#ifndef LLVM_FUZZER_INTERFACE_H
#define LLVM_FUZZER_INTERFACE_H
+#include <limits>
#include <cstddef>
#include <cstdint>
+#include <vector>
+#include <string>
namespace fuzzer {
+typedef std::vector<uint8_t> Unit;
-typedef void (*UserCallback)(const uint8_t *Data, size_t Size);
+/// Returns an int 0. Values other than zero are reserved for future.
+typedef int (*UserCallback)(const uint8_t *Data, size_t Size);
/** Simple C-like interface with a single user-supplied callback.
Usage:
#\code
#include "FuzzerInterface.h"
-void LLVMFuzzerTestOneInput(const uint8_t *Data, size_t Size) {
+int LLVMFuzzerTestOneInput(const uint8_t *Data, size_t Size) {
DoStuffWithData(Data, Size);
+ return 0;
}
// Implement your own main() or use the one from FuzzerMain.cpp.
public:
FuzzerRandomBase(){}
virtual ~FuzzerRandomBase(){};
- virtual void ResetSeed(int seed) = 0;
+ virtual void ResetSeed(unsigned int seed) = 0;
// Return a random number.
virtual size_t Rand() = 0;
// Return a random number in range [0,n).
class FuzzerRandomLibc : public FuzzerRandomBase {
public:
- FuzzerRandomLibc(int seed) { ResetSeed(seed); }
- void ResetSeed(int seed) override;
+ FuzzerRandomLibc(unsigned int seed) { ResetSeed(seed); }
+ void ResetSeed(unsigned int seed) override;
~FuzzerRandomLibc() override {}
size_t Rand() override;
};
class MutationDispatcher {
public:
- MutationDispatcher(FuzzerRandomBase &Rand) : Rand(Rand) {}
+ MutationDispatcher(FuzzerRandomBase &Rand);
+ ~MutationDispatcher();
+ /// Indicate that we are about to start a new sequence of mutations.
+ void StartMutationSequence();
+ /// Print the current sequence of mutations.
+ void PrintMutationSequence();
/// Mutates data by shuffling bytes.
size_t Mutate_ShuffleBytes(uint8_t *Data, size_t Size, size_t MaxSize);
/// Mutates data by erasing a byte.
/// Mutates data by chanding one bit.
size_t Mutate_ChangeBit(uint8_t *Data, size_t Size, size_t MaxSize);
+ /// Mutates data by adding a word from the manual dictionary.
+ size_t Mutate_AddWordFromManualDictionary(uint8_t *Data, size_t Size,
+ size_t MaxSize);
+
+ /// Mutates data by adding a word from the automatic dictionary.
+ size_t Mutate_AddWordFromAutoDictionary(uint8_t *Data, size_t Size,
+ size_t MaxSize);
+
+ /// Tries to find an ASCII integer in Data, changes it to another ASCII int.
+ size_t Mutate_ChangeASCIIInteger(uint8_t *Data, size_t Size, size_t MaxSize);
+
+ /// CrossOver Data with some other element of the corpus.
+ size_t Mutate_CrossOver(uint8_t *Data, size_t Size, size_t MaxSize);
+
/// Applies one of the above mutations.
/// Returns the new size of data which could be up to MaxSize.
size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize);
size_t CrossOver(const uint8_t *Data1, size_t Size1, const uint8_t *Data2,
size_t Size2, uint8_t *Out, size_t MaxOutSize);
+ void AddWordToManualDictionary(const Unit &Word);
+
+ void AddWordToAutoDictionary(const Unit &Word, size_t PositionHint);
+ void ClearAutoDictionary();
+
+ void SetCorpus(const std::vector<Unit> *Corpus);
+
private:
FuzzerRandomBase &Rand;
+ struct Impl;
+ Impl *MDImpl;
};
// For backward compatibility only, deprecated.
public:
MyFuzzer(fuzzer::FuzzerRandomBase *Rand);
// Must define the target function.
- void TargetFunction(...) { ... }
+ int TargetFunction(...) { ...; return 0; }
// Optionally define the mutator.
size_t Mutate(...) { ... }
// Optionally define the CrossOver method.
*/
class UserSuppliedFuzzer {
public:
- UserSuppliedFuzzer(); // Deprecated, don't use.
UserSuppliedFuzzer(FuzzerRandomBase *Rand);
/// Executes the target function on 'Size' bytes of 'Data'.
- virtual void TargetFunction(const uint8_t *Data, size_t Size) = 0;
+ virtual int TargetFunction(const uint8_t *Data, size_t Size) = 0;
+ virtual void StartMutationSequence() { MD.StartMutationSequence(); }
+ virtual void PrintMutationSequence() { MD.PrintMutationSequence(); }
+ virtual void SetCorpus(const std::vector<Unit> *Corpus) {
+ MD.SetCorpus(Corpus);
+ }
/// Mutates 'Size' bytes of data in 'Data' inplace into up to 'MaxSize' bytes,
/// returns the new size of the data, which should be positive.
virtual size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize) {
FuzzerRandomBase &GetRand() { return *Rand; }
+ MutationDispatcher &GetMD() { return MD; }
+
private:
bool OwnRand = false;
FuzzerRandomBase *Rand;
/// Runs the fuzzing with the UserSuppliedFuzzer.
int FuzzerDriver(int argc, char **argv, UserSuppliedFuzzer &USF);
+/// More C++-ish interface.
+int FuzzerDriver(const std::vector<std::string> &Args, UserSuppliedFuzzer &USF);
+int FuzzerDriver(const std::vector<std::string> &Args, UserCallback Callback);
+
} // namespace fuzzer
#endif // LLVM_FUZZER_INTERFACE_H