#include "llvm/IR/Attributes.h"
#include "AttributeImpl.h"
#include "LLVMContextImpl.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/IR/Type.h"
#include "llvm/Support/Atomic.h"
// Attribute Construction Methods
//===----------------------------------------------------------------------===//
-Attribute Attribute::get(LLVMContext &Context, AttrKind Kind) {
- AttrBuilder B;
- return Attribute::get(Context, B.addAttribute(Kind));
-}
+Attribute Attribute::get(LLVMContext &Context, Attribute::AttrKind Kind,
+ uint64_t Val) {
+ LLVMContextImpl *pImpl = Context.pImpl;
+ FoldingSetNodeID ID;
+ ID.AddInteger(Kind);
+ if (Val) ID.AddInteger(Val);
-Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
- // If there are no attributes, return an empty Attribute class.
- if (!B.hasAttributes())
- return Attribute();
+ void *InsertPoint;
+ AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
- assert(std::distance(B.begin(), B.end()) == 1 &&
- "The Attribute object should represent one attribute only!");
+ if (!PA) {
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ if (!Val)
+ PA = new EnumAttributeImpl(Kind);
+ else
+ PA = new IntAttributeImpl(Kind, Val);
+ pImpl->AttrsSet.InsertNode(PA, InsertPoint);
+ }
- // Otherwise, build a key to look up the existing attributes.
+ // Return the Attribute that we found or created.
+ return Attribute(PA);
+}
+
+Attribute Attribute::get(LLVMContext &Context, StringRef Kind, StringRef Val) {
LLVMContextImpl *pImpl = Context.pImpl;
FoldingSetNodeID ID;
- ConstantInt *CI = ConstantInt::get(Type::getInt64Ty(Context), B.Raw());
- ID.AddPointer(CI);
+ ID.AddString(Kind);
+ if (!Val.empty()) ID.AddString(Val);
void *InsertPoint;
AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
if (!PA) {
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
- PA = new AttributeImpl(Context, CI);
+ PA = new StringAttributeImpl(Kind, Val);
pImpl->AttrsSet.InsertNode(PA, InsertPoint);
}
- // Return the AttributesList that we found or created.
+ // Return the Attribute that we found or created.
return Attribute(PA);
}
Attribute Attribute::getWithAlignment(LLVMContext &Context, uint64_t Align) {
- AttrBuilder B;
- return get(Context, B.addAlignmentAttr(Align));
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x40000000 && "Alignment too large.");
+ return get(Context, Alignment, Align);
}
Attribute Attribute::getWithStackAlignment(LLVMContext &Context,
uint64_t Align) {
- AttrBuilder B;
- return get(Context, B.addStackAlignmentAttr(Align));
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x100 && "Alignment too large.");
+ return get(Context, StackAlignment, Align);
+}
+
+Attribute Attribute::getWithDereferenceableBytes(LLVMContext &Context,
+ uint64_t Bytes) {
+ assert(Bytes && "Bytes must be non-zero.");
+ return get(Context, Dereferenceable, Bytes);
+}
+
+Attribute Attribute::getWithDereferenceableOrNullBytes(LLVMContext &Context,
+ uint64_t Bytes) {
+ assert(Bytes && "Bytes must be non-zero.");
+ return get(Context, DereferenceableOrNull, Bytes);
}
//===----------------------------------------------------------------------===//
// Attribute Accessor Methods
//===----------------------------------------------------------------------===//
-bool Attribute::hasAttribute(AttrKind Val) const {
- return pImpl && pImpl->hasAttribute(Val);
+bool Attribute::isEnumAttribute() const {
+ return pImpl && pImpl->isEnumAttribute();
+}
+
+bool Attribute::isIntAttribute() const {
+ return pImpl && pImpl->isIntAttribute();
+}
+
+bool Attribute::isStringAttribute() const {
+ return pImpl && pImpl->isStringAttribute();
+}
+
+Attribute::AttrKind Attribute::getKindAsEnum() const {
+ if (!pImpl) return None;
+ assert((isEnumAttribute() || isIntAttribute()) &&
+ "Invalid attribute type to get the kind as an enum!");
+ return pImpl ? pImpl->getKindAsEnum() : None;
}
-Constant *Attribute::getAttributeKind() const {
- return pImpl ? pImpl->getAttributeKind() : 0;
+uint64_t Attribute::getValueAsInt() const {
+ if (!pImpl) return 0;
+ assert(isIntAttribute() &&
+ "Expected the attribute to be an integer attribute!");
+ return pImpl ? pImpl->getValueAsInt() : 0;
+}
+
+StringRef Attribute::getKindAsString() const {
+ if (!pImpl) return StringRef();
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the kind as a string!");
+ return pImpl ? pImpl->getKindAsString() : StringRef();
+}
+
+StringRef Attribute::getValueAsString() const {
+ if (!pImpl) return StringRef();
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the value as a string!");
+ return pImpl ? pImpl->getValueAsString() : StringRef();
}
-ArrayRef<Constant*> Attribute::getAttributeValues() const {
- return pImpl ? pImpl->getAttributeValues() : ArrayRef<Constant*>();
+bool Attribute::hasAttribute(AttrKind Kind) const {
+ return (pImpl && pImpl->hasAttribute(Kind)) || (!pImpl && Kind == None);
+}
+
+bool Attribute::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return pImpl && pImpl->hasAttribute(Kind);
}
/// This returns the alignment field of an attribute as a byte alignment value.
unsigned Attribute::getAlignment() const {
- if (!hasAttribute(Attribute::Alignment))
- return 0;
- return pImpl->getAlignment();
+ assert(hasAttribute(Attribute::Alignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
}
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
unsigned Attribute::getStackAlignment() const {
- if (!hasAttribute(Attribute::StackAlignment))
- return 0;
- return pImpl->getStackAlignment();
+ assert(hasAttribute(Attribute::StackAlignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
}
-std::string Attribute::getAsString() const {
- if (hasAttribute(Attribute::ZExt))
- return "zeroext";
- if (hasAttribute(Attribute::SExt))
- return "signext";
- if (hasAttribute(Attribute::NoReturn))
- return "noreturn";
- if (hasAttribute(Attribute::NoUnwind))
- return "nounwind";
- if (hasAttribute(Attribute::UWTable))
- return "uwtable";
- if (hasAttribute(Attribute::ReturnsTwice))
- return "returns_twice";
+/// This returns the number of dereferenceable bytes.
