//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_RUNTIME_DYLD_IMPL_H
-#define LLVM_RUNTIME_DYLD_IMPL_H
+#ifndef LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
+#define LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Triple.h"
-#include "llvm/ExecutionEngine/ObjectImage.h"
+#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
#include "llvm/Object/ObjectFile.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/SwapByteOrder.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/Support/system_error.h"
#include <map>
+#include <system_error>
using namespace llvm;
using namespace llvm::object;
namespace llvm {
-class ObjectBuffer;
-class Twine;
+ // Helper for extensive error checking in debug builds.
+inline std::error_code Check(std::error_code Err) {
+ if (Err) {
+ report_fatal_error(Err.message());
+ }
+ return Err;
+}
+class Twine;
/// SectionEntry - represents a section emitted into memory by the dynamic
/// linker.
class SectionEntry {
public:
/// Name - section name.
- StringRef Name;
+ std::string Name;
/// Address - address in the linker's memory where the section resides.
uint8_t *Address;
SectionEntry(StringRef name, uint8_t *address, size_t size,
uintptr_t objAddress)
- : Name(name), Address(address), Size(size), LoadAddress((uintptr_t)address),
- StubOffset(size), ObjAddress(objAddress) {}
+ : Name(name), Address(address), Size(size),
+ LoadAddress(reinterpret_cast<uintptr_t>(address)), StubOffset(size),
+ ObjAddress(objAddress) {}
};
/// RelocationEntry - used to represent relocations internally in the dynamic
/// used to make a relocation section relative instead of symbol relative.
int64_t Addend;
+ struct SectionPair {
+ uint32_t SectionA;
+ uint32_t SectionB;
+ };
+
/// SymOffset - Section offset of the relocation entry's symbol (used for GOT
/// lookup).
- uint64_t SymOffset;
+ union {
+ uint64_t SymOffset;
+ SectionPair Sections;
+ };
/// True if this is a PCRel relocation (MachO specific).
bool IsPCRel;
unsigned Size;
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
- : SectionID(id), Offset(offset), RelType(type), Addend(addend),
- SymOffset(0), IsPCRel(false), Size(0) {}
+ : SectionID(id), Offset(offset), RelType(type), Addend(addend),
+ SymOffset(0), IsPCRel(false), Size(0) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
uint64_t symoffset)
- : SectionID(id), Offset(offset), RelType(type), Addend(addend),
- SymOffset(symoffset), IsPCRel(false), Size(0) {}
+ : SectionID(id), Offset(offset), RelType(type), Addend(addend),
+ SymOffset(symoffset), IsPCRel(false), Size(0) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
bool IsPCRel, unsigned Size)
- : SectionID(id), Offset(offset), RelType(type), Addend(addend),
- SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
+ : SectionID(id), Offset(offset), RelType(type), Addend(addend),
+ SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
+
+ RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
+ unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
+ uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
+ : SectionID(id), Offset(offset), RelType(type),
+ Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
+ Size(Size) {
+ Sections.SectionA = SectionA;
+ Sections.SectionB = SectionB;
+ }
};
class RelocationValueRef {
public:
- unsigned SectionID;
- uint64_t Offset;
- int64_t Addend;
+ unsigned SectionID;
+ uint64_t Offset;
+ int64_t Addend;
const char *SymbolName;
- RelocationValueRef(): SectionID(0), Offset(0), Addend(0), SymbolName(0) {}
+ RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
+ SymbolName(nullptr) {}
inline bool operator==(const RelocationValueRef &Other) const {
return SectionID == Other.SectionID && Offset == Other.Offset &&
Addend == Other.Addend && SymbolName == Other.SymbolName;
}
- inline bool operator <(const RelocationValueRef &Other) const {
+ inline bool operator<(const RelocationValueRef &Other) const {
if (SectionID != Other.SectionID)
return SectionID < Other.SectionID;
if (Offset != Other.Offset)
}
};
+/// @brief Symbol info for RuntimeDyld.
