/// IsConstantOne - Return true only if val is constant int 1
static bool IsConstantOne(Value *val) {
- assert(val && "IsConstantOne does not work with NULL val");
- return isa<ConstantInt>(val) && cast<ConstantInt>(val)->isOne();
+ assert(val && "IsConstantOne does not work with nullptr val");
+ const ConstantInt *CVal = dyn_cast<ConstantInt>(val);
+ return CVal && CVal->isOne();
}
static Instruction *createMalloc(Instruction *InsertBefore,
Value *MallocFunc = MallocF;
if (!MallocFunc)
// prototype malloc as "void *malloc(size_t)"
- MallocFunc = M->getOrInsertFunction("malloc", BPTy, IntPtrTy, NULL);
+ MallocFunc = M->getOrInsertFunction("malloc", BPTy, IntPtrTy, nullptr);
PointerType *AllocPtrType = PointerType::getUnqual(AllocTy);
CallInst *MCall = nullptr;
Instruction *Result = nullptr;
Type *VoidTy = Type::getVoidTy(M->getContext());
Type *IntPtrTy = Type::getInt8PtrTy(M->getContext());
// prototype free as "void free(void*)"
- Value *FreeFunc = M->getOrInsertFunction("free", VoidTy, IntPtrTy, NULL);
+ Value *FreeFunc = M->getOrInsertFunction("free", VoidTy, IntPtrTy, nullptr);
CallInst* Result = nullptr;
Value *PtrCast = Source;
if (InsertBefore) {
return cast<PossiblyExactOperator>(this)->isExact();
}
-void BinaryOperator::copyFlags(const Value *V) {
+void BinaryOperator::copyIRFlags(const Value *V) {
// Copy the wrapping flags.
if (auto *OB = dyn_cast<OverflowingBinaryOperator>(V)) {
setHasNoSignedWrap(OB->hasNoSignedWrap());
copyFastMathFlags(FP->getFastMathFlags());
}
+void BinaryOperator::andIRFlags(const Value *V) {
+ if (auto *OB = dyn_cast<OverflowingBinaryOperator>(V)) {
+ setHasNoSignedWrap(hasNoSignedWrap() & OB->hasNoSignedWrap());
+ setHasNoUnsignedWrap(hasNoUnsignedWrap() & OB->hasNoUnsignedWrap());
+ }
+
+ if (auto *PE = dyn_cast<PossiblyExactOperator>(V))
+ setIsExact(isExact() & PE->isExact());
+
+ if (auto *FP = dyn_cast<FPMathOperator>(V)) {
+ FastMathFlags FM = getFastMathFlags();
+ FM &= FP->getFastMathFlags();
+ copyFastMathFlags(FM);
+ }
+}
+
+
//===----------------------------------------------------------------------===//
// FPMathOperator Class
//===----------------------------------------------------------------------===//
/// default precision.
float FPMathOperator::getFPAccuracy() const {
const MDNode *MD =
- cast<Instruction>(this)->getMetadata(LLVMContext::MD_fpmath);
+ cast<Instruction>(this)->getMetadata(LLVMContext::MD_fpmath);
if (!MD)
return 0.0;
ConstantFP *Accuracy = cast<ConstantFP>(MD->getOperand(0));