+uint64_t Attribute::getDereferenceableBytes() const {
+ assert(hasAttribute(Attribute::Dereferenceable) &&
+ "Trying to get dereferenceable bytes from "
+ "non-dereferenceable attribute!");
+ return pImpl->getValueAsInt();
+}
+
+uint64_t Attribute::getDereferenceableOrNullBytes() const {
+ assert(hasAttribute(Attribute::DereferenceableOrNull) &&
+ "Trying to get dereferenceable bytes from "
+ "non-dereferenceable attribute!");
+ return pImpl->getValueAsInt();
+}
+
+std::string Attribute::getAsString(bool InAttrGrp) const {
+ if (!pImpl) return "";
+
+ if (hasAttribute(Attribute::SanitizeAddress))
+ return "sanitize_address";
+ if (hasAttribute(Attribute::AlwaysInline))
+ return "alwaysinline";
+ if (hasAttribute(Attribute::Builtin))
+ return "builtin";
+ if (hasAttribute(Attribute::ByVal))
+ return "byval";
+ if (hasAttribute(Attribute::Convergent))
+ return "convergent";
+ if (hasAttribute(Attribute::InAlloca))
+ return "inalloca";
+ if (hasAttribute(Attribute::InlineHint))
+ return "inlinehint";
if (hasAttribute(Attribute::InReg))
return "inreg";
+ if (hasAttribute(Attribute::JumpTable))
+ return "jumptable";
+ if (hasAttribute(Attribute::MinSize))
+ return "minsize";
+ if (hasAttribute(Attribute::Naked))
+ return "naked";
+ if (hasAttribute(Attribute::Nest))
+ return "nest";
if (hasAttribute(Attribute::NoAlias))
return "noalias";
+ if (hasAttribute(Attribute::NoBuiltin))
+ return "nobuiltin";
if (hasAttribute(Attribute::NoCapture))
return "nocapture";
- if (hasAttribute(Attribute::StructRet))
- return "sret";
- if (hasAttribute(Attribute::ByVal))
- return "byval";
- if (hasAttribute(Attribute::Nest))
- return "nest";
+ if (hasAttribute(Attribute::NoDuplicate))
+ return "noduplicate";
+ if (hasAttribute(Attribute::NoImplicitFloat))
+ return "noimplicitfloat";
+ if (hasAttribute(Attribute::NoInline))
+ return "noinline";
+ if (hasAttribute(Attribute::NonLazyBind))
+ return "nonlazybind";
+ if (hasAttribute(Attribute::NonNull))
+ return "nonnull";
+ if (hasAttribute(Attribute::NoRedZone))
+ return "noredzone";
+ if (hasAttribute(Attribute::NoReturn))
+ return "noreturn";
+ if (hasAttribute(Attribute::NoUnwind))
+ return "nounwind";
+ if (hasAttribute(Attribute::OptimizeNone))
+ return "optnone";
+ if (hasAttribute(Attribute::OptimizeForSize))
+ return "optsize";
if (hasAttribute(Attribute::ReadNone))
return "readnone";
if (hasAttribute(Attribute::ReadOnly))
return "readonly";
- if (hasAttribute(Attribute::OptimizeForSize))
- return "optsize";
- if (hasAttribute(Attribute::NoInline))
- return "noinline";
- if (hasAttribute(Attribute::InlineHint))
- return "inlinehint";
- if (hasAttribute(Attribute::AlwaysInline))
- return "alwaysinline";
+ if (hasAttribute(Attribute::Returned))
+ return "returned";
+ if (hasAttribute(Attribute::ReturnsTwice))
+ return "returns_twice";
+ if (hasAttribute(Attribute::SExt))
+ return "signext";
if (hasAttribute(Attribute::StackProtect))
return "ssp";
if (hasAttribute(Attribute::StackProtectReq))
return "sspreq";
if (hasAttribute(Attribute::StackProtectStrong))
return "sspstrong";
- if (hasAttribute(Attribute::NoRedZone))
- return "noredzone";
- if (hasAttribute(Attribute::NoImplicitFloat))
- return "noimplicitfloat";
- if (hasAttribute(Attribute::Naked))
- return "naked";
- if (hasAttribute(Attribute::NonLazyBind))
- return "nonlazybind";
- if (hasAttribute(Attribute::AddressSafety))
- return "address_safety";
- if (hasAttribute(Attribute::MinSize))
- return "minsize";
- if (hasAttribute(Attribute::StackAlignment)) {
+ if (hasAttribute(Attribute::SafeStack))
+ return "safestack";
+ if (hasAttribute(Attribute::StructRet))
+ return "sret";
+ if (hasAttribute(Attribute::SanitizeThread))
+ return "sanitize_thread";
+ if (hasAttribute(Attribute::SanitizeMemory))
+ return "sanitize_memory";
+ if (hasAttribute(Attribute::UWTable))
+ return "uwtable";
+ if (hasAttribute(Attribute::ZExt))
+ return "zeroext";
+ if (hasAttribute(Attribute::Cold))
+ return "cold";
+
+ // FIXME: These should be output like this:
+ //
+ // align=4
+ // alignstack=8
+ //
+ if (hasAttribute(Attribute::Alignment)) {
std::string Result;
- Result += "alignstack(";
- Result += utostr(getStackAlignment());
- Result += ")";
+ Result += "align";
+ Result += (InAttrGrp) ? "=" : " ";
+ Result += utostr(getValueAsInt());
return Result;
}
- if (hasAttribute(Attribute::Alignment)) {
+
+ auto AttrWithBytesToString = [&](const char *Name) {
std::string Result;
- Result += "align ";
- Result += utostr(getAlignment());
- Result += "";
+ Result += Name;
+ if (InAttrGrp) {
+ Result += "=";
+ Result += utostr(getValueAsInt());
+ } else {
+ Result += "(";
+ Result += utostr(getValueAsInt());
+ Result += ")";
+ }
+ return Result;
+ };
+
+ if (hasAttribute(Attribute::StackAlignment))
+ return AttrWithBytesToString("alignstack");
+
+ if (hasAttribute(Attribute::Dereferenceable))
+ return AttrWithBytesToString("dereferenceable");
+
+ if (hasAttribute(Attribute::DereferenceableOrNull))
+ return AttrWithBytesToString("dereferenceable_or_null");
+
+ // Convert target-dependent attributes to strings of the form:
+ //
+ // "kind"
+ // "kind" = "value"
+ //
+ if (isStringAttribute()) {
+ std::string Result;
+ Result += (Twine('"') + getKindAsString() + Twine('"')).str();
+
+ StringRef Val = pImpl->getValueAsString();
+ if (Val.empty()) return Result;
+
+ Result += ("=\"" + Val + Twine('"')).str();
return Result;
}
- if (hasAttribute(Attribute::NoDuplicate))
- return "noduplicate";
llvm_unreachable("Unknown attribute");
}
-bool Attribute::operator==(AttrKind K) const {
- return (pImpl && *pImpl == K) || (!pImpl && K == None);
-}
-bool Attribute::operator!=(AttrKind K) const {
- return !(*this == K);
-}
-
bool Attribute::operator<(Attribute A) const {
if (!pImpl && !A.pImpl) return false;
if (!pImpl) return true;
return *pImpl < *A.pImpl;
}
-uint64_t Attribute::Raw() const {
- return pImpl ? pImpl->Raw() : 0;
-}
-
//===----------------------------------------------------------------------===//
// AttributeImpl Definition
//===----------------------------------------------------------------------===//
-AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind kind)
- : Context(C) {
- Kind = ConstantInt::get(Type::getInt64Ty(C), kind);
-}
-AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind kind,
- ArrayRef<Constant*> values)
- : Context(C) {
- Kind = ConstantInt::get(Type::getInt64Ty(C), kind);
- Vals.reserve(values.size());
- Vals.append(values.begin(), values.end());
-}
-AttributeImpl::AttributeImpl(LLVMContext &C, StringRef kind)
- : Context(C) {
- Kind = ConstantDataArray::getString(C, kind);
-}
+// Pin the vtables to this file.