+class SymbolTableEntry : public JITSymbolBase {
+public:
+ SymbolTableEntry()
+ : JITSymbolBase(JITSymbolFlags::None), Offset(0), SectionID(0) {}
+
+ SymbolTableEntry(unsigned SectionID, uint64_t Offset, JITSymbolFlags Flags)
+ : JITSymbolBase(Flags), Offset(Offset), SectionID(SectionID) {}
+
+ unsigned getSectionID() const { return SectionID; }
+ uint64_t getOffset() const { return Offset; }
+
+private:
+ uint64_t Offset;
+ unsigned SectionID;
+};
+
+typedef StringMap<SymbolTableEntry> RTDyldSymbolTable;
+
class RuntimeDyldImpl {
+ friend class RuntimeDyld::LoadedObjectInfo;
+ friend class RuntimeDyldCheckerImpl;
protected:
// The MemoryManager to load objects into.
- RTDyldMemoryManager *MemMgr;
+ RuntimeDyld::MemoryManager &MemMgr;
+
+ // The symbol resolver to use for external symbols.
+ RuntimeDyld::SymbolResolver &Resolver;
+
+ // Attached RuntimeDyldChecker instance. Null if no instance attached.
+ RuntimeDyldCheckerImpl *Checker;
// A list of all sections emitted by the dynamic linker. These sections are
// referenced in the code by means of their index in this list - SectionID.
SectionList Sections;
typedef unsigned SID; // Type for SectionIDs
- #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
+#define RTDYLD_INVALID_SECTION_ID ((RuntimeDyldImpl::SID)(-1))
// Keep a map of sections from object file to the SectionID which
// references it.
typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
- // A global symbol table for symbols from all loaded modules. Maps the
- // symbol name to a (SectionID, offset in section) pair.
- typedef std::pair<unsigned, uintptr_t> SymbolLoc;
- typedef StringMap<SymbolLoc> SymbolTableMap;
- SymbolTableMap GlobalSymbolTable;
+ // A global symbol table for symbols from all loaded modules.
+ RTDyldSymbolTable GlobalSymbolTable;
- // Pair representing the size and alignment requirement for a common symbol.
- typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
// Keep a map of common symbols to their info pairs
- typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
+ typedef std::vector<SymbolRef> CommonSymbolList;
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// modules. This map is indexed by symbol name.
StringMap<RelocationList> ExternalSymbolRelocations;
+
typedef std::map<RelocationValueRef, uintptr_t> StubMap;
Triple::ArchType Arch;
bool IsTargetLittleEndian;
+ // True if all sections should be passed to the memory manager, false if only
+ // sections containing relocations should be. Defaults to 'false'.
