/// attribute enties, which are for target-dependent attributes.
class EnumAttributeImpl : public AttributeImpl {
+ virtual void anchor();
Attribute::AttrKind Kind;
protected:
};
class AlignAttributeImpl : public EnumAttributeImpl {
+ virtual void anchor();
unsigned Align;
public:
};
class StringAttributeImpl : public AttributeImpl {
+ virtual void anchor();
std::string Kind;
std::string Val;