+AttributeImpl::~AttributeImpl() {}
+void EnumAttributeImpl::anchor() {}
+void IntAttributeImpl::anchor() {}
+void StringAttributeImpl::anchor() {}
bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
- return (Raw() & getAttrMask(A)) != 0;
+ if (isStringAttribute()) return false;
+ return getKindAsEnum() == A;
}
-uint64_t AttributeImpl::getAlignment() const {
- uint64_t Mask = Raw() & getAttrMask(Attribute::Alignment);
- return 1ULL << ((Mask >> 16) - 1);
+bool AttributeImpl::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return getKindAsString() == Kind;
}
-uint64_t AttributeImpl::getStackAlignment() const {
- uint64_t Mask = Raw() & getAttrMask(Attribute::StackAlignment);
- return 1ULL << ((Mask >> 26) - 1);
+Attribute::AttrKind AttributeImpl::getKindAsEnum() const {
+ assert(isEnumAttribute() || isIntAttribute());
+ return static_cast<const EnumAttributeImpl *>(this)->getEnumKind();
}
-bool AttributeImpl::operator==(Attribute::AttrKind kind) const {
- if (ConstantInt *CI = dyn_cast<ConstantInt>(Kind))
- return CI->getZExtValue() == kind;
- return false;
-}
-bool AttributeImpl::operator!=(Attribute::AttrKind kind) const {
- return !(*this == kind);
+uint64_t AttributeImpl::getValueAsInt() const {
+ assert(isIntAttribute());
+ return static_cast<const IntAttributeImpl *>(this)->getValue();
}
-bool AttributeImpl::operator==(StringRef kind) const {
- if (ConstantDataArray *CDA = dyn_cast<ConstantDataArray>(Kind))
- if (CDA->isString())
- return CDA->getAsString() == kind;
- return false;
+StringRef AttributeImpl::getKindAsString() const {
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringKind();
}
-bool AttributeImpl::operator!=(StringRef kind) const {
- return !(*this == kind);
+StringRef AttributeImpl::getValueAsString() const {
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringValue();
}
bool AttributeImpl::operator<(const AttributeImpl &AI) const {
- if (!Kind && !AI.Kind) return false;
- if (!Kind && AI.Kind) return true;
- if (Kind && !AI.Kind) return false;
-
- ConstantInt *ThisCI = dyn_cast<ConstantInt>(Kind);
- ConstantInt *ThatCI = dyn_cast<ConstantInt>(AI.Kind);
-
- ConstantDataArray *ThisCDA = dyn_cast<ConstantDataArray>(Kind);
- ConstantDataArray *ThatCDA = dyn_cast<ConstantDataArray>(AI.Kind);
-
- if (ThisCI && ThatCI)
- return ThisCI->getZExtValue() < ThatCI->getZExtValue();
-
- if (ThisCI && ThatCDA)
- return true;
-
- if (ThisCDA && ThatCI)
- return false;
+ // This sorts the attributes with Attribute::AttrKinds coming first (sorted
+ // relative to their enum value) and then strings.
+ if (isEnumAttribute()) {
+ if (AI.isEnumAttribute()) return getKindAsEnum() < AI.getKindAsEnum();
+ if (AI.isIntAttribute()) return true;
+ if (AI.isStringAttribute()) return true;
+ }
- return ThisCDA->getAsString() < ThatCDA->getAsString();
-}
+ if (isIntAttribute()) {
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isIntAttribute()) return getValueAsInt() < AI.getValueAsInt();
+ if (AI.isStringAttribute()) return true;
+ }
-uint64_t AttributeImpl::Raw() const {
- // FIXME: Remove this.
- return cast<ConstantInt>(Kind)->getZExtValue();
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isIntAttribute()) return false;
+ if (getKindAsString() == AI.getKindAsString())
+ return getValueAsString() < AI.getValueAsString();
+ return getKindAsString() < AI.getKindAsString();
}
uint64_t AttributeImpl::getAttrMask(Attribute::AttrKind Val) {
// FIXME: Remove this.