+ bool ProcessAllSections;
+
// This mutex prevents simultaneously loading objects from two different
// threads. This keeps us from having to protect individual data structures
// and guarantees that section allocation requests to the memory manager
return true;
}
- uint64_t getSectionLoadAddress(unsigned SectionID) {
+ uint64_t getSectionLoadAddress(unsigned SectionID) const {
return Sections[SectionID].LoadAddress;
}
- uint8_t *getSectionAddress(unsigned SectionID) {
- return (uint8_t*)Sections[SectionID].Address;
+ uint8_t *getSectionAddress(unsigned SectionID) const {
+ return (uint8_t *)Sections[SectionID].Address;
}
void writeInt16BE(uint8_t *Addr, uint16_t Value) {
if (IsTargetLittleEndian)
- Value = sys::SwapByteOrder(Value);
- *Addr = (Value >> 8) & 0xFF;
- *(Addr+1) = Value & 0xFF;
+ sys::swapByteOrder(Value);
+ *Addr = (Value >> 8) & 0xFF;
+ *(Addr + 1) = Value & 0xFF;
}
void writeInt32BE(uint8_t *Addr, uint32_t Value) {
if (IsTargetLittleEndian)
- Value = sys::SwapByteOrder(Value);
- *Addr = (Value >> 24) & 0xFF;
- *(Addr+1) = (Value >> 16) & 0xFF;
- *(Addr+2) = (Value >> 8) & 0xFF;
- *(Addr+3) = Value & 0xFF;
+ sys::swapByteOrder(Value);
+ *Addr = (Value >> 24) & 0xFF;
+ *(Addr + 1) = (Value >> 16) & 0xFF;
+ *(Addr + 2) = (Value >> 8) & 0xFF;
+ *(Addr + 3) = Value & 0xFF;
}
void writeInt64BE(uint8_t *Addr, uint64_t Value) {
if (IsTargetLittleEndian)
- Value = sys::SwapByteOrder(Value);
- *Addr = (Value >> 56) & 0xFF;
- *(Addr+1) = (Value >> 48) & 0xFF;
- *(Addr+2) = (Value >> 40) & 0xFF;
- *(Addr+3) = (Value >> 32) & 0xFF;
- *(Addr+4) = (Value >> 24) & 0xFF;
- *(Addr+5) = (Value >> 16) & 0xFF;
- *(Addr+6) = (Value >> 8) & 0xFF;
- *(Addr+7) = Value & 0xFF;
+ sys::swapByteOrder(Value);
+ *Addr = (Value >> 56) & 0xFF;
+ *(Addr + 1) = (Value >> 48) & 0xFF;
+ *(Addr + 2) = (Value >> 40) & 0xFF;
+ *(Addr + 3) = (Value >> 32) & 0xFF;
+ *(Addr + 4) = (Value >> 24) & 0xFF;
+ *(Addr + 5) = (Value >> 16) & 0xFF;
+ *(Addr + 6) = (Value >> 8) & 0xFF;
+ *(Addr + 7) = Value & 0xFF;
}
+ /// Endian-aware read Read the least significant Size bytes from Src.
+ uint64_t readBytesUnaligned(uint8_t *Src, unsigned Size) const;
+
+ /// Endian-aware write. Write the least significant Size bytes from Value to
+ /// Dst.
+ void writeBytesUnaligned(uint64_t Value, uint8_t *Dst, unsigned Size) const;
+
/// \brief Given the common symbols discovered in the object file, emit a
/// new section for them and update the symbol mappings in the object and
/// symbol table.
- void emitCommonSymbols(ObjectImage &Obj,
- const CommonSymbolMap &CommonSymbols,
- uint64_t TotalSize,
- SymbolTableMap &SymbolTable);
+ void emitCommonSymbols(const ObjectFile &Obj, CommonSymbolList &CommonSymbols);
/// \brief Emits section data from the object file to the MemoryManager.
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emits, else allocateDataSection() will be used.
/// \return SectionID.
- unsigned emitSection(ObjectImage &Obj,
- const SectionRef &Section,
+ unsigned emitSection(const ObjectFile &Obj, const SectionRef &Section,
bool IsCode);
/// \brief Find Section in LocalSections. If the secton is not found - emit
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emmits, else allocateDataSection() will be used.
/// \return SectionID.
- unsigned findOrEmitSection(ObjectImage &Obj,
- const SectionRef &Section,
- bool IsCode,
- ObjSectionToIDMap &LocalSections);
+ unsigned findOrEmitSection(const ObjectFile &Obj, const SectionRef &Section,
+ bool IsCode, ObjSectionToIDMap &LocalSections);
// \brief Add a relocation entry that uses the given section.
void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
/// \brief Emits long jump instruction to Addr.
/// \return Pointer to the memory area for emitting target address.
