#include "llvm/IR/DebugInfoMetadata.h"
#include "LLVMContextImpl.h"
#include "MetadataImpl.h"
+#include "llvm/ADT/StringSwitch.h"
#include "llvm/IR/Function.h"
using namespace llvm;
Storage, Context.pImpl->MDLocations);
}
+unsigned DebugNode::getFlag(StringRef Flag) {
+ return StringSwitch<unsigned>(Flag)
+#define HANDLE_DI_FLAG(ID, NAME) .Case("DIFlag" #NAME, Flag##NAME)
+#include "llvm/IR/DebugInfoFlags.def"
+ .Default(0);
+}
+
+const char *DebugNode::getFlagString(unsigned Flag) {
+ switch (Flag) {
+ default:
+ return "";
+#define HANDLE_DI_FLAG(ID, NAME) \
+ case Flag##NAME: \
+ return "DIFlag" #NAME;
+#include "llvm/IR/DebugInfoFlags.def"
+ }
+}
+
+unsigned DebugNode::splitFlags(unsigned Flags,
+ SmallVectorImpl<unsigned> &SplitFlags) {
+ // Accessibility flags need to be specially handled, since they're packed
+ // together.
+ if (unsigned A = Flags & FlagAccessibility) {
+ if (A == FlagPrivate)
+ SplitFlags.push_back(FlagPrivate);
+ else if (A == FlagProtected)
+ SplitFlags.push_back(FlagProtected);
+ else
+ SplitFlags.push_back(FlagPublic);
+ Flags &= ~A;
+ }
+
+#define HANDLE_DI_FLAG(ID, NAME) \
+ if (unsigned Bit = Flags & ID) { \
+ SplitFlags.push_back(Bit); \
+ Flags &= ~Bit; \
+ }
+#include "llvm/IR/DebugInfoFlags.def"
+
+ return Flags;
+}
+
+
static StringRef getString(const MDString *S) {
if (S)
return S->getString();