switch (Val) {
case Attribute::EndAttrKinds:
- case Attribute::AttrKindEmptyKey:
- case Attribute::AttrKindTombstoneKey:
llvm_unreachable("Synthetic enumerators which should never get here");
case Attribute::None: return 0;
case Attribute::ReturnsTwice: return 1 << 29;
case Attribute::UWTable: return 1 << 30;
case Attribute::NonLazyBind: return 1U << 31;
- case Attribute::AddressSafety: return 1ULL << 32;
+ case Attribute::SanitizeAddress: return 1ULL << 32;
case Attribute::MinSize: return 1ULL << 33;
case Attribute::NoDuplicate: return 1ULL << 34;
case Attribute::StackProtectStrong: return 1ULL << 35;
+ case Attribute::SanitizeThread: return 1ULL << 36;
+ case Attribute::SanitizeMemory: return 1ULL << 37;
+ case Attribute::NoBuiltin: return 1ULL << 38;
+ case Attribute::Returned: return 1ULL << 39;
+ case Attribute::Cold: return 1ULL << 40;
+ case Attribute::Builtin: return 1ULL << 41;
+ case Attribute::OptimizeNone: return 1ULL << 42;
+ case Attribute::InAlloca: return 1ULL << 43;
+ case Attribute::NonNull: return 1ULL << 44;
+ case Attribute::JumpTable: return 1ULL << 45;
+ case Attribute::Convergent: return 1ULL << 46;
+ case Attribute::SafeStack: return 1ULL << 47;
+ case Attribute::Dereferenceable:
+ llvm_unreachable("dereferenceable attribute not supported in raw format");
+ break;
+ case Attribute::DereferenceableOrNull:
+ llvm_unreachable("dereferenceable_or_null attribute not supported in raw "
+ "format");
+ break;
}
llvm_unreachable("Unsupported attribute type");
}
AttributeSetNode *AttributeSetNode::get(LLVMContext &C,
ArrayRef<Attribute> Attrs) {
if (Attrs.empty())
- return 0;
+ return nullptr;
// Otherwise, build a key to look up the existing attributes.
LLVMContextImpl *pImpl = C.pImpl;
FoldingSetNodeID ID;
SmallVector<Attribute, 8> SortedAttrs(Attrs.begin(), Attrs.end());
- std::sort(SortedAttrs.begin(), SortedAttrs.end());
+ array_pod_sort(SortedAttrs.begin(), SortedAttrs.end());
for (SmallVectorImpl<Attribute>::iterator I = SortedAttrs.begin(),
E = SortedAttrs.end(); I != E; ++I)
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
if (!PA) {
- PA = new AttributeSetNode(SortedAttrs);
+ // Coallocate entries after the AttributeSetNode itself.
+ void *Mem = ::operator new(sizeof(AttributeSetNode) +
+ sizeof(Attribute) * SortedAttrs.size());
+ PA = new (Mem) AttributeSetNode(SortedAttrs);
pImpl->AttrsSetNodes.InsertNode(PA, InsertPoint);
}
}
bool AttributeSetNode::hasAttribute(Attribute::AttrKind Kind) const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
- if (*I == Kind)
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return true;
+ return false;
+}
+
+bool AttributeSetNode::hasAttribute(StringRef Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
return true;
return false;
}
+Attribute AttributeSetNode::getAttribute(Attribute::AttrKind Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
+Attribute AttributeSetNode::getAttribute(StringRef Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
unsigned AttributeSetNode::getAlignment() const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
- if (*I == Attribute::Alignment)
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::Alignment))
return I->getAlignment();
return 0;
}
unsigned AttributeSetNode::getStackAlignment() const {
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I)
- if (*I == Attribute::StackAlignment)
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::StackAlignment))
return I->getStackAlignment();
return 0;
}
-std::string AttributeSetNode::getAsString() const {
- std::string Str = "";
- for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
- E = AttrList.end(); I != E; ++I) {
- if (I != AttrList.begin()) Str += " ";
- Str += I->getAsString();
+uint64_t AttributeSetNode::getDereferenceableBytes() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::Dereferenceable))
+ return I->getDereferenceableBytes();
+ return 0;
+}
+
+uint64_t AttributeSetNode::getDereferenceableOrNullBytes() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::DereferenceableOrNull))
+ return I->getDereferenceableOrNullBytes();
+ return 0;
+}
+
+std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
+ std::string Str;
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ if (I != begin())
+ Str += ' ';
+ Str += I->getAsString(InAttrGrp);
}
return Str;
}
// AttributeSetImpl Definition
//===----------------------------------------------------------------------===//
-uint64_t AttributeSetImpl::Raw(uint64_t Index) const {
+uint64_t AttributeSetImpl::Raw(unsigned Index) const {
for (unsigned I = 0, E = getNumAttributes(); I != E; ++I) {
if (getSlotIndex(I) != Index) continue;
- const AttributeSetNode *ASN = AttrNodes[I].second;
- AttrBuilder B;
+ const AttributeSetNode *ASN = getSlotNode(I);
+ uint64_t Mask = 0;
+
+ for (AttributeSetNode::iterator II = ASN->begin(),
+ IE = ASN->end(); II != IE; ++II) {
+ Attribute Attr = *II;
+
+ // This cannot handle string attributes.
+ if (Attr.isStringAttribute()) continue;
+
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+
+ if (Kind == Attribute::Alignment)
+ Mask |= (Log2_32(ASN->getAlignment()) + 1) << 16;
+ else if (Kind == Attribute::StackAlignment)
+ Mask |= (Log2_32(ASN->getStackAlignment()) + 1) << 26;
+ else if (Kind == Attribute::Dereferenceable)
+ llvm_unreachable("dereferenceable not supported in bit mask");
+ else
+ Mask |= AttributeImpl::getAttrMask(Kind);
+ }
- for (AttributeSetNode::const_iterator II = ASN->begin(),
- IE = ASN->end(); II != IE; ++II)
- B.addAttributes(*II);
- return B.Raw();
+ return Mask;
}
return 0;
}
+void AttributeSetImpl::dump() const {
+ AttributeSet(const_cast<AttributeSetImpl *>(this)).dump();
+}
+
//===----------------------------------------------------------------------===//
// AttributeSet Construction and Mutation Methods
//===----------------------------------------------------------------------===//
// If we didn't find any existing attributes of the same shape then
// create a new one and insert it.
if (!PA) {
- PA = new AttributeSetImpl(C, Attrs);
+ // Coallocate entries after the AttributeSetImpl itself.
+ void *Mem = ::operator new(sizeof(AttributeSetImpl) +
+ sizeof(std::pair<unsigned, AttributeSetNode *>) *
+ Attrs.size());
+ PA = new (Mem) AttributeSetImpl(C, Attrs);
pImpl->AttrsLists.InsertNode(PA, InsertPoint);
}
for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
assert((!i || Attrs[i-1].first <= Attrs[i].first) &&
"Misordered Attributes list!");
- assert(Attrs[i].second != Attribute::None &&
+ assert(!Attrs[i].second.hasAttribute(Attribute::None) &&
"Pointless attribute!");
}
#endif
return getImpl(C, Attrs);
}
-AttributeSet AttributeSet::get(LLVMContext &C, unsigned Idx, AttrBuilder &B) {
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
+ const AttrBuilder &B) {
if (!B.hasAttributes())
return AttributeSet();
+ // Add target-independent attributes.
SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
- for (AttrBuilder::iterator I = B.begin(), E = B.end(); I != E; ++I) {
- Attribute::AttrKind Kind = *I;
+ for (Attribute::AttrKind Kind = Attribute::None;
+ Kind != Attribute::EndAttrKinds; Kind = Attribute::AttrKind(Kind + 1)) {
+ if (!B.contains(Kind))
+ continue;
+
if (Kind == Attribute::Alignment)
- Attrs.push_back(std::make_pair(Idx, Attribute::
+ Attrs.push_back(std::make_pair(Index, Attribute::
getWithAlignment(C, B.getAlignment())));
else if (Kind == Attribute::StackAlignment)
- Attrs.push_back(std::make_pair(Idx, Attribute::
+ Attrs.push_back(std::make_pair(Index, Attribute::
getWithStackAlignment(C, B.getStackAlignment())));
+ else if (Kind == Attribute::Dereferenceable)
+ Attrs.push_back(std::make_pair(Index,
+ Attribute::getWithDereferenceableBytes(C,
+ B.getDereferenceableBytes())));
+ else if (Kind == Attribute::DereferenceableOrNull)
+ Attrs.push_back(
+ std::make_pair(Index, Attribute::getWithDereferenceableOrNullBytes(
+ C, B.getDereferenceableOrNullBytes())));
else
- Attrs.push_back(std::make_pair(Idx, Attribute::get(C, Kind)));
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, Kind)));
}
+ // Add target-dependent (string) attributes.
+ for (const AttrBuilder::td_type &TDA : B.td_attrs())
+ Attrs.push_back(
+ std::make_pair(Index, Attribute::get(C, TDA.first, TDA.second)));
+
return get(C, Attrs);
}
-AttributeSet AttributeSet::get(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
ArrayRef<Attribute::AttrKind> Kind) {
SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
for (ArrayRef<Attribute::AttrKind>::iterator I = Kind.begin(),
E = Kind.end(); I != E; ++I)
- Attrs.push_back(std::make_pair(Idx, Attribute::get(C, *I)));
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, *I)));
return get(C, Attrs);
}
AttributeSet AttributeSet::get(LLVMContext &C, ArrayRef<AttributeSet> Attrs) {
if (Attrs.empty()) return AttributeSet();
+ if (Attrs.size() == 1) return Attrs[0];
SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrNodeVec;
- for (unsigned I = 0, E = Attrs.size(); I != E; ++I) {
- AttributeSet AS = Attrs[I];
- if (!AS.pImpl) continue;
- AttrNodeVec.append(AS.pImpl->AttrNodes.begin(), AS.pImpl->AttrNodes.end());
+ AttributeSetImpl *A0 = Attrs[0].pImpl;
+ if (A0)
+ AttrNodeVec.append(A0->getNode(0), A0->getNode(A0->getNumAttributes()));
+ // Copy all attributes from Attrs into AttrNodeVec while keeping AttrNodeVec
+ // ordered by index. Because we know that each list in Attrs is ordered by
+ // index we only need to merge each successive list in rather than doing a
+ // full sort.
+ for (unsigned I = 1, E = Attrs.size(); I != E; ++I) {
+ AttributeSetImpl *AS = Attrs[I].pImpl;
+ if (!AS) continue;
+ SmallVector<std::pair<unsigned, AttributeSetNode *>, 8>::iterator
+ ANVI = AttrNodeVec.begin(), ANVE;
+ for (const AttributeSetImpl::IndexAttrPair
+ *AI = AS->getNode(0),
+ *AE = AS->getNode(AS->getNumAttributes());
+ AI != AE; ++AI) {
+ ANVE = AttrNodeVec.end();
+ while (ANVI != ANVE && ANVI->first <= AI->first)
+ ++ANVI;
+ ANVI = AttrNodeVec.insert(ANVI, *AI) + 1;
+ }
}
return getImpl(C, AttrNodeVec);
}
-AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
Attribute::AttrKind Attr) const {
- return addAttributes(C, Idx, AttributeSet::get(C, Idx, Attr));
+ if (hasAttribute(Index, Attr)) return *this;
+ return addAttributes(C, Index, AttributeSet::get(C, Index, Attr));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind, StringRef Value) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind, Value);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
}
-AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Index,
AttributeSet Attrs) const {
if (!pImpl) return Attrs;
if (!Attrs.pImpl) return *this;
#ifndef NDEBUG
// FIXME it is not obvious how this should work for alignment. For now, say
// we can't change a known alignment.
- unsigned OldAlign = getParamAlignment(Idx);
- unsigned NewAlign = Attrs.getParamAlignment(Idx);
+ unsigned OldAlign = getParamAlignment(Index);
+ unsigned NewAlign = Attrs.getParamAlignment(Index);
assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
"Attempt to change alignment!");
#endif
AttributeSet AS;
uint64_t LastIndex = 0;
for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
- if (getSlotIndex(I) >= Idx) {
- if (getSlotIndex(I) == Idx) AS = getSlotAttributes(LastIndex++);
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
break;
}
LastIndex = I + 1;
// Now add the attribute into the correct slot. There may already be an
// AttributeSet there.
- AttrBuilder B(AS, Idx);
+ AttrBuilder B(AS, Index);
for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
- if (Attrs.getSlotIndex(I) == Idx) {
- for (AttributeSetImpl::const_iterator II = Attrs.pImpl->begin(I),
+ if (Attrs.getSlotIndex(I) == Index) {
+ for (AttributeSetImpl::iterator II = Attrs.pImpl->begin(I),
IE = Attrs.pImpl->end(I); II != IE; ++II)
- B.addAttributes(*II);
+ B.addAttribute(*II);
break;
}
- AttrSet.push_back(AttributeSet::get(C, Idx, B));
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
// Add the remaining attribute slots.
for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
return get(C, AttrSet);
}
-AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Index,
Attribute::AttrKind Attr) const {
- return removeAttributes(C, Idx, AttributeSet::get(C, Idx, Attr));
+ if (!hasAttribute(Index, Attr)) return *this;
+ return removeAttributes(C, Index, AttributeSet::get(C, Index, Attr));
}
-AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Idx,
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
AttributeSet Attrs) const {
if (!pImpl) return AttributeSet();
if (!Attrs.pImpl) return *this;
-#ifndef NDEBUG
// FIXME it is not obvious how this should work for alignment.