- uint8_t* createStubFunction(uint8_t *Addr);
+ uint8_t *createStubFunction(uint8_t *Addr, unsigned AbiVariant = 0);
/// \brief Resolves relocations from Relocs list with address from Value.
void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
/// \param Value Target symbol address to apply the relocation action
virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
- /// \brief Parses the object file relocation and stores it to Relocations
- /// or SymbolRelocations (this depends on the object file type).
- virtual void processRelocationRef(unsigned SectionID,
- RelocationRef RelI,
- ObjectImage &Obj,
- ObjSectionToIDMap &ObjSectionToID,
- const SymbolTableMap &Symbols,
- StubMap &Stubs) = 0;
+ /// \brief Parses one or more object file relocations (some object files use
+ /// relocation pairs) and stores it to Relocations or SymbolRelocations
+ /// (this depends on the object file type).
+ /// \return Iterator to the next relocation that needs to be parsed.
+ virtual relocation_iterator
+ processRelocationRef(unsigned SectionID, relocation_iterator RelI,
+ const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
+ StubMap &Stubs) = 0;
/// \brief Resolve relocations to external symbols.
void resolveExternalSymbols();
- /// \brief Update GOT entries for external symbols.
- // The base class does nothing. ELF overrides this.
- virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
+ // \brief Compute an upper bound of the memory that is required to load all
+ // sections
+ void computeTotalAllocSize(const ObjectFile &Obj, uint64_t &CodeSize,
+ uint64_t &DataSizeRO, uint64_t &DataSizeRW);
+
+ // \brief Compute the stub buffer size required for a section
+ unsigned computeSectionStubBufSize(const ObjectFile &Obj,
+ const SectionRef &Section);
+
+ // \brief Implementation of the generic part of the loadObject algorithm.
+ std::pair<unsigned, unsigned> loadObjectImpl(const object::ObjectFile &Obj);
- virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
public:
- RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
+ RuntimeDyldImpl(RuntimeDyld::MemoryManager &MemMgr,
+ RuntimeDyld::SymbolResolver &Resolver)
+ : MemMgr(MemMgr), Resolver(Resolver), Checker(nullptr),
+ ProcessAllSections(false), HasError(false) {
+ }
virtual ~RuntimeDyldImpl();
- ObjectImage *loadObject(ObjectBuffer *InputBuffer);
+ void setProcessAllSections(bool ProcessAllSections) {
+ this->ProcessAllSections = ProcessAllSections;
+ }
+
+ void setRuntimeDyldChecker(RuntimeDyldCheckerImpl *Checker) {
+ this->Checker = Checker;
+ }
+
+ virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
+ loadObject(const object::ObjectFile &Obj) = 0;
- void *getSymbolAddress(StringRef Name) {
+ uint8_t* getSymbolLocalAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
- return 0;
- SymbolLoc Loc = pos->second;
- return getSectionAddress(Loc.first) + Loc.second;
+ return nullptr;
+ const auto &SymInfo = pos->second;
+ return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
- uint64_t getSymbolLoadAddress(StringRef Name) {
+ RuntimeDyld::SymbolInfo getSymbol(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
- return 0;
- SymbolLoc Loc = pos->second;
- return getSectionLoadAddress(Loc.first) + Loc.second;
+ return nullptr;
+ const auto &SymEntry = pos->second;
+ uint64_t TargetAddr =
+ getSectionLoadAddress(SymEntry.getSectionID()) + SymEntry.getOffset();
+ return RuntimeDyld::SymbolInfo(TargetAddr, SymEntry.getFlags());
}
void resolveRelocations();
// Get the error message.
StringRef getErrorString() { return ErrorStr; }
- virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
+ virtual bool isCompatibleFile(const ObjectFile &Obj) const = 0;
virtual void registerEHFrames();
virtual void deregisterEHFrames();
- virtual void finalizeLoad(ObjSectionToIDMap &SectionMap) {}
+ virtual void finalizeLoad(const ObjectFile &ObjImg,
+ ObjSectionToIDMap &SectionMap) {}
};
} // end namespace llvm