMD);
+ NamedMDList.erase(NMD->getIterator());
}
-bool Module::isValidModFlagBehavior(Value *V, ModFlagBehavior &MFB) {
- if (ConstantInt *Behavior = dyn_cast<ConstantInt>(V)) {
+bool Module::isValidModFlagBehavior(Metadata *MD, ModFlagBehavior &MFB) {
+ if (ConstantInt *Behavior = mdconst::dyn_extract_or_null<ConstantInt>(MD)) {
uint64_t Val = Behavior->getLimitedValue();
if (Val >= ModFlagBehaviorFirstVal && Val <= ModFlagBehaviorLastVal) {
MFB = static_cast<ModFlagBehavior>(Val);
const NamedMDNode *ModFlags = getModuleFlagsMetadata();
if (!ModFlags) return;
- for (const Value *FlagMD : ModFlags->operands()) {
- const MDNode *Flag = cast<MDNode>(FlagMD);
+ for (const MDNode *Flag : ModFlags->operands()) {
ModFlagBehavior MFB;
if (Flag->getNumOperands() >= 3 &&
isValidModFlagBehavior(Flag->getOperand(0), MFB) &&
- isa<MDString>(Flag->getOperand(1))) {
+ dyn_cast_or_null<MDString>(Flag->getOperand(1))) {
// Check the operands of the MDNode before accessing the operands.
// The verifier will actually catch these failures.
MDString *Key = cast<MDString>(Flag->getOperand(1));
- Value *Val = Flag->getOperand(2);
+ Metadata *Val = Flag->getOperand(2);
Flags.push_back(ModuleFlagEntry(MFB, Key, Val));
}
}
/// Return the corresponding value if Key appears in module flags, otherwise
/// return null.
-Value *Module::getModuleFlag(StringRef Key) const {
+Metadata *Module::getModuleFlag(StringRef Key) const {
SmallVector<Module::ModuleFlagEntry, 8> ModuleFlags;
getModuleFlagsMetadata(ModuleFlags);
for (const ModuleFlagEntry &MFE : ModuleFlags) {
/// metadata. It will create the module-level flags named metadata if it doesn't
/// already exist.
void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
- Value *Val) {
+ Metadata *Val) {
Type *Int32Ty = Type::getInt32Ty(Context);
- Value *Ops[3] = {
- ConstantInt::get(Int32Ty, Behavior), MDString::get(Context, Key), Val
- };
+ Metadata *Ops[3] = {
+ ConstantAsMetadata::get(ConstantInt::get(Int32Ty, Behavior)),
+ MDString::get(Context, Key), Val};
getOrInsertModuleFlagsMetadata()->addOperand(MDNode::get(Context, Ops));
}
+void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
+ Constant *Val) {
+ addModuleFlag(Behavior, Key, ConstantAsMetadata::get(Val));
+}
void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key,
uint32_t Val) {
Type *Int32Ty = Type::getInt32Ty(Context);
void Module::addModuleFlag(MDNode *Node) {
assert(Node->getNumOperands() == 3 &&
"Invalid number of operands for module flag!");
- assert(isa<ConstantInt>(Node->getOperand(0)) &&
+ assert(mdconst::hasa<ConstantInt>(Node->getOperand(0)) &&
isa<MDString>(Node->getOperand(1)) &&
"Invalid operand types for module flag!");
getOrInsertModuleFlagsMetadata()->addOperand(Node);
void Module::setDataLayout(StringRef Desc) {
DL.reset(Desc);
-
- if (Desc.empty()) {
- DataLayoutStr = "";
- } else {
- DataLayoutStr = DL.getStringRepresentation();
- // DataLayoutStr is now equivalent to Desc, but since the representation
- // is not unique, they may not be identical.