// For now, say we can't pass in alignment, which no current use does.
- assert(!Attrs.hasAttribute(Idx, Attribute::Alignment) &&
+ assert(!Attrs.hasAttribute(Index, Attribute::Alignment) &&
"Attempt to change alignment!");
-#endif
// Add the attribute slots before the one we're trying to add.
SmallVector<AttributeSet, 4> AttrSet;
AttributeSet AS;
uint64_t LastIndex = 0;
for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
- if (getSlotIndex(I) >= Idx) {
- if (getSlotIndex(I) == Idx) AS = getSlotAttributes(LastIndex++);
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
break;
}
LastIndex = I + 1;
// Now remove the attribute from the correct slot. There may already be an
// AttributeSet there.
- AttrBuilder B(AS, Idx);
+ AttrBuilder B(AS, Index);
for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
- if (Attrs.getSlotIndex(I) == Idx) {
- B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Idx);
+ if (Attrs.getSlotIndex(I) == Index) {
+ B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Index);
break;
}
- AttrSet.push_back(AttributeSet::get(C, Idx, B));
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
// Add the remaining attribute slots.
for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
return get(C, AttrSet);
}
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
+ const AttrBuilder &Attrs) const {
+ if (!pImpl) return AttributeSet();
+
+ // FIXME it is not obvious how this should work for alignment.
+ // For now, say we can't pass in alignment, which no current use does.
+ assert(!Attrs.hasAlignmentAttr() && "Attempt to change alignment!");
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now remove the attribute from the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+ B.remove(Attrs);
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::addDereferenceableAttr(LLVMContext &C, unsigned Index,
+ uint64_t Bytes) const {
+ llvm::AttrBuilder B;
+ B.addDereferenceableAttr(Bytes);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addDereferenceableOrNullAttr(LLVMContext &C,
+ unsigned Index,
+ uint64_t Bytes) const {
+ llvm::AttrBuilder B;
+ B.addDereferenceableOrNullAttr(Bytes);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
//===----------------------------------------------------------------------===//
// AttributeSet Accessor Methods
//===----------------------------------------------------------------------===//
-AttributeSet AttributeSet::getParamAttributes(unsigned Idx) const {
- return pImpl && hasAttributes(Idx) ?
+LLVMContext &AttributeSet::getContext() const {
+ return pImpl->getContext();
+}
+
+AttributeSet AttributeSet::getParamAttributes(unsigned Index) const {
+ return pImpl && hasAttributes(Index) ?
AttributeSet::get(pImpl->getContext(),
ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
- std::make_pair(Idx, getAttributes(Idx)))) :
+ std::make_pair(Index, getAttributes(Index)))) :
AttributeSet();
}
return ASN ? ASN->hasAttribute(Kind) : false;
}
+bool AttributeSet::hasAttribute(unsigned Index, StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->hasAttribute(Kind) : false;
+}
+
bool AttributeSet::hasAttributes(unsigned Index) const {
AttributeSetNode *ASN = getAttributes(Index);
return ASN ? ASN->hasAttributes() : false;
/// \brief Return true if the specified attribute is set for at least one
/// parameter or for the return value.
bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
- if (pImpl == 0) return false;
+ if (!pImpl) return false;
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
- for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
IE = pImpl->end(I); II != IE; ++II)
- if (*II == Attr)
+ if (II->hasAttribute(Attr))
return true;
return false;
}
+Attribute AttributeSet::getAttribute(unsigned Index,
+ Attribute::AttrKind Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
+Attribute AttributeSet::getAttribute(unsigned Index,
+ StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
unsigned AttributeSet::getParamAlignment(unsigned Index) const {
AttributeSetNode *ASN = getAttributes(Index);
return ASN ? ASN->getAlignment() : 0;
return ASN ? ASN->getStackAlignment() : 0;
}
-std::string AttributeSet::getAsString(unsigned Index) const {
+uint64_t AttributeSet::getDereferenceableBytes(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getDereferenceableBytes() : 0;
+}
+
+uint64_t AttributeSet::getDereferenceableOrNullBytes(unsigned Index) const {
AttributeSetNode *ASN = getAttributes(Index);
- return ASN ? ASN->getAsString() : std::string("");
+ return ASN ? ASN->getDereferenceableOrNullBytes() : 0;
+}
+
+std::string AttributeSet::getAsString(unsigned Index,
+ bool InAttrGrp) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAsString(InAttrGrp) : std::string("");
}
/// \brief The attributes for the specified index are returned.
-AttributeSetNode *AttributeSet::getAttributes(unsigned Idx) const {
- if (!pImpl) return 0;
+AttributeSetNode *AttributeSet::getAttributes(unsigned Index) const {
+ if (!pImpl) return nullptr;
// Loop through to find the attribute node we want.
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
- if (pImpl->getSlotIndex(I) == Idx)
+ if (pImpl->getSlotIndex(I) == Index)
return pImpl->getSlotNode(I);
- return 0;
+ return nullptr;
+}
+
+AttributeSet::iterator AttributeSet::begin(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().begin();
+ return pImpl->begin(Slot);
+}
+
+AttributeSet::iterator AttributeSet::end(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().end();
+ return pImpl->end(Slot);
}
//===----------------------------------------------------------------------===//
return pImpl ? pImpl->getNumAttributes() : 0;
}
-uint64_t AttributeSet::getSlotIndex(unsigned Slot) const {
+unsigned AttributeSet::getSlotIndex(unsigned Slot) const {
assert(pImpl && Slot < pImpl->getNumAttributes() &&
"Slot # out of range!");
return pImpl->getSlotIndex(Slot);
// AttrBuilder Method Implementations
//===----------------------------------------------------------------------===//
-AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Idx)
- : Alignment(0), StackAlignment(0) {
+AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Index)
+ : Attrs(0), Alignment(0), StackAlignment(0), DerefBytes(0),
+ DerefOrNullBytes(0) {
AttributeSetImpl *pImpl = AS.pImpl;
if (!pImpl) return;
for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I) {
- if (pImpl->getSlotIndex(I) != Idx) continue;
+ if (pImpl->getSlotIndex(I) != Index) continue;
- for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
IE = pImpl->end(I); II != IE; ++II)
- addAttributes(*II);
+ addAttribute(*II);
break;
}
}
void AttrBuilder::clear() {
- Attrs.clear();
- Alignment = StackAlignment = 0;
+ Attrs.reset();
+ Alignment = StackAlignment = DerefBytes = DerefOrNullBytes = 0;
}
AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val) {
- Attrs.insert(Val);
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ assert(Val != Attribute::Alignment && Val != Attribute::StackAlignment &&
+ Val != Attribute::Dereferenceable &&
+ "Adding integer attribute without adding a value!");
+ Attrs[Val] = true;
return *this;
}
-AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
- Attrs.erase(Val);
- if (Val == Attribute::Alignment)
- Alignment = 0;
- else if (Val == Attribute::StackAlignment)
- StackAlignment = 0;
+AttrBuilder &AttrBuilder::addAttribute(Attribute Attr) {
+ if (Attr.isStringAttribute()) {
+ addAttribute(Attr.getKindAsString(), Attr.getValueAsString());
+ return *this;
+ }
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+ Attrs[Kind] = true;
+
+ if (Kind == Attribute::Alignment)
+ Alignment = Attr.getAlignment();
+ else if (Kind == Attribute::StackAlignment)
+ StackAlignment = Attr.getStackAlignment();
+ else if (Kind == Attribute::Dereferenceable)
+ DerefBytes = Attr.getDereferenceableBytes();
+ else if (Kind == Attribute::DereferenceableOrNull)
+ DerefOrNullBytes = Attr.getDereferenceableOrNullBytes();
return *this;
}
-AttrBuilder &AttrBuilder::addAttributes(Attribute Attr) {
- uint64_t Mask = Attr.Raw();
+AttrBuilder &AttrBuilder::addAttribute(StringRef A, StringRef V) {
+ TargetDepAttrs[A] = V;
+ return *this;
+}
- for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
- I = Attribute::AttrKind(I + 1))
- if ((Mask & AttributeImpl::getAttrMask(I)) != 0)
- Attrs.insert(I);
+AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ Attrs[Val] = false;
+
+ if (Val == Attribute::Alignment)
+ Alignment = 0;
+ else if (Val == Attribute::StackAlignment)
+ StackAlignment = 0;
+ else if (Val == Attribute::Dereferenceable)
+ DerefBytes = 0;
+ else if (Val == Attribute::DereferenceableOrNull)
+ DerefOrNullBytes = 0;
- if (Attr.getAlignment())
- Alignment = Attr.getAlignment();
- if (Attr.getStackAlignment())
- StackAlignment = Attr.getStackAlignment();
return *this;
}
AttrBuilder &AttrBuilder::removeAttributes(AttributeSet A, uint64_t Index) {
- uint64_t Mask = A.Raw(Index);
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
- for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
- I = Attribute::AttrKind(I + 1)) {
- if (Mask & AttributeImpl::getAttrMask(I)) {
- Attrs.erase(I);
+ assert(Slot != ~0U && "Couldn't find index in AttributeSet!");
- if (I == Attribute::Alignment)
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot); I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isIntAttribute()) {
+ Attribute::AttrKind Kind = I->getKindAsEnum();
+ Attrs[Kind] = false;
+
+ if (Kind == Attribute::Alignment)
Alignment = 0;
- else if (I == Attribute::StackAlignment)
+ else if (Kind == Attribute::StackAlignment)
StackAlignment = 0;
+ else if (Kind == Attribute::Dereferenceable)
+ DerefBytes = 0;
+ else if (Kind == Attribute::DereferenceableOrNull)
+ DerefOrNullBytes = 0;
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute type!");
+ std::map<std::string, std::string>::iterator
+ Iter = TargetDepAttrs.find(Attr.getKindAsString());
+ if (Iter != TargetDepAttrs.end())
+ TargetDepAttrs.erase(Iter);
}
}
return *this;
}
+AttrBuilder &AttrBuilder::removeAttribute(StringRef A) {
+ std::map<std::string, std::string>::iterator I = TargetDepAttrs.find(A);
+ if (I != TargetDepAttrs.end())
+ TargetDepAttrs.erase(I);
+ return *this;
+}
+
AttrBuilder &AttrBuilder::addAlignmentAttr(unsigned Align) {
if (Align == 0) return *this;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x40000000 && "Alignment too large.");
- Attrs.insert(Attribute::Alignment);
+ Attrs[Attribute::Alignment] = true;
Alignment = Align;
return *this;
}
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x100 && "Alignment too large.");
- Attrs.insert(Attribute::StackAlignment);
+ Attrs[Attribute::StackAlignment] = true;
StackAlignment = Align;
return *this;
}
-bool AttrBuilder::contains(Attribute::AttrKind A) const {
- return Attrs.count(A);
+AttrBuilder &AttrBuilder::addDereferenceableAttr(uint64_t Bytes) {
+ if (Bytes == 0) return *this;
+
+ Attrs[Attribute::Dereferenceable] = true;
+ DerefBytes = Bytes;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addDereferenceableOrNullAttr(uint64_t Bytes) {
+ if (Bytes == 0)
+ return *this;
+
+ Attrs[Attribute::DereferenceableOrNull] = true;
+ DerefOrNullBytes = Bytes;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::merge(const AttrBuilder &B) {
+ // FIXME: What if both have alignments, but they don't match?!
+ if (!Alignment)
+ Alignment = B.Alignment;
+
+ if (!StackAlignment)
+ StackAlignment = B.StackAlignment;
+
+ if (!DerefBytes)
+ DerefBytes = B.DerefBytes;
+
+ if (!DerefOrNullBytes)
+ DerefOrNullBytes = B.DerefOrNullBytes;
+
+ Attrs |= B.Attrs;
+
+ for (auto I : B.td_attrs())
+ TargetDepAttrs[I.first] = I.second;
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::remove(const AttrBuilder &B) {
+ // FIXME: What if both have alignments, but they don't match?!
+ if (B.Alignment)
+ Alignment = 0;
+
+ if (B.StackAlignment)
+ StackAlignment = 0;
+
+ if (B.DerefBytes)
+ DerefBytes = 0;
+
+ if (B.DerefOrNullBytes)
+ DerefOrNullBytes = 0;
+
+ Attrs &= ~B.Attrs;
+
+ for (auto I : B.td_attrs())
+ TargetDepAttrs.erase(I.first);
+
+ return *this;
+}
+
+bool AttrBuilder::overlaps(const AttrBuilder &B) const {
+ // First check if any of the target independent attributes overlap.
+ if ((Attrs & B.Attrs).any())
+ return true;
+
+ // Then check if any target dependent ones do.
+ for (auto I : td_attrs())
+ if (B.contains(I.first))
+ return true;
+
+ return false;
+}
+
+bool AttrBuilder::contains(StringRef A) const {
+ return TargetDepAttrs.find(A) != TargetDepAttrs.end();
}
bool AttrBuilder::hasAttributes() const {
- return !Attrs.empty();
+ return !Attrs.none() || !TargetDepAttrs.empty();
}
bool AttrBuilder::hasAttributes(AttributeSet A, uint64_t Index) const {
- return Raw() & A.Raw(Index);
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
+
+ assert(Slot != ~0U && "Couldn't find the index!");
+
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot);
+ I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isIntAttribute()) {
+ if (Attrs[I->getKindAsEnum()])
+ return true;
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute kind!");
+ return TargetDepAttrs.find(Attr.getKindAsString())!=TargetDepAttrs.end();
+ }
+ }
+
+ return false;
}
bool AttrBuilder::hasAlignmentAttr() const {
}
bool AttrBuilder::operator==(const AttrBuilder &B) {
- SmallVector<Attribute::AttrKind, 8> This(Attrs.begin(), Attrs.end());
- SmallVector<Attribute::AttrKind, 8> That(B.Attrs.begin(), B.Attrs.end());
- return This == That;
+ if (Attrs != B.Attrs)
+ return false;
+
+ for (td_const_iterator I = TargetDepAttrs.begin(),
+ E = TargetDepAttrs.end(); I != E; ++I)
+ if (B.TargetDepAttrs.find(I->first) == B.TargetDepAttrs.end())
+ return false;
+
+ return Alignment == B.Alignment && StackAlignment == B.StackAlignment &&
+ DerefBytes == B.DerefBytes;
}
AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
+ // FIXME: Remove this in 4.0.
if (!Val) return *this;
for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
I = Attribute::AttrKind(I + 1)) {
+ if (I == Attribute::Dereferenceable ||
+ I == Attribute::DereferenceableOrNull)
+ continue;
if (uint64_t A = (Val & AttributeImpl::getAttrMask(I))) {
- Attrs.insert(I);
+ Attrs[I] = true;
if (I == Attribute::Alignment)
Alignment = 1ULL << ((A >> 16) - 1);
return *this;
}
-uint64_t AttrBuilder::Raw() const {
- uint64_t Mask = 0;
-
- for (DenseSet<Attribute::AttrKind>::const_iterator I = Attrs.begin(),
- E = Attrs.end(); I != E; ++I) {
- Attribute::AttrKind Kind = *I;
-
- if (Kind == Attribute::Alignment)
- Mask |= (Log2_32(Alignment) + 1) << 16;
- else if (Kind == Attribute::StackAlignment)
- Mask |= (Log2_32(StackAlignment) + 1) << 26;
- else
- Mask |= AttributeImpl::getAttrMask(Kind);
- }
-
- return Mask;
-}
-
//===----------------------------------------------------------------------===//
// AttributeFuncs Function Defintions
//===----------------------------------------------------------------------===//
-AttributeSet AttributeFuncs::typeIncompatible(Type *Ty, uint64_t Index) {
+/// \brief Which attributes cannot be applied to a type.
+AttrBuilder AttributeFuncs::typeIncompatible(const Type *Ty) {
AttrBuilder Incompatible;
if (!Ty->isIntegerTy())
.addAttribute(Attribute::Nest)
.addAttribute(Attribute::NoAlias)
.addAttribute(Attribute::NoCapture)
- .addAttribute(Attribute::StructRet);
-
- return AttributeSet::get(Ty->getContext(), Index, Incompatible);
-}
-
-/// \brief This returns an integer containing an encoding of all the LLVM
-/// attributes found in the given attribute bitset. Any change to this encoding
-/// is a breaking change to bitcode compatibility.
-/// N.B. This should be used only by the bitcode reader!
-uint64_t AttributeFuncs::encodeLLVMAttributesForBitcode(AttributeSet Attrs,
- unsigned Index) {
- // FIXME: It doesn't make sense to store the alignment information as an
- // expanded out value, we should store it as a log2 value. However, we can't
- // just change that here without breaking bitcode compatibility. If this ever
- // becomes a problem in practice, we should introduce new tag numbers in the
- // bitcode file and have those tags use a more efficiently encoded alignment
- // field.
-
- // Store the alignment in the bitcode as a 16-bit raw value instead of a 5-bit
- // log2 encoded value. Shift the bits above the alignment up by 11 bits.
- uint64_t EncodedAttrs = Attrs.Raw(Index) & 0xffff;
- if (Attrs.hasAttribute(Index, Attribute::Alignment))
- EncodedAttrs |= Attrs.getParamAlignment(Index) << 16;
- EncodedAttrs |= (Attrs.Raw(Index) & (0xffffULL << 21)) << 11;
- return EncodedAttrs;
-}
-
-/// \brief This fills an AttrBuilder object with the LLVM attributes that have
-/// been decoded from the given integer. This function must stay in sync with
-/// 'encodeLLVMAttributesForBitcode'.
-/// N.B. This should be used only by the bitcode reader!
-void AttributeFuncs::decodeLLVMAttributesForBitcode(LLVMContext &C,
- AttrBuilder &B,
- uint64_t EncodedAttrs) {
- // The alignment is stored as a 16-bit raw value from bits 31--16. We shift
- // the bits above 31 down by 11 bits.
- unsigned Alignment = (EncodedAttrs & (0xffffULL << 16)) >> 16;
- assert((!Alignment || isPowerOf2_32(Alignment)) &&
- "Alignment must be a power of two.");
-
- if (Alignment)
- B.addAlignmentAttr(Alignment);
- B.addRawValue(((EncodedAttrs & (0xffffULL << 32)) >> 11) |
- (EncodedAttrs & 0xffff));
+ .addAttribute(Attribute::NonNull)
+ .addDereferenceableAttr(1) // the int here is ignored
+ .addDereferenceableOrNullAttr(1) // the int here is ignored
+ .addAttribute(Attribute::ReadNone)
+ .addAttribute(Attribute::ReadOnly)
+ .addAttribute(Attribute::StructRet)
+ .addAttribute(Attribute::InAlloca);
+
+ return Incompatible;
}