bool SaveArtifacts = true;
bool PrintNEW = true; // Print a status line when new units are found;
bool OutputCSV = false;
+ bool PrintNewCovPcs = false;
};
Fuzzer(UserSuppliedFuzzer &USF, FuzzingOptions Options);
void AddToCorpus(const Unit &U) { Corpus.push_back(U); }
long EpochOfLastReadOfOutputCorpus = 0;
size_t LastRecordedBlockCoverage = 0;
size_t LastRecordedCallerCalleeCoverage = 0;
+ size_t LastCoveragePcBufferLen = 0;
};
class SimpleUserSuppliedFuzzer: public UserSuppliedFuzzer {