- }
-}
-
-void Module::setDataLayout(const DataLayout *Other) {
- if (!Other) {
- DataLayoutStr = "";
- DL.reset("");
- } else {
- DL = *Other;
- DataLayoutStr = DL.getStringRepresentation();
- }
}
-const DataLayout *Module::getDataLayout() const {
- if (DataLayoutStr.empty())
- return nullptr;
- return &DL;
-}
+void Module::setDataLayout(const DataLayout &Other) { DL = Other; }
-// We want reproducible builds, but ModuleID may be a full path so we just use
-// the filename to salt the RNG (although it is not guaranteed to be unique).
-RandomNumberGenerator &Module::getRNG() const {
- if (RNG == nullptr) {
- StringRef Salt = sys::path::filename(ModuleID);
- RNG = new RandomNumberGenerator(Salt);
- }
- return *RNG;
-}
+const DataLayout &Module::getDataLayout() const { return DL; }
//===----------------------------------------------------------------------===//
// Methods to control the materialization of GlobalValues in the Module.
return Materializer->materialize(GV);
}
-void Module::Dematerialize(GlobalValue *GV) {
+void Module::dematerialize(GlobalValue *GV) {
if (Materializer)
- return Materializer->Dematerialize(GV);
+ return Materializer->dematerialize(GV);
}
std::error_code Module::materializeAll() {
if (!Materializer)
return std::error_code();
- return Materializer->MaterializeModule(this);
+ return Materializer->materializeModule(this);
}
std::error_code Module::materializeAllPermanently() {
return std::error_code();
}
+std::error_code Module::materializeMetadata() {
+ if (!Materializer)
+ return std::error_code();
+ return Materializer->materializeMetadata();
+}
+
//===----------------------------------------------------------------------===//
// Other module related stuff.
//
+std::vector<StructType *> Module::getIdentifiedStructTypes() const {
+ // If we have a materializer, it is possible that some unread function
+ // uses a type that is currently not visible to a TypeFinder, so ask
+ // the materializer which types it created.
+ if (Materializer)
+ return Materializer->getIdentifiedStructTypes();
+
+ std::vector<StructType *> Ret;
+ TypeFinder SrcStructTypes;
+ SrcStructTypes.run(*this, true);
+ Ret.assign(SrcStructTypes.begin(), SrcStructTypes.end());
+ return Ret;
+}
// dropAllReferences() - This function causes all the subelements to "let go"
// of all references that they are maintaining. This allows one to 'delete' a
}
unsigned Module::getDwarfVersion() const {
- Value *Val = getModuleFlag("Dwarf Version");
+ auto *Val = cast_or_null<ConstantAsMetadata>(getModuleFlag("Dwarf Version"));
+ if (!Val)
+ return 0;
+ return cast<ConstantInt>(Val->getValue())->getZExtValue();
+}
+
+unsigned Module::getCodeViewFlag() const {
+ auto *Val = cast_or_null<ConstantAsMetadata>(getModuleFlag("CodeView"));
if (!Val)
- return dwarf::DWARF_VERSION;
- return cast<ConstantInt>(Val)->getZExtValue();
+ return 0;
+ return cast<ConstantInt>(Val->getValue())->getZExtValue();
}
Comdat *Module::getOrInsertComdat(StringRef Name) {
- Comdat C;
- StringMapEntry<Comdat> &Entry =
- ComdatSymTab.GetOrCreateValue(Name, std::move(C));
+ auto &Entry = *ComdatSymTab.insert(std::make_pair(Name, Comdat())).first;
Entry.second.Name = &Entry;
return &Entry.second;
}
+
+PICLevel::Level Module::getPICLevel() const {
+ auto *Val = cast_or_null<ConstantAsMetadata>(getModuleFlag("PIC Level"));
+
+ if (!Val)
+ return PICLevel::Default;
+
+ return static_cast<PICLevel::Level>(
+ cast<ConstantInt>(Val->getValue())->getZExtValue());
+}
+
+void Module::setPICLevel(PICLevel::Level PL) {
+ addModuleFlag(ModFlagBehavior::Error, "PIC Level", PL